The SCEAS System
Navigation Menu

Conferences in DBLP

Annual Conference on Computer Graphics (SIGGRAPH) (siggraph)
2002 (conf/siggraph/2002)

  1. Yung-Yu Chuang, Aseem Agarwala, Brian Curless, David Salesin, Richard Szeliski
    Video matting of complex scenes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:243-248 [Conf]
  2. Raanan Fattal, Dani Lischinski, Michael Werman
    Gradient domain high dynamic range compression. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:249-256 [Conf]
  3. Frédo Durand, Julie Dorsey
    Fast bilateral filtering for the display of high-dynamic-range images. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:257-266 [Conf]
  4. Erik Reinhard, Michael Stark, Peter Shirley, James A. Ferwerda
    Photographic tone reproduction for digital images. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:267-276 [Conf]
  5. Tomihisa Welsh, Michael Ashikhmin, Klaus Mueller
    Transferring color to greyscale images. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:277-280 [Conf]
  6. Eitan Grinspun, Petr Krysl, Peter Schröder
    CHARMS: a simple framework for adaptive simulation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:281-290 [Conf]
  7. James F. O'Brien, Adam W. Bargteil, Jessica K. Hodgins
    Graphical modeling and animation of ductile fracture. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:291-294 [Conf]
  8. Jeffrey Smith, Jessica K. Hodgins, Irving Oppenheim, Andrew P. Witkin
    Creating models of truss structures with optimization. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:295-301 [Conf]
  9. Barbara Cutler, Julie Dorsey, Leonard McMillan, Matthias Müller, Robert Jagnow
    A procedural approach to authoring solid models. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:302-311 [Conf]
  10. Henning Biermann, Ioana M. Martin, Fausto Bernardini, Denis Zorin
    Cut-and-paste editing of multiresolution surfaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:312-321 [Conf]
  11. Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus H. Gross
    Pointshop 3D: an interactive system for point-based surface editing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:322-329 [Conf]
  12. Ken Museth, David E. Breen, Ross T. Whitaker, Alan H. Barr
    Level set surface editing operators. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:330-338 [Conf]
  13. Tao Ju, Frank Losasso, Scott Schaefer, Joe D. Warren
    Dual contouring of hermite data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:339-346 [Conf]
  14. Pierre Alliez, Mark Meyer, Mathieu Desbrun
    Interactive geometry remeshing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:347-354 [Conf]
  15. Xianfeng Gu, Steven J. Gortler, Hugues Hoppe
    Geometry images. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:355-361 [Conf]
  16. Bruno Lévy, Sylvain Petitjean, Nicolas Ray, Jérôme Maillot
    Least squares conformal maps for automatic texture atlas generation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:362-371 [Conf]
  17. Pierre-Marie Gandoin, Olivier Devillers
    Progressive lossless compression of arbitrary simplicial complexes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:372-379 [Conf]
  18. Marc Alexa
    Linear combination of transformations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:380-387 [Conf]
  19. Tony Ezzat, Gadi Geiger, Tomaso Poggio
    Trainable videorealistic speech animation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:388-398 [Conf]
  20. Christoph Bregler, Lorie Loeb, Erika Chuang, Hrishi Deshpande
    Turning to the masters: motion capturing cartoons. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:399-407 [Conf]
  21. C. Karen Liu, Zoran Popovic
    Synthesis of complex dynamic character motion from simple animations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:408-416 [Conf]
  22. Bruce Blumberg, Marc Downie, Yuri A. Ivanov, Matt Berlin, Michael Patrick Johnson, Bill Tomlinson
    Integrated learning for interactive synthetic characters. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:417-426 [Conf]
  23. Wojciech Matusik, Hanspeter Pfister, Addy Ngan, Paul A. Beardsley, Remo Ziegler, Leonard McMillan
    Image-based 3D photography using opacity hulls. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:427-437 [Conf]
  24. Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
    Real-time 3D model acquisition. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:438-446 [Conf]
  25. Wei-Chao Chen, Jean-Yves Bouguet, Michael H. Chu, Radek Grzeszczuk
    Light field mapping: efficient representation and hardware rendering of surface light fields. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:447-456 [Conf]
  26. Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum
    Feature-based light field morphing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:457-464 [Conf]
  27. Yan Li, Tianshu Wang, Heung-Yeung Shum
    Motion texture: a two-level statistical model for character motion synthesis. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:465-472 [Conf]
  28. Lucas Kovar, Michael Gleicher, Frederic H. Pighin
    Motion graphs. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:473-482 [Conf]
  29. Okan Arikan, David A. Forsyth
    Interactive motion generation from examples. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:483-490 [Conf]
  30. Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jessica K. Hodgins, Nancy S. Pollard
    Interactive control of avatars animated with human motion data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:491-500 [Conf]
  31. Katherine Pullen, Christoph Bregler
    Motion capture assisted animation: texturing and synthesis. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:501-508 [Conf]
  32. Lutz Latta, Andreas Kolb
    Homomorphic factorization of BRDF-based lighting computation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:509-516 [Conf]
  33. Ravi Ramamoorthi, Pat Hanrahan
    Frequency space environment map rendering. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:517-526 [Conf]
  34. Peter-Pike J. Sloan, Jan Kautz, John Snyder
    Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:527-536 [Conf]
  35. Parag Tole, Fabio Pellacini, Bruce Walter, Donald P. Greenberg
    Interactive global illumination in dynamic scenes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:537-546 [Conf]
  36. Paul E. Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, Tim Hawkins
    A lighting reproduction approach to live-action compositing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:547-556 [Conf]
  37. Marc Stamminger, George Drettakis
    Perspective shadow maps. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:557-562 [Conf]
  38. Fabio Pellacini, Parag Tole, Donald P. Greenberg
    A user interface for interactive cinematic shadow design. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:563-566 [Conf]
  39. Florent Duguet, George Drettakis
    Robust epsilon visibility. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:567-575 [Conf]
  40. Henrik Wann Jensen, Juan Buhler
    A rapid hierarchical rendering technique for translucent materials. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:576-581 [Conf]
  41. Doug L. James, Dinesh K. Pai
    DyRT: dynamic response textures for real time deformation simulation with graphics hardware. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:582-585 [Conf]
  42. Steve Capell, Seth Green, Brian Curless, Tom Duchamp, Zoran Popovic
    Interactive skeleton-driven dynamic deformations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:586-593 [Conf]
  43. Robert Bridson, Ronald Fedkiw, John Anderson
    Robust treatment of collisions, contact and friction for cloth animation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:594-603 [Conf]
  44. Kwang-Jin Choi, Hyeong-Seok Ko
    Stable but responsive cloth. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:604-611 [Conf]
  45. Brett Allen, Brian Curless, Zoran Popovic
    Articulated body deformation from range scan data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:612-619 [Conf]
  46. Tae-Yong Kim, Ulrich Neumann
    Interactive multiresolution hair modeling and editing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:620-629 [Conf]
  47. Yanyun Chen, Yingqing Xu, Baining Guo, Heung-Yeung Shum
    Modeling and rendering of realistic feathers. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:630-636 [Conf]
  48. Sooha Park Lee, Jeremy B. Badler, Norman I. Badler
    Eyes alive. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:637-644 [Conf]
  49. Michael Meehan, Brent Insko, Mary C. Whitton, Frederick P. Brooks Jr.
    Physiological measures of presence in stressful virtual environments. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:645-652 [Conf]
  50. Stephen Brooks, Neil A. Dodgson
    Self-similarity based texture editing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:653-656 [Conf]
  51. Junhwan Kim, Fabio Pellacini
    Jigsaw image mosaics. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:657-664 [Conf]
  52. Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung Shum
    Synthesis of bidirectional texture functions on arbitrary surfaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:665-672 [Conf]
  53. Cyril Soler, Marie-Paule Cani, Alexis Angelidis
    Hierarchical pattern mapping. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:673-680 [Conf]
  54. Ken Perlin
    Improving noise. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:681-682 [Conf]
  55. Michael Deering, David Naegle
    The SAGE graphics architecture. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:683-692 [Conf]
  56. Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter D. Kirchner, James T. Klosowski
    Chromium: a stream-processing framework for interactive rendering on clusters. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:693-702 [Conf]
  57. Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan
    Ray tracing on programmable graphics hardware. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:703-712 [Conf]
  58. Paul Lalonde, Eric Schenk
    Shader-driven compilation of rendering assets. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:713-720 [Conf]
  59. Duc Quang Nguyen, Ronald Fedkiw, Henrik Wann Jensen
    Physically based modeling and animation of fire. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:721-728 [Conf]
  60. Arnauld Lamorlette, Nick Foster
    Structural modeling of flames for a production environment. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:729-735 [Conf]
  61. Douglas Enright, Stephen R. Marschner, Ronald Fedkiw
    Animation and rendering of complex water surfaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:736-744 [Conf]
  62. Jarke J. van Wijk
    Image based flow visualization. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:745-754 [Conf]
  63. Robert D. Kalnins, Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Joseph C. Lee, Phillip L. Davidson, Matthew Webb, John F. Hughes, Adam Finkelstein
    WYSIWYG NPR: drawing strokes directly on 3D models. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:755-762 [Conf]
  64. David (grue) DeBry, Jonathan Gibbs, Devorah DeLeon Petty, Nate Robins
    Painting and rendering textures on unparameterized models. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:763-768 [Conf]
  65. Douglas DeCarlo, Anthony Santella
    Stylization and abstraction of photographs. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:769-776 [Conf]
  66. William A. Barrett, Alan S. Cheney
    Object-based image editing. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:777-784 [Conf]
  67. David Benson, Joel Davis
    Octree textures. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:785-790 [Conf]
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002