Conferences in DBLP
Norman I. Badler Embodied Agents and Meaningful Motion. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:1-2 [Conf ] Michael Mateas , Andrew Stern Natural Language Understanding in Façade: Surface-Text Processing. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:3-13 [Conf ] Nicolas Szilas Stepping into the Interactive Drama. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:14-25 [Conf ] Ido Iurgel From Another Point of View: Art-E-Fact. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:26-35 [Conf ] Isabel Machado , Paul Brna , Ana Paiva 1, 2, 3 .... Action! Directing Real Actors and Virtual Characters. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:36-41 [Conf ] Daniel Roberts , Mark Wright Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:42-47 [Conf ] Federico Peinado , Pablo Gervás Transferring Game Mastering Laws to Interactive Digital Storytelling. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:48-54 [Conf ] Shachindra Nath Narrativity of User Experience: Presence as Transportation in IVE Based Narrative Systems. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:55-60 [Conf ] Gabriela Tully , Susan Turner Integrated Decision Points for Interactive Movies. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:61-67 [Conf ] Stéphane Sanchez , Olivier Balet , Hervé Luga , Yves Duthen Autonomous Virtual Actors. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:68-78 [Conf ] Stefan Göbel , Oliver Schneider , Ido Iurgel , Axel Feix , Christian Knöpfle , Alexander Rettig Virtual Human: Storytelling and Computer Graphics for a Virtual Human Platform. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:79-88 [Conf ] Norbert Braun , Thomas Rieger Evaluation of a Virtual Narrator's Expressiveness in Terms of Suspense Signaling. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:89-94 [Conf ] Mariët Theune , Sander Rensen , Rieks op den Akker , Dirk Heylen , Anton Nijholt Emotional Characters for Automatic Plot Creation. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:95-100 [Conf ] Stéphane Donikian , Jean-Noël Portugal Writing Interactive Fiction Scenarii with DraMachina. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:101-112 [Conf ] Daniel F. Abawi , Silvan Reinhold , Ralf Dörner A Toolkit for Authoring Non-linear Storytelling Environments Using Mixed Reality. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:113-118 [Conf ] Richard Wages , Benno Grützmacher , Stefan Conrad 0003 Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:119-125 [Conf ] Catherine Vaucelle , Glorianna Davenport A System to Compose Movies for Cross-Cultural Storytelling: Textable Movie. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:126-131 [Conf ] Valentina Nisi , Alison Wood , Glorianna Davenport , Ian Oakley Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:132-141 [Conf ] Christian Geiger , Volker Paelke , Christian Reimann Mobile Entertainment Computing. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:142-147 [Conf ] Leonie Schäfer , Agnes Stauber , Bozana Bokan StoryNet: An Educational Game for Social Skills. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:148-157 [Conf ] Peter Stephenson , Keiko Satoh , Audrey Klos , Diane Kinloch , Emily Taylor , Cindy Chambers Inner Earth: Towards Interaction Patterns. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:158-163 [Conf ] Oliver Schneider , Stefan Göbel , Christian Meyer zu Ermgassen Media Art Environment Geist: Integrating Traditional Painting into 3D AR Storytelling Scenario. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:164-170 [Conf ] Ulrike Spierling Conceptual Models for Interactive Digital Storytelling in Knowledge Media Applications. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:171-176 [Conf ] Anja Hoffmann , Birgit Riemenschneider Experience the Antique Olympics! An Interactive Educational Narrative. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:177-182 [Conf ] Craig A. Lindley Narrative, Game Play, and Alternative Time Structures for Virtual Environments. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:183-194 [Conf ] Daniel Gonçalves , Joaquim A. Jorge Telling Stories with Dialogue Boxes to Retrieve Documents. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:195-206 [Conf ] Peter Hoffmann , Tim Eggert , Lia Hadley , Michael Herczeg Mediapark: Presenting the Media Docks Luebeck with the Digital Storytelling System Jeherazade. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:207-212 [Conf ] Annika Wolff , Paul Mulholland , Zdenek Zdráhal , Richard W. Joiner Scene-Driver: An Interactive Narrative Environment Using Content from an Animated Children's Television Series. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:213-218 [Conf ] Stefano Ferretti , Marco Roccetti , Stefano Cacciaguerra On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:219-231 [Conf ] Laurent Cozic , Stephen Boyd Davis , Huw Jones Interaction and Expressivity in Video Games: Harnessing the Rhetoric of Film. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:232-239 [Conf ] Kyle Kilbourn , Larisa Sitorus , Ken Zupan , Johnny Hey , Aurimas Gauziskas , Marcelle A. Stienstra , Martin Andresen Exploring Narratives for Physical Play: A Pop-Up Guide to an Interactive Playground. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:240-245 [Conf ] Tamiko Thiel Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:246-251 [Conf ] Marlena Corcoran Poetics of Voicemail: The Tree-Structured Narrative of BirthData. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:252-257 [Conf ] Horst Hörtner , Pascal Maresch , Robert Praxmarer , Christian Naglhofer Libro Vision: Gesture-Controlled Virtual Book. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:258-263 [Conf ] Axel Feix , Stefan Göbel , Rene Zumack DinoHunter: Platform for Mobile Edutainment Applications in Museums. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:264-269 [Conf ] Jens Geelhaar , Lars Wieneke , Peter Mende , Jens Wille An Example for Location Sensitive Media Integration: Re-discovering the Place Itself as a Medium by Adding Technology. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:270-276 [Conf ] Deneva Goins , Janine Huizinga Monotony: An Experimental Interactive Narrative. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:277-283 [Conf ] Maarten Devillé , Hugues Huygens , Vincent Regent The Fabulous Adventures of MC Walker: Conceptual Videogame. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:284-289 [Conf ] Finula Biermann , Hugo Binder Janus - Keeper of the Gate to the Otherworld. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:290-292 [Conf ] Harald Kibbat Oral Tradition versus Digital Storytelling: On Educational Effects of Middle European Folk Tales and Their Value for Digital Storytelling. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:293-296 [Conf ] Josef Behringer , Udo Engbring-Romang , Stefan Göbel Antiziganism and Persecution of the Sinti and Roma from the Late Middle Ages to the 20th Century. [Citation Graph (0, 0)][DBLP ] TIDSE, 2004, pp:297-302 [Conf ]