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Conferences in DBLP

Technologies for Interactive Digital Storytelling and Entertainment (tidse)
2006 (conf/tidse/2006)

  1. Mark O. Riedl, Andrew Stern
    Believable Agents and Intelligent Story Adaptation for Interactive Storytelling. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:1-12 [Conf]
  2. Adam Barclay, Hannes Kaufmann
    An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:13-24 [Conf]
  3. Fabio Pittarello
    A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:25-36 [Conf]
  4. Peter Hoffmann, Michael Herczeg
    Hypervideo vs. Storytelling Integrating Narrative Intelligence into Hypervideo. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:37-48 [Conf]
  5. Ivo Swartjes, Mariët Theune
    A Fabula Model for Emergent Narrative. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:49-60 [Conf]
  6. Michael Nitsche, Paul Richens
    Telling Stories Through Space: The Mindstage Project. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:61-71 [Conf]
  7. Marc Cavazza, David Pizzi
    Narratology for Interactive Storytelling: A Critical Introduction. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:72-83 [Conf]
  8. Gregory Hale
    Insights into the Design of Computer Entertainment from Schemas in Film. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:84-92 [Conf]
  9. Federico Peinado, Pablo Gervás
    Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:93-97 [Conf]
  10. Wolfgang Heiden, Arjang Ostovar
    Structuring Hypermedia Novels. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:98-103 [Conf]
  11. Joris Dormans
    The Hacker: New Mythical Content of Narrative Games. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:104-115 [Conf]
  12. Joonsung Yoon, Jaehwa Kim
    The Interactive Artwork as the Aesthetic Object: Aesthetic Technology Converging Technological Applications and Aesthetic Discourses. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:116-126 [Conf]
  13. Arturo Nakasone, Mitsuru Ishizuka
    SRST: A Storytelling Model Using Rhetorical Relations. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:127-138 [Conf]
  14. Ben Medler, Brian Magerko
    Scribe: A Tool for Authoring Event Driven Interactive Drama. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:139-150 [Conf]
  15. Dennis Erdmann, Klaus Dorfmüller-Ulhaas, Elisabeth André
    Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:151-162 [Conf]
  16. Sebastian Sauer, Kerstin Osswald, Xavier Wielemans, Matthias Stifter
    U-Create: Creative Authoring Tools for Edutainment Applications. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:163-168 [Conf]
  17. Ulrike Spierling, Sebastian A. Weiß, Wolfgang Müller
    Towards Accessible Authoring Tools for Interactive Storytelling. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:169-180 [Conf]
  18. Jun Park, Cheol-Su Lim
    Mixed Reality Based Interactive 3D Story Composition Tool. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:181-186 [Conf]
  19. Elsa Pecourt
    Sharing Knowledge in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:187-192 [Conf]
  20. Ulrike Spierling, Ido Iurgel
    Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:193-194 [Conf]
  21. Mark O. Riedl, Andrew Stern
    Failing Believably: Toward Drama Management with Autonomous Actors in Interactive Narratives. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:195-206 [Conf]
  22. Robert Mosher, Brian Magerko
    Personality Templates and Social Hierarchies Using Stereotypes. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:207-218 [Conf]
  23. Nelson Zagalo, Stefan Göbel, Ana Torres, Rainer Malkewitz, Vasco Branco
    INSCAPE: Emotion Expression and Experience in an Authoring Environment. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:219-230 [Conf]
  24. Markus Löckelt, Norbert Pfleger
    Augmenting Virtual Characters for More Natural Interaction. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:231-240 [Conf]
  25. Hector Gómez-Gauchía, Federico Peinado
    Automatic Customization of Non-Player Characters Using Players Temperament. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:241-252 [Conf]
  26. Anders Tychsen, Susana Pajares Tosca, Thea Brolund
    Personalizing the Player Experience in MMORPGs. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:253-264 [Conf]
  27. Tony Manninen, Laura Vallius, Tomi Kujanpää
    Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:265-276 [Conf]
  28. Anders Tychsen, Jonas Heide Smith, Michael Hitchens, Susana Pajares Tosca
    Communication in Multi-player Role Playing Games - The Effect of Medium. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:277-288 [Conf]
  29. Laura Vallius, Tomi Kujanpää, Tony Manninen
    Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - CASE: Castle of Oulu 1651. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:289-299 [Conf]
  30. Anders Tychsen, Michael Hitchens
    Ghost Worlds - Time and Consequence in MMORPGs. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:300-311 [Conf]
  31. Christopher Lindinger, Roland Haring, Horst Hörtner, Daniela Kuka, Hirokazu Kato
    Mixed Reality Installation 'Gulliver's World': Interactive Content Creation in Nonlinear Exhibition Design. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:312-323 [Conf]
  32. Christian Geiger, Volker Paelke, Ivonne Gansen
    Navigating by Following Stories. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:324-333 [Conf]
  33. Bart Lehane, Noel E. O'Connor, Alan F. Smeaton, Hyowon Lee
    A System for Event-Based Film Browsing. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:334-345 [Conf]
  34. Holger Schnädelbach, Jonathan Hale, Willi Dorner, Ben Bedwell, Steve Benford, Jo Mardell
    Future Garden. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:346-351 [Conf]
  35. Wendy Ann Mansilla, Andreas Schrader, Ranjan Shetty
    ARC - Towards Alternate Reality Cinema. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:352-357 [Conf]
  36. Niklas Röber, Cornelius Huber, Knut Hartmann, Matthias Feustel, Maic Masuch
    Interactive Audiobooks: Combining Narratives with Game Elements. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:358-369 [Conf]
  37. Cordula Boden, Jessika Fischer, Kathrin Herbig, Ulrike Spierling
    CitizenTalk: Application of Chatbot Infotainment to E-Democracy. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:370-381 [Conf]
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