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Conferences in DBLP

Theory and Practice of Computer Graphics (tpcg)
2004 (conf/tpcg/2004)

  1. Edward Suvanaphen, Jonathan C. Roberts
    Textual Difference Visualization of Multiple Search Results utilizing Detail in Context. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:2-8 [Conf]
  2. Anthony Steed, Salvatore Spinello, Ben Croxford, Richard Milton
    Data Visualization within Urban Models. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:9-16 [Conf]
  3. Benjamin Blundell, Steve Pettifer
    Requirements for the Visualisation of Ontological Evolution. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:18-23 [Conf]
  4. Robert A. Noble, Kefeng Zhang, Roger McDermott
    An Investigation of Multiple Tools Actions for Virtual Sculpting Using Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:24-31 [Conf]
  5. Marcelo Cohen, Ken Brodlie
    Focus and Context for Volume Visualization. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:32-39 [Conf]
  6. Philip Willis
    Virtual Physics for Virtual Reality. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:42-49 [Conf]
  7. Richard Holbrey, Andrew J. Bulpitt, Ken Brodlie, Mark Walkley, Julian Scott
    A Model for Virtual Suturing in Vascular Surgery. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:50-58 [Conf]
  8. David Brayford, William T. Hewitt
    A Proposed Physical Based Multilayered Illumination Model. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:60-65 [Conf]
  9. Russell Broughton, Toby Howard
    Semi-Automatically Augmenting Virtual Environments with Plausibly Located Clutter. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:66-70 [Conf]
  10. Paul F. Lister, Phil L. Watten, Martin R. Lewis, Paul F. Newbury, Martin White, Milke C. Bassett, Ben J. C. Jackson, Vincenzo Trignano
    Electronic Simulation for Virtual Reality: Virtual Prototyping. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:71-76 [Conf]
  11. Alcínia Zita Sampaio, Pedro Gameiro Henriques, Pedro S. Ferreira
    A Virtual Environment Tool Applied to Visualize Construction Processes. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:78-85 [Conf]
  12. Manuel M. Oliveira
    Building Virtual Environment Systems (and Games) with User Network Awareness. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:86-93 [Conf]
  13. Martin White, Fotis Liarokapis, Nicholaos Mourkoussis, Anirban Basu, Joe Darcy, Panagiotis Petridis, Maria Sifniotis, Paul F. Lister
    ARCOLite - An XML Based System for Building and Presenting Virtual Museum Exhibitions Using Web3D and Augmented Reality. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:94-101 [Conf]
  14. Nicolas Gaborit, Toby Howard
    A Collaborative Virtual Environment for Public Consultation in the Urban Planning Process. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:104-111 [Conf]
  15. Huibo Li, Wen Tang, Derek Simpson
    Behaviour Based Motion Simulation for Fire Evacuation Procedures. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:112-118 [Conf]
  16. David Oziem, Lisa Gralewski, Neill W. Campbell, Colin J. Dalton, David P. Gibson, Barry T. Thomas
    Synthesising Facial Emotions. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:120-127 [Conf]
  17. Georgia Mastoropoulou, Alan Chalmers
    The Effect of Music on the Perception of Display Rate and Duration of Animated Sequences: An Experimental Study. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:128-134 [Conf]
  18. Laurent Cozic, Stephen Boyd Davis, Huw Jones
    Intuitive Interaction and Expressive Cinematography in Video Games. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:135-142 [Conf]
  19. Wang-Yeh Lee, Jung-Hong Chuang
    Effective Meshing and Form Factor Calculation for Accurate Progressive Radiosity. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:144-151 [Conf]
  20. Michael Braitmaier, Joachim Diepstraten, Thomas Ertl
    Real-Time Rendering of Seasonal Infuenced Trees. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:152-159 [Conf]
  21. Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
    From Unordered Range Images to 3D Models: A Fully Automatic Multiview Correspondence Algorithm. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:162-166 [Conf]
  22. Martin J. Turner
    Shell Creation, Representation and Visualization from an Arbitrary f(x, y, z)=0 Polynomial Shape Description. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:167-172 [Conf]
  23. Takehiro Tawara, Karol Myszkowski, Hans-Peter Seidel
    Efficient Rendering of Strong Secondary Lighting in Photon Mapping Algorithm. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:174-178 [Conf]
  24. Bruce Lamond, Gordon Watson
    Hybrid Rendering - A New Integration of Photogrammetry and Laser Scanning for Image Based Rendering. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:179-186 [Conf]
  25. Mike Eissele, Daniel Weiskopf, Thomas Ertl
    Frame-to-Frame Coherent Halftoning in Image Space. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:188-195 [Conf]
  26. Peter Longhurst, Alan Chalmers
    User Validation of Image Quality Assessment Algorithms. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:196-202 [Conf]
  27. Jian Chang, Jian J. Zhang
    Force Mapping. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:204-210 [Conf]
  28. Frutuoso G. M. Silva, Abel J. P. Gomes
    Normal-Based Simplification Algorithm for Meshes. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:211-218 [Conf]
  29. Damien Porquet, Djamchid Ghazanfarpour, Jean-Michel Dischler
    Real-Time Per-Pixel Viewpoint Interpolation. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:219-225 [Conf]
  30. Terence Clifton
    Real-Time Simulation of Small-Scale Impact Debris Using Hierarchical Particle Systems. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:226-232 [Conf]
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