The SCEAS System
Navigation Menu

Conferences in DBLP

Virtual Reality, Archeology, and Cultural Heritage (vast)
2001 (conf/vast/2001)

  1. Philippe Martinez
    Digital realities and archaeology: a difficult relationship or a fruitful marriage? [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:9-16 [Conf]
  2. Pierre Drap, Luc Long
    Towards a digital excavation data management system: the "Grand Ribaud F" Estruscan deep-water wreck. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:17-26 [Conf]
  3. Dimitris Papalexopoulos, Eleni Kalafati, Sakis Papadopoulos
    Building memory. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:27-32 [Conf]
  4. John Counsell
    An evolutionary approach to digital recording and information about heritage sites. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:33-42 [Conf]
  5. Stefan Hynst, Michael Gervautz, Markus Grabner, Konrad Schindler
    A work-flow and data model for reconstruction, management, and visualization of archaeological sites. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:43-52 [Conf]
  6. Dimitris K. Tsolis, George K. Tsolis, Emmanouil G. Karatzas, Theodore S. Papatheodorou
    Copyright protection and management and a web based library for digital images of the Hellenic cultural heritage. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:53-60 [Conf]
  7. Thimoty Barbieri, Paolo Paolini
    Reconstructing Leonardo's ideal city - from handwritten codexes to webtalk-II: a 3D collaborative virtual environment system. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:61-66 [Conf]
  8. John Cosmas, Take Itagaki, Kannan Krishnapillai, Alan Lucas, Mohammed Akhtar, Graham Thomas, Jigna Chandaria, Wolfgang Putz, André Everts, Michael Probst, Peter Stammnitz, Jens Guether, Wolfram Liebsch, Gerhard Stoll, Christoph Dosch, Reiner Socker, Chris Brendes, Ronald Mies, Dick Van Smirren, Benoit Mory, Nicolas Santini, Alan Pearmain, Yakup Paker, Mounia Lalmas, Damien Parwporth, Ekaterina Moutogianni, Gunn Klungsoeyr, Lena Pedersen, Pers-Steinar Hansen, Klaus Illgner
    Broadcast technologies for disseminating cultural heritage. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:67-76 [Conf]
  9. Didier Stricker
    Tracking with reference images: a real-time and markerless tracking solution for out-door augmented reality applications. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:77-82 [Conf]
  10. Daniela Scagliarini Corlàita, Antonella Coralini, Erika Vecchietti, Tullio Salmon Cinotti, Luca Roffia, Stefania Galasso, Maurizio Malavasi, Massimiliano Pigozzi, Enrico Romagnoli, Fabio Sforza
    Exciting understanding in Pompeii through on-site parallel interaction with dual time virtual models. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:83-90 [Conf]
  11. Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham
    The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:91-96 [Conf]
  12. Bert Freudenberg, Maic Masuch, Niklas Röber, Thomas Strothotte
    The Computer-Visualistik-Raum: veritable and inexpensive presentation of a virtual reconstruction. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:97-102 [Conf]
  13. Athanasios Gaitatzes, Dimitrios Christopoulos, Maria Roussou
    Reviving the past: cultural heritage meets virtual reality. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:103-110 [Conf]
  14. J. Willmott, L. I. Wright, David B. Arnold, A. M. Day
    Rendering of large and complex urban environments for real time heritage reconstructions. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:111-120 [Conf]
  15. Rita Borgo, Paolo Cignoni, Roberto Scopigno
    An easy-to-use visualization system for huge cultural heritage meshes. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:121-130 [Conf]
  16. Vassilios Vlahakis, John Karigiannis, Manolis Tsotros, Michael Gounaris, Luís Almeida, Didier Stricker, Tim Gleue, Ioannis T. Christou, Renzo Carlucci, Nikolaos Ioannidis
    Archeoguide: first results of an augmented reality, mobile computing system in cultural heritage sites. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:131-140 [Conf]
  17. Ursula Kretschmer, Volker Coors, Ulrike Spierling, Dieter Grasbon, Kerstin Schneider, Isabel Rojas, Rainer Malaka
    Meeting the spirit of history. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:141-152 [Conf]
  18. Maria Roussou, Panos E. Trahanias, George Giannoulis, George Kamarinos, Antonis A. Argyros, Dimitris P. Tsakiris, Pantelis Georgiadis, Wolfram Burgard, Dirk Hähnel, Armin B. Cremers, Dirk Schulz, Mark Moors, Elias Spirtounias, Mika Marianthi, Vassilis Savvaides, Alexandra Reitelman, Dimitrios Konstantios, Andromachi Katselaki
    Experiences from the use of a robotic avatar in a museum setting. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:153-160 [Conf]
  19. Tim Gleue, Patrick Dähne
    Design and implementation of a mobile device for outdoor augmented reality in the archeoguide project. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:161-168 [Conf]
  20. Oliver J. Gilkes
    Wag the dog?: archaeology, reality and virtual reality in a virtual country. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:169-178 [Conf]
  21. Alexey Zalesny, Dominik Auf der Maur, Luc J. Van Gool
    Composite textures: emulating building materials and vegetation for 3D models. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:179-186 [Conf]
  22. P. J. Birch, S. P. Browne, V. J. Jennings, A. M. Day, David B. Arnold
    Rapid procedural-modelling of architectural structures. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:187-196 [Conf]
  23. Daniel Pletinckx, Neil A. Silberman, Dirk Callebaut
    Presenting a monument in restoration: the Saint Laurentius church in Ename and its role in the Francia Media heritage initiative. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:197-204 [Conf]
  24. Sven Havemann, Dieter W. Fellner
    A versatile 3D model representation for cultural reconstruction. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:205-212 [Conf]
  25. Marc Pollefeys, Luc J. Van Gool, Ive Akkermans, Dirk De Becker, Kris Demuynck
    A guided tour to virtual Sagalassos. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:213-218 [Conf]
  26. Christopher Zach, Andreas Klaus, Joachim Bauer, Konrad F. Karner, Markus Grabner
    Modeling and visualizing the cultural heritage data set of Graz. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:219-226 [Conf]
  27. P. A. Flack, J. Willmott, S. P. Browne, David B. Arnold, A. M. Day
    Scene assembly for large scale urban reconstructions. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:227-234 [Conf]
  28. Steffen Kirchner, Peter Jablonka
    Virtual archaeology: VR based knowledge management and marketing in archaeology first results --- nexts steps. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:235-240 [Conf]
  29. David B. Cooper, Andrew R. Willis, Stuart Andrews, Jill Baker, Yan Cao, Dongjin Han, Kongbin Kang, Weixin Kong, Frederic F. Leymarie, Xavier Orriols, Senem Velipasalar, Eileen Vote, Martha Sharp Joukowsky, Benjamin B. Kimia, David H. Laidlaw, David Mumford
    Assembling virtual pots from 3D measurements of their fragments. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:241-254 [Conf]
  30. Marc Pollefeys, Luc J. Van Gool, Maarten Vergauwen, Kurt Cornelis, Frank Verbiest, Jan Tops
    Image-based 3D acquisition of archaeological heritage and applications. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:255-262 [Conf]
  31. Katerina Hlavácková-Schindler, Martin Kampel, Robert Sablatnig
    Fitting of a closed planar curve representing a profile of an archaeological fragment. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:263-270 [Conf]
  32. Damian Green, John Cosmas, Take Itagaki, Marc Waelkens, Roland DeGeest, Edward Grabczewski
    A real time 3D stratigraphic visual simulation system for archaeological analysis and hypothesis testing. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:271-278 [Conf]
  33. Nada Bates-Brkljac
    Web based 3D VRML record of a historic collection. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:279- [Conf]
  34. José Antonio Fernández Ruiz
    Scientific and ethical scope of digital modelling in architectonic heritage. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:280- [Conf]
  35. Alberto Vezzoso, Alessio Romagnoli, Oscar Bocchini, Sandro Locati
    Managing and organizing archaeological data sets with an XML native database. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:281- [Conf]
  36. N. Tsirliganis, George Pavlidis, A. Koutsoudis, D. Papadopoulou, A. Tsompanopoulos, Kostas Stavroglou, Eugenia A. Politou, Christodoulos Chamzas
    Integrated documentation of cultural heritage through 3D imaging and multimedia database. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:282- [Conf]
  37. Clark Dodsworth, Jeff Mayer
    Cultural heritage and digital experience design: presentation, adaptation and competitive evolution. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:283- [Conf]
  38. Dimitrios Charitos, George Lepouras, Costas Vassilakis, V. Katifori, A. Charissi, L. Halatsi
    Designing a virtual museum within a museum. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:284- [Conf]
  39. Luis Salgado, Enrique Rendón, Roberto Artola
    System architecture for tourist orientation: the TOSCA high-end system. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:285-294 [Conf]
  40. Maria Elena Bonfigli, Antonella Guidazzoli, Silvano Imboden, Massimo Alessio Mauri, Maria Chiara Liguori
    3D modelling, virtual reality and the creation of flexible didactical tools. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:295- [Conf]
  41. Natalie Messika
    Caesarea on the sea: the lost city of Herods. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:296- [Conf]
  42. John Cosmas, Take Itagaki, Damian Green, Edward Grabczewski, Fred Weimer, Luc J. Van Gool, Alexey Zalesny, Desi Vanrintel, Franz Leberl, Markus Grabner, Konrad Schindler, Konrad F. Karner, Michael Gervautz, Stefan Hynst, Marc Waelkens, Marc Pollefeys, Roland DeGeest, Robert Sablatnig, Martin Kampel
    3D MURALE: a multimedia system for archaeology. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:297-306 [Conf]
  43. Maurizio Forte, Eva Pietroni, Claudio Rufa, Angela Bizzarro, Alessandro Tilia, Stefano Tilia
    DVR-Pompei: a 3D information system for the house of the Vettii in openGL environment. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:307-314 [Conf]
  44. Edward Grabczewski, John Cosmas, Peter Van Santen, Damian Green, Take Itagaki, Fred Weimer
    3D MURALE: multimedia database system architecture. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:315-322 [Conf]
  45. Daphne Economou, William L. Mitchell, Steve Pettifer, Jonathan Cook, James Marsh
    User centred virtual actor technology. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:323-332 [Conf]
  46. Tim Hawkins, Jonathan Cohen, Paul E. Debevec
    A photometric approach to digitizing cultural artifacts. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:333-342 [Conf]
  47. Alonzo C. Addison
    Virtual heritage: technology in the service of culture. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:343-354 [Conf]
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002