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Journals in DBLP

Int. J. Intell. Games & Simulation
2004, volume: 3, number: 2

  1. Chris Fairclough, Padraig Cunningham
    A Multiplayer O.P.I.A.T.E.. [Citation Graph (0, 0)][DBLP]
    Int. J. Intell. Games & Simulation, 2004, v:3, n:2, pp:54-61 [Journal]
  2. Chee Siang Ang, G. S. V. Radha Krishna Rao
    Designing Interactivity in Computer Games: a UML Approach. [Citation Graph (0, 0)][DBLP]
    Int. J. Intell. Games & Simulation, 2004, v:3, n:2, pp:62-69 [Journal]
  3. Christos Bouras, Vaggelis Igglesis, Vaggelis Kapoulas, Ioannis Misedakis, Olga Dzianbenko, Anni Koubek, Maja Pivec, A. Sfiri
    Game based learning using web technologies. [Citation Graph (0, 0)][DBLP]
    Int. J. Intell. Games & Simulation, 2004, v:3, n:2, pp:70-87 [Journal]
  4. Kevin W. Mitchell
    The Analysis of Friendly NPC Behaviour. [Citation Graph (0, 0)][DBLP]
    Int. J. Intell. Games & Simulation, 2004, v:3, n:2, pp:88-96 [Journal]
  5. Hendrik Jan Hoogeboom, Walter A. Kosters
    How to Construct Tetris Configurations. [Citation Graph (0, 0)][DBLP]
    Int. J. Intell. Games & Simulation, 2004, v:3, n:2, pp:97-105 [Journal]
  6. Ian Wright
    Strategies for solving the N-goal problem. [Citation Graph (0, 0)][DBLP]
    Int. J. Intell. Games & Simulation, 2004, v:3, n:2, pp:106-118 [Journal]
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