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Journals in DBLP

Personal and Ubiquitous Computing
2004, volume: 8, number: 5

  1. Lars Erik Holmquist, Albrecht Schmidt, Brygg Ullmer
    Tangible interfaces in perspective. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:291-293 [Journal]
  2. Tom Djajadiningrat, Stephan Wensveen, Joep W. Frens, Kees C. J. Overbeeke
    Tangible products: redressing the balance between appearance and action. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:294-309 [Journal]
  3. Thomas Binder, Giorgio De Michelis, Michael Gervautz, Giulio Jacucci, Kresimir Matkovic, Thomas Psik, Ina Wagner
    Supporting configurability in a mixed-media environment for design students. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:310-325 [Journal]
  4. Timothy S. McNerney
    From turtles to Tangible Programming Bricks: explorations in physical language design. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:326-337 [Journal]
  5. Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh
    On tangible user interfaces, humans and spatiality. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:338-346 [Journal]
  6. Kenneth P. Fishkin
    A taxonomy for and analysis of tangible interfaces. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:347-358 [Journal]
  7. Orit Shaer, Nancy Leland, Eduardo H. Calvillo-Gamez, Robert J. K. Jacob
    The TAC paradigm: specifying tangible user interfaces. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:359-369 [Journal]
  8. Christopher Richard Wren, Carson J. Reynolds
    Minimalism in ubiquitous interface design. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:370-373 [Journal]
  9. Zhiying Zhou, Adrian David Cheok, Jiun Horng Pan
    3D story cube: an interactive tangible user interface for storytelling with 3D graphics and audio. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:374-376 [Journal]
  10. Petra Fagerberg, Anna Ståhl, Kristina Höök
    eMoto: emotionally engaging interaction. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:377-381 [Journal]
  11. Miriam Konkel, Vivian Leung, Brygg Ullmer, Catherine Hu
    Tagaboo: a collaborative children's game based upon wearable RFID technology. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:382-384 [Journal]
  12. Caroline Hummels, Aadjan van der Helm
    ISH and the search for resonant tangible interaction. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2004, v:8, n:5, pp:385-388 [Journal]
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