Siang Yew Chong, Xin Yao Behavioral diversity, choices and noise in the iterated prisoner's dilemma. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:540-551 [Journal]
Hisao Ishibuchi, Naoki Namikawa Evolution of iterated prisoner's dilemma game strategies in structured demes under random pairing in game playing. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:552-561 [Journal]
Kwang Mong Sim, Yuanshi Wang Evolutionary asymmetric games for modeling systems of partially cooperative agents. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:603-614 [Journal]
Kyung-Joong Kim, Sung-Bae Cho Systematically incorporating domain-specific knowledge into evolutionary speciated checkers players. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:615-627 [Journal]
Thomas Philip Runarsson, Simon M. Lucas Coevolution versus self-play temporal difference learning for acquiring position evaluation in small-board go. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:628-640 [Journal]
James M. Vaccaro, Clark C. Guest Planning an endgame move set for the game RISK: a comparison of search algorithms. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:641-652 [Journal]
S. J. Louis, C. Miles Playing to learn: case-injected genetic algorithms for learning to play computer games. [Citation Graph (0, 0)][DBLP] IEEE Trans. Evolutionary Computation, 2005, v:9, n:6, pp:669-681 [Journal]