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Journals in DBLP
- Vivek Kwatra, Arno Schödl, Irfan A. Essa, Greg Turk, Aaron F. Bobick
Graphcut textures: image and video synthesis using graph cuts. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:277-286 [Journal]
- Michael F. Cohen, Jonathan Shade, Stefan Hiller, Oliver Deussen
Wang Tiles for image and texture generation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:287-294 [Journal]
- Jingdan Zhang, Kun Zhou, Luiz Velho, Baining Guo, Heung-Yeung Shum
Synthesis of progressively-variant textures on arbitrary surfaces. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:295-302 [Journal]
- Iddo Drori, Daniel Cohen-Or, Hezy Yeshurun
Fragment-based image completion. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:303-312 [Journal]
- Patrick Pérez, Michel Gangnet, Andrew Blake
Poisson image editing. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:313-318 [Journal]
- Sing Bing Kang, Matthew Uyttendaele, Simon A. J. Winder, Richard Szeliski
High dynamic range video. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:319-325 [Journal]
- Vladislav Kraevoy, Alla Sheffer, Craig Gotsman
Matchmaker: constructing constrained texture maps. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:326-333 [Journal]
- Lifeng Wang, Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Baining Guo, Heung-Yeung Shum
View-dependent displacement mapping. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:334-339 [Journal]
- Emil Praun, Hugues Hoppe
Spherical parametrization and remeshing. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:340-349 [Journal]
- Andrei Khodakovsky, Nathan Litke, Peter Schröder
Globally smooth parameterizations with low distortion. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:350-357 [Journal]
- Craig Gotsman, Xianfeng Gu, Alla Sheffer
Fundamentals of spherical parameterization for 3D meshes. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:358-363 [Journal]
- Bruno Lévy
Dual domain extrapolation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:364-369 [Journal]
- Peter-Pike J. Sloan, Xinguo Liu, Heung-Yeung Shum, John Snyder
Bi-scale radiance transfer. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:370-375 [Journal]
- Ren Ng, Ravi Ramamoorthi, Pat Hanrahan
All-frequency shadows using non-linear wavelet lighting approximation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:376-381 [Journal]
- Peter-Pike J. Sloan, Jesse D. Hall, John C. Hart, John Snyder
Clustered principal components for precomputed radiance transfer. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:382-391 [Journal]
- Tae-Hoon Kim, Sang Il Park, Sung Yong Shin
Rhythmic-motion synthesis based on motion-beat analysis. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:392-401 [Journal]
- Okan Arikan, David A. Forsyth, James F. O'Brien
Motion synthesis from annotations. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:402-408 [Journal]
- Mira Dontcheva, Gary D. Yngve, Zoran Popovic
Layered acting for character animation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:409-416 [Journal]
- Anthony C. Fang, Nancy S. Pollard
Efficient synthesis of physically valid human motion. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:417-426 [Journal]
- Roger D. Hersch, Fabien Collaud, Patrick Emmel
Reproducing color images with embedded metallic patterns. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:427-434 [Journal]
- Bingfeng Zhou, Xifeng Fang
Improving mid-tone quality of variable-coefficient error diffusion using threshold modulation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:437-444 [Journal]
- Yiying Tong, Santiago V. Lombeyda, Anil N. Hirani, Mathieu Desbrun
Discrete multiscale vector field decomposition. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:445-452 [Journal]
- Tamara Munzner, François Guimbretière, Serdar Tasiran, Li Zhang, Yunhong Zhou
TreeJuxtaposer: scalable tree comparison using Focus+Context with guaranteed visibility. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:453-462 [Journal]
- Yutaka Ohtake, Alexander G. Belyaev, Marc Alexa, Greg Turk, Hans-Peter Seidel
Multi-level partition of unity implicits. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:463-470 [Journal]
- Haeyoung Lee, Mathieu Desbrun, Peter Schröder
Progressive encoding of complex isosurfaces. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:471-476 [Journal]
- Thomas W. Sederberg, Jianmin Zheng, Almaz Bakenov, Ahmad H. Nasri
T-splines and T-NURCCs. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:477-484 [Journal]
- Pierre Alliez, David Cohen-Steiner, Olivier Devillers, Bruno Lévy, Mathieu Desbrun
Anisotropic polygonal remeshing. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:485-493 [Journal]
- Yung-Yu Chuang, Dan B. Goldman, Brian Curless, David Salesin, Richard Szeliski
Shadow matting and compositing. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:494-500 [Journal]
- Naga K. Govindaraju, Brandon Lloyd, Sung-Eui Yoon, Avneesh Sud, Dinesh Manocha
Interactive shadow generation in complex environments. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:501-510 [Journal]
- Ulf Assarsson, Tomas Akenine-Möller
A geometry-based soft shadow volume algorithm using graphics hardware. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:511-520 [Journal]
- Pradeep Sen, Mike Cammarano, Pat Hanrahan
Shadow silhouette maps. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:521-526 [Journal]
- Carol O'Sullivan, John Dingliana, Thanh Giang, Mary K. Kaiser
Evaluating the visual fidelity of physically based animations. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:527-536 [Journal]
- Paul S. A. Reitsma, Nancy S. Pollard
Perceptual metrics for character animation: sensitivity to errors in ballistic motion. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:537-542 [Journal]
- Miguel A. Otaduy, Ming C. Lin
Sensation preserving simplification for haptic rendering. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:543-553 [Journal]
- Kolja Kähler, Jörg Haber, Hans-Peter Seidel
Reanimating the dead: reconstruction of expressive faces from skull data. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:554-561 [Journal]
- Alex Mohr, Michael Gleicher
Building efficient, accurate character skins from examples. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:562-568 [Journal]
- Joel Carranza, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel
Free-viewpoint video of human actors. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:569-577 [Journal]
- Peter Sand, Leonard McMillan, Jovan Popovic
Continuous capture of skin deformation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:578-586 [Journal]
- Brett Allen, Brian Curless, Zoran Popovic
The space of human body shapes: reconstruction and parameterization from range scans. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:587-594 [Journal]
- Tommer Leyvand, Olga Sorkine, Daniel Cohen-Or
Ray space factorization for from-region visibility. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:595-604 [Journal]
- Sameer Agarwal, Ravi Ramamoorthi, Serge Belongie, Henrik Wann Jensen
Structured importance sampling of environment maps. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:605-612 [Journal]
- Vincent Masselus, Pieter Peers, Philip Dutré, Yves D. Willems
Relighting with 4D incident light fields. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:613-620 [Journal]
- Michael Goesele, Xavier Granier, Wolfgang Heidrich, Hans-Peter Seidel
Accurate light source acquisition and rendering. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:621-630 [Journal]
- Kavita Bala, Bruce Walter, Donald P. Greenberg
Combining edges and points for interactive high-quality rendering. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:631-640 [Journal]
- Mark Pauly, Richard Keiser, Leif Kobbelt, Markus H. Gross
Shape modeling with point-sampled geometry. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:641-650 [Journal]
- Bart Adams, Philip Dutré
Interactive boolean operations on surfel-bounded solids. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:651-656 [Journal]
- Carsten Dachsbacher, Christian Vogelgsang, Marc Stamminger
Sequential point trees. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:657-662 [Journal]
- Ignacio Llamas, ByungMoon Kim, Joshua Gargus, Jarek Rossignac, Christopher D. Shaw
Twister: a space-warp operator for the two-handed editing of 3D shapes. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:663-668 [Journal]
- Peter Wonka, Michael Wimmer, François X. Sillion, William Ribarsky
Instant architecture. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:669-677 [Journal]
- Andrew Wilson, Dinesh Manocha
Simplifying complex environments using incremental textured depth meshes. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:678-688 [Journal]
- Xavier Décoret, Frédo Durand, François X. Sillion, Julie Dorsey
Billboard clouds for extreme model simplification. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:689-696 [Journal]
- Takeo Igarashi, John F. Hughes
Clothing manipulation. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:697- [Journal]
- Michael Tsang, George W. Fitzmaurice, Gordon Kurtenbach, Azam Khan, William Buxton
Boom chameleon: simultaneous capture of 3D viewpoint, voice and gesture annotations on a spatially-aware display. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:698- [Journal]
The actuated workbench: computer-controlled actuation in tabletop tangible interfaces. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:699- [Journal]
- Christopher Niederauer, Mike Houston, Maneesh Agrawala, Greg Humphreys
Non-invasive interactive visualization of dynamic architectural environments. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:700- [Journal]
- Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.
Incorporating dynamic real objects into immersive virtual environments. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:701- [Journal]
- Michael Gleicher, Hyun Joon Shin, Lucas Kovar, Andrew Jepsen
Snap-together motion: assembling run-time animations. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:702- [Journal]
- Nick Rasmussen, Duc Quang Nguyen, Willi Geiger, Ronald Fedkiw
Smoke simulation for large scale phenomena. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:703-707 [Journal]
- Bryan E. Feldman, James F. O'Brien, Okan Arikan
Animating suspended particle explosions. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:708-715 [Journal]
- Adrien Treuille, Antoine McNamara, Zoran Popovic, Jos Stam
Keyframe control of smoke simulations. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:716-723 [Journal]
- Jos Stam
Flows on surfaces of arbitrary topology. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:724-731 [Journal]
- Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita
Real-time rendering of aerodynamic sound using sound textures based on computational fluid dynamics. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:732-740 [Journal]
- Jefferson Y. Han, Ken Perlin
Measuring bidirectional texture reflectance with a kaleidoscope. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:741-748 [Journal]
- Andrew Gardner, Chris Tchou, Tim Hawkins, Paul E. Debevec
Linear light source reflectometry. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:749-758 [Journal]
- Wojciech Matusik, Hanspeter Pfister, Matthew Brand, Leonard McMillan
A data-driven reflectance model. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:759-769 [Journal]
- Norimichi Tsumura, Nobutoshi Ojima, Kayoko Sato, Mitsuhiro Shiraishi, Hideto Shimizu, Hirohide Nabeshima, Syuuichi Akazaki, Kimihiko Hori, Yoichi Miyake
Image-based skin color and texture analysis/synthesis by extracting hemoglobin and melanin information in the skin. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:770-779 [Journal]
- Stephen R. Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, Pat Hanrahan
Light scattering from human hair fibers. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:780-791 [Journal]
- Timo Aila, Ville Miettinen, Petri Nordlund
Delay streams for graphics hardware. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:792-800 [Journal]
- Tomas Akenine-Möller, Jacob Ström
Graphics for the masses: a hardware rasterization architecture for mobile phones. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:801-808 [Journal]
- Ramesh Raskar, Jeroen van Baar, Paul A. Beardsley, Thomas Willwacher, Srinivas Rao, Clifton Forlines
iLamps: geometrically aware and self-configuring projectors. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:809-818 [Journal]
- Markus H. Gross, Stephan Würmlin, Martin Näf, Edouard Lamboray, Christian P. Spagno, Andreas M. Kunz, Esther Koller-Meier, Tomás Svoboda, Luc J. Van Gool, Silke Lang, Kai Strehlke, Andrew Vande Moere, Oliver G. Staadt
blue-c: a spatially immersive display and 3D video portal for telepresence. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:819-827 [Journal]
- Maneesh Agrawala, Doantam Phan, Julie Heiser, John Haymaker, Jeff Klingner, Pat Hanrahan, Barbara Tversky
Designing effective step-by-step assembly instructions. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:828-837 [Journal]
- Charles E. Jacobs, Wilmot Li, Evan Schrier, David Bargeron, David Salesin
Adaptive grid-based document layout. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:838-847 [Journal]
- Douglas DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz, Anthony Santella
Suggestive contours for conveying shape. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:848-855 [Journal]
- Robert D. Kalnins, Phillip L. Davidson, Lee Markosian, Adam Finkelstein
Coherent stylized silhouettes. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:856-861 [Journal]
- David Baraff, Andrew P. Witkin, Michael Kass
Untangling cloth. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:862-870 [Journal]
- Eran Guendelman, Robert Bridson, Ronald Fedkiw
Nonconvex rigid bodies with stacking. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:871-878 [Journal]
- Doug L. James, Kayvon Fatahalian
Precomputing interactive dynamic deformable scenes. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:879-887 [Journal]
- Jia-chi Wu, Zoran Popovic
Realistic modeling of bird flight animations. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:888-895 [Journal]
- William R. Mark, R. Steven Glanville, Kurt Akeley, Mark J. Kilgard
Cg: a system for programming graphics hardware in a C-like language. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:896-907 [Journal]
- Jens Krüger, Rüdiger Westermann
Linear algebra operators for GPU implementation of numerical algorithms. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:908-916 [Journal]
- Jeffrey Bolz, Ian Farmer, Eitan Grinspun, Peter Schröder
Sparse matrix solvers on the GPU: conjugate gradients and multigrid. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:917-924 [Journal]
- Karl E. Hillesland, Sergey Molinov, Radek Grzeszczuk
Nonlinear optimization framework for image-based modeling on programmable graphics hardware. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:925-934 [Journal]
- Martin Isenburg, Stefan Gumhold
Out-of-core compression for gigantic polygon meshes. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:935-942 [Journal]
- Thouis R. Jones, Frédo Durand, Mathieu Desbrun
Non-iterative, feature-preserving mesh smoothing. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:943-949 [Journal]
- Shachar Fleishman, Iddo Drori, Daniel Cohen-Or
Bilateral mesh denoising. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:950-953 [Journal]
- Sagi Katz, Ayellet Tal
Hierarchical mesh decomposition using fuzzy clustering and cuts. [Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2003, v:22, n:3, pp:954-961 [Journal]
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