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Journals in DBLP

IEEE Trans. Vis. Comput. Graph.
1999, volume: 5, number: 4

  1. Hansrudi Noser, Daniel Thalmann
    A Rule-Based Interactive Behavioral Animation System for Humanoids. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:281-307 [Journal]
  2. Alan P. Mangan, Ross T. Whitaker
    Partitioning 3D Surface Meshes Using Watershed Segmentation. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:308-321 [Journal]
  3. Lichan Hong, Arie E. Kaufman
    Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:322-332 [Journal]
  4. Sarah F. Frisken Gibson
    Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:333-348 [Journal]
  5. Fausto Bernardini, Joshua Mittleman, Holly E. Rushmeier, Cláudio T. Silva, Gabriel Taubin
    The Ball-Pivoting Algorithm for Surface Reconstruction. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:349-359 [Journal]
  6. Gregory M. Nielson, Il-Hong Jung
    Tools for Computing Tangent Curves for Linearly Varying Vector Fields over Tetrahedral Domains. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:360-372 [Journal]
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