Journals in DBLP
Nadia Magnenat-Thalmann Preface. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:503-505 [Journal ] Nadia Magnenat-Thalmann , Pascal Volino From early draping to haute couture models: 20 years of research. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:506-519 [Journal ] Hans-Peter Seidel Computer graphics - more than beautiful images. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:520-521 [Journal ] Seungwoo Oh , HyungSeok Kim , Nadia Magnenat-Thalmann , KwangYun Wohn Generating unified model for dressed virtual humans. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:522-531 [Journal ] Ke-Sen Huang , Chun-Fa Chang , Yu-Yao Hsu , Shi-Nine Yang Key Probe: a technique for animation keyframe extraction. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:532-541 [Journal ] Dae-Eun Hyun , Seung-Hyun Yoon , Jung-Woo Chang , Joon-Kyung Seong , Myung-Soo Kim , Bert Jüttler Sweep-based human deformation. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:542-550 [Journal ] Bing-Yu Chen , Yutaka Ono , Tomoyuki Nishita Character animation creation using hand-drawn sketches. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:551-558 [Journal ] Jiaping Wang , Xin Tong , John Snyder , Yanyun Chen , Baining Guo , Heung-Yeung Shum Capturing and rendering geometry details for BTF-mapped surfaces. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:559-568 [Journal ] Zhong Ren , Wei Hua , Lu Chen , Hujun Bao Intersection fields for interactive global illumination. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:569-578 [Journal ] Bin Chan , Wenping Wang Geocube - GPU accelerated real-time rendering of transparency and translucency. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:579-590 [Journal ] Jan Meseth , Michael Guthe , Reinhard Klein Interactive fragment tracing. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:591-600 [Journal ] Yun-Tao Jia , Shi-Min Hu , Ralph R. Martin Video completion using tracking and fragment merging. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:601-610 [Journal ] Sashi Kumar Penta , P. J. Narayanan Compression of multiple depth maps for IBR. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:611-618 [Journal ] Thomas Franken , Matteo Dellepiane , Fabio Ganovelli , Paolo Cignoni , Claudio Montani , Roberto Scopigno Minimizing user intervention in registering 2D images to 3D models. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:619-628 [Journal ] Michael Waschbüsch , Stephan Würmlin , Daniel Cotting , Filip Sadlo , Markus H. Gross Scalable 3D video of dynamic scenes. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:629-638 [Journal ] Xiaochun Cao , Yuping Shen , Mubarak Shah , Hassan Foroosh Single view compositing with shadows. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:639-648 [Journal ] Sagi Katz , George Leifman , Ayellet Tal Mesh segmentation using feature point and core extraction. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:649-658 [Journal ] Hitoshi Yamauchi , Stefan Gumhold , Rhaleb Zayer , Hans-Peter Seidel Mesh segmentation driven by Gaussian curvature. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:659-668 [Journal ] Minh X. Nguyen , Xiaoru Yuan , Baoquan Chen Geometry completion and detail generation by texture synthesis. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:669-678 [Journal ] Fabien Vivodtzev , Georges-Pierre Bonneau , Paul Le Texier Topology-preserving simplification of 2D nonmanifold meshes with embedded structures. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:679-688 [Journal ] Pablo Diaz-Gutierrez , M. Gopi Quadrilateral and tetrahedral mesh stripification using 2-factor partitioning of the dual graph. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:689-697 [Journal ] Kyuman Jeong , Alex Ni , Seungyong Lee , Lee Markosian Detail control in line drawings of 3D meshes. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:698-706 [Journal ] Wen Wu , Pheng-Ann Heng An improved scheme of an interactive finite element model for 3D soft-tissue cutting and deformation. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:707-716 [Journal ] Brett Desbenoit , Eric Galin , Samir Akkouche Modeling cracks and fractures. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:717-726 [Journal ] Y. Q. Liu , H. B. Zhu , X. H. Liu , E. H. Wu Real-time simulation of physically based on-surface flow. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:727-734 [Journal ] Hang Yu , Ee-Chien Chang , Zhiyong Huang , Zhijian Zheng Fast rendering of foveated volumes in wavelet-based representation. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:735-744 [Journal ] Xiaoru Yuan , Nan Zhang 0011 , Minh X. Nguyen , Baoquan Chen Volume cutout. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:745-754 [Journal ] Antonio Garcia , Han-Wei Shen GPU-based 3D wavelet reconstruction with tileboarding. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:755-763 [Journal ] Tao Ju , Joe D. Warren , James Carson , Gregor Eichele , Christina Thaller , Wah Chiu , Musodiq Bello , Ioannis A. Kakadiaris Building 3D surface networks from 2D curve networks with application to anatomical modeling. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:764-773 [Journal ] Ying Song , Yanyun Chen , Xin Tong , Stephen Lin , Jiaoying Shi , Baining Guo , Heung-Yeung Shum Shell radiance texture functions. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:774-782 [Journal ] Shuhua Lai , Fuhua (Frank) Cheng Texture mapping on surfaces of arbitrary topology using norm preserving-based optimization. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:783-790 [Journal ] Sagi Schein , Eran Karpen , Gershon Elber Real-time geometric deformation displacement maps using programmable hardware. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:791-800 [Journal ] Lujin Wang , Xianfeng Gu , Klaus Mueller , Shing-Tung Yau Uniform texture synthesis and texture mapping using global parameterization. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:801-810 [Journal ] Eric B. Lum , Kwan-Liu Ma Expressive line selection by example. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:811-820 [Journal ] Hyung W. Kang , Wenjie He , Charles K. Chui , Uday K. Chakraborty Interactive sketch generation. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:821-830 [Journal ] Zhouwang Yang , Jiansong Deng , Falai Chen Fitting unorganized point clouds with active implicit B-spline curves. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:831-839 [Journal ] Oleg Polonsky , Giuseppe Patanè , Silvia Biasotti , Craig Gotsman , Michela Spagnuolo What's in an image? [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:840-847 [Journal ] Jianhua Wu , Leif Kobbelt Efficient spectral watermarking of large meshes with orthogonal basis functions. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:848-857 [Journal ] Jin Jin Zheng , Jian J. Zhang , Hong Jun Zhou , L. G. Shen Smooth spline surface generation over meshes of irregular topology. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:858-864 [Journal ] George Leifman , Ron Meir , Ayellet Tal Semantic-oriented 3d shape retrieval using relevance feedback. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:865-875 [Journal ] Sylvain Prat , Patrick Gioia , Yves Bertrand , Daniel Meneveaux Connectivity compression in an arbitrary dimension. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:876-885 [Journal ]