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Journals in DBLP

The Visual Computer
2004, volume: 20, number: 10

  1. Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    A hybrid method for real-time animation of trees swaying in wind fields. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:613-623 [Journal]
  2. Tsai-Yen Li, Wen-Hsiang Hsu
    A data management scheme for effective walkthrough in large-scale virtual environments. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:624-634 [Journal]
  3. Ronald A. Metoyer, Jessica K. Hodgins
    Reactive pedestrian path following from examples. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:635-649 [Journal]
  4. Yisong Chen, Horace Ho-Shing Ip
    Texture evolution: 3D texture synthesis from single 2D growable texture pattern. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:650-664 [Journal]
  5. Petru-Aurelian Simionescu, David Beale
    Visualization of hypersurfaces and multivariable (objective) functions by partial global optimization. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:665-681 [Journal]
  6. Sebastian Kubiesa, Hassan Ugail, Michael J. Wilson
    Interactive design using higher order PDEs. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:682-693 [Journal]
  7. Chang Woo Chu, Gi Su Jeon, Soon Ki Jung
    A hand-held approach to 3D reconstruction using light stripe projections onto a cube frame. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:694- [Journal]
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