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Journals in DBLP

The Visual Computer
1986, volume: 2, number: 6

  1. Ken-ichi Kobori, Noriyuki Futagami, Ikuo Nishioka
    Automated generation of simply connected solid objects from wire-frame data using operations on graphs. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:6, pp:335-341 [Journal]
  2. David Avis, Teren Gum, Godfried T. Toussaint
    Visibility between two edges of a simple polygon. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:6, pp:342-357 [Journal]
  3. Xu Yu, Nobuo Ohbo, Takashi Masuda, Yuzuru Fujiwara
    Database support for solid modeling. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:6, pp:358-366 [Journal]
  4. Jacques-Emile Dubois, S. Y. Yue, Jean-Pierre Doucet
    Grid stage modelling functions and molecular vector graphics. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:6, pp:367-378 [Journal]
  5. Masa Inakage
    Caustics and specular reflection models for spherical objects and lenses. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:6, pp:379-383 [Journal]
  6. Daniel Thalmann
    A "lifegame" approach to surface modeling and rendering. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:6, pp:384-390 [Journal]
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