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Journals in DBLP

The Visual Computer
2002, volume: 18, number: 2

  1. Callum Galbraith, Przemyslaw Prusinkiewicz, Brian Wyvill
    Modeling a Murex cabritii sea shell with a structured implicit surface modeler. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:2, pp:70-80 [Journal]
  2. Kevin T. McDonnell, Hong Qin
    Dynamic sculpting and animation of free-form subdivision solids. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:2, pp:81-96 [Journal]
  3. Lawson Wade, Richard E. Parent
    Automated generation of control skeletons for use in animation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:2, pp:97-110 [Journal]
  4. Tatsuo Yotsukura, Shigeo Morishima, Frank Nielsen, K. Binsted, Claudio S. Pinhanez
    HyperMask - projecting a talking head onto a real object. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:2, pp:111-120 [Journal]
  5. Tat-Seng Chua, Yunlong Zhao, Mohan S. Kankanhalli
    Detection of human faces in a compressed domain for video stratification. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:2, pp:121-133 [Journal]
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