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Journals in DBLP

The Visual Computer
2006, volume: 22, number: 6

  1. Hanspeter Pfister, Dimitris Samaras
    Guest Editorial. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:371-371 [Journal]
  2. Pablo Diaz-Gutierrez, Anusheel Bhushan, M. Gopi, Renato Pajarola
    Single-strips for fast interactive rendering. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:372-386 [Journal]
  3. Gaojin Wen, Zhaoqi Wang, Shihong Xia, Dengming Zhu
    Least-squares fitting of multiple M-dimensional point sets. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:387-398 [Journal]
  4. Pascal Glardon, Ronan Boulic, Daniel Thalmann
    Dynamic obstacle avoidance for real-time character animation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:399-414 [Journal]
  5. Kyoko Murakami, Reiji Tsuruno, Etsuo Genda
    Natural-looking strokes for drawing applications. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:415-423 [Journal]
  6. Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu
    View-dependent refinement of multiresolution meshes using programmable graphics hardware. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:424-433 [Journal]
  7. Suejung B. Huh, Dimitris N. Metaxas
    A collision resolution algorithm for clump-free fast moving cloth. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:434-444 [Journal]
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