The SCEAS System
Navigation Menu

Journals in DBLP

Computers & Graphics
2003, volume: 27, number: 1

  1. Manuel Próspero dos Santos, Xavier Pueyo, Luiz Velho
    Ibero-American co-operation in computer graphics. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:1-3 [Journal]
  2. Francisco Abad, Emilio Camahort, Roberto Vivó
    Integrating synthetic objects into real scenes. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:5-17 [Journal]
  3. Luis Marcelino, Norman Murray, Terrence Fernando
    A constraint manager to support virtual maintainability. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:19-26 [Journal]
  4. Ángel Luis García Fernández, Juan Ruiz de Miras, F. R. Fieto
    Free-form solid modelling based on extended simplicial chains using triangular Bézier patches. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:27-39 [Journal]
  5. Imma Boada, Isabel Navazo
    3D texture-based hybrid visualizations. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:41-49 [Journal]
  6. Robert Joan-Arinyo, M. V. Luzón, Antoni Soto-Riera
    Genetic algorithms for root multiselection in constructive geometric constraint solving. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:51-60 [Journal]
  7. Manuel J. Fonseca, Joaquim A. Jorge
    Towards content-based retrieval of technical drawings through high-dimensional indexing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:61-69 [Journal]
  8. Arnulph Fuhrmann, Clemens Groß, Volker Luckas, Andreas Weber
    Interaction-free dressing of virtual humans. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:71-82 [Journal]
  9. Zhongke Wu, Feng Lin, Seah Hock Soon
    Topology preserving voxelisation of rational Bézier and NURBS curves. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:83-89 [Journal]
  10. Evaggelia-Aggeliki Karabassi, Georgios Papaioannou, Charalampos Fretzagias, Theoharis Theoharis
    Exploiting multiresolution models to accelerate ray tracing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:91-98 [Journal]
  11. Anna Puig, Lluís Pérez-Vidal, Dani Tost
    3D simulation of tool machining. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:99-106 [Journal]
  12. Muhammad Sarfraz
    A rational cubic spline for the visualization of monotonic data: an alternate approach. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:107-121 [Journal]
  13. Ernesto Bribiesca
    Scanning-curves representation for the coverage of surfaces using chain coding. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:123-132 [Journal]
  14. Hui Chen, Wenping Wang
    On intrinsic representations of 3D polygons for shape blending. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:133-141 [Journal]
  15. Paul Sherman, John C. Hart
    Direct manipulation of recurrent models. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:143-151 [Journal]
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002