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Journals in DBLP
- Charles A. Wüthrich
A model for curve rasterization in n-dimensional space. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:153-160 [Journal]
- Mateu Sbert
Random walk radiosity with infinite path length. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:161-166 [Journal]
- László Szirmay-Kalos, Gábor Márton
Analysis and construction of worst-case optimal ray shooting algorithms. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:167-174 [Journal]
- Wolfgang Stürzlinger
Calculating global illumination for glossy surfaces. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:175-180 [Journal]
- David Marcheix, Stefka Gueorguieva
Nibble meshing: incremental triangulation of non-manifold solid boundary. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:181-188 [Journal]
- Fabrice Jaillet, Behzad Shariat, Denis Vandorpe
Deformable object reconstruction with particle systems. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:189-194 [Journal]
- Ioannis Korfiatis, Yakup Paker
Three-dimensional object metamorphosis through energy minimization. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:195-202 [Journal]
- Martin Hartl, Ivan Krupka, Radek Poliscuk, Miroslav Liska
Computer-aided chromatic interferometry. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:203-208 [Journal]
- Shin-Ting Wu, Sidney P. Campos, Marcus A. M. de Aguiar
Scientific visualization of Poincarémaps. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:209-216 [Journal]
- Paul Bao, Xiaolin Wu
Linfin-Constrained near-lossless image compression using weighted finite automata encoding. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:217-223 [Journal]
- Chin-Chen Chang, Zen-Chung Shih
An accuracy enhancement algorithm for hierarchical radiosity. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:225-232 [Journal]
- Jian J. Zhang
Least distorted bump mapping onto surface patches. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:233-242 [Journal]
- Jin Ho Jung, Hyun Seung Yang
Window capturing-based application sharing under heterogeneous window systems. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:243-254 [Journal]
- Chiew-Lan Tai, Yoshihisa Shinagawa, Tosiyasu L. Kunii
A Reeb graph-based representation for non-sequential construction of topologically complex shapes. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:255-268 [Journal]
- Mahes Visvalingam, Kurt Dowson
Algorithms for sketching surfaces. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:269-280 [Journal]
- Kamen Kanev, Tomoyuki Sugiyama
Design and simulation of interactive 3D computer games. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:281-300 [Journal]
- Jose Angel Gonzalez Rodriguez
A tutorial and recipe for moving fractal trees. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:301-305 [Journal]
- Günter Kröber
Structure generation by palindromization. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:307-317 [Journal]
- José L. Encarnação, M. Mengel, Peter R. Bono, K. Böhm, E. Borgmeier, João Brisson-Lopes, Christoph Hornung, A. Knierriem-Jasnoch, Eckhard Koch, D. Krömer
A concept and system architecture for IT-based Lifelong Learning. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:2-3, pp:319-393 [Journal]
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