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Journals in DBLP

Computers & Graphics
1996, volume: 20, number: 2

  1. Mark Green
    Shared virtual environments: the implications for tool builders. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:185-189 [Journal]
  2. Zhigeng Pan, Jiaoying Shi, Mingmin Zhang
    Distributed graphics support for virtual environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:191-197 [Journal]
  3. James F. Cremer, Joseph K. Kearney, Hyeong-Seok Ko
    Simulation and scenario support for virtual environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:199-206 [Journal]
  4. Helmut Haase, Johannes Strassner, Fan Dai
    VR techniques for the investigation of molecule data. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:207-217 [Journal]
  5. T. Todd Elvins
    Volume visualization in a collaborative computing environment. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:219-222 [Journal]
  6. Sheng Fu, Hujun Bao, Qunsheng Peng
    An accelerated rendering algorithm for stereoscopic display. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:223-229 [Journal]
  7. Gregory Joy, Zhigang Xiang
    Reducing false contours in quantized color images. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:231-242 [Journal]
  8. Hans Werner Kohl
    Hidden-curve algorithm for correct grid surface representation of functions of two variables. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:243-261 [Journal]
  9. Zeng-Jia Hu, Zhi-Kui Ling
    Swept volumes generated by the natural quadric surfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:263-274 [Journal]
  10. Chun-Fong You, Shih-Shing Yang
    Reconstruction of curvilinear manifold objects from orthographic views. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:275-293 [Journal]
  11. Chengfu Yao, Jon G. Rokne
    Bi-directional incremental linear interpolation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:295-305 [Journal]
  12. Cevdet Aykanat, Tolga K. Çapin, Bülent Özgüç
    A parallel progressive radiosity algorithm based on patch data circulation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:307-324 [Journal]
  13. Julien Clinton Sprott
    Strange attractor symmetric icons. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:325-332 [Journal]
  14. M. Romera, G. Pastor, F. Montoya
    Graphic tools to analyse one-dimensional quadratic maps. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:333-339 [Journal]
  15. Dieter W. Fellner, Martin Fischer
    Computer graphics interface (CGI): a good concept and a valuable tool for research and teaching in computer graphics. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:341-346 [Journal]
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