Journals in DBLP
Clifford A. Pickover Chaos and graphics introduction by the associate editor. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:3-7 [Journal ] Clifford A. Pickover A vacation on Mars - an artist's journey in a computer graphics world. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:9-13 [Journal ] Artur O. Lopes On the dynamics of real polynomials on the plane. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:15-23 [Journal ] H. Joel Jeffrey Chaos game visualization of sequences. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:25-33 [Journal ] Michael Frame , James Robertson A generalized mandelbrot set and the role of critical points. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:35-40 [Journal ] William J. Joel A simple attraction. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:41-43 [Journal ] Uday G. Gujar , Virendra C. Bhavsar , Nagarjuna Vangala Fractal images from z <-- z alpha + c in the complex z-plane. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:45-49 [Journal ] N. C. Sharma , Swami Manohar Line clipping revisited: Two efficient algorithms based on simple geometric observations. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:51-54 [Journal ] Karen M. Daniels , R. Daniel Bergeron , Georges G. Grinstein Line monotonic partitioning of planar cubic B-splines. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:55-68 [Journal ] Muhammad Sarfraz A C^{2} rational cubic spline alternative to the nurbs. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:69-77 [Journal ] Feng Lin , Yunhe Pan A stack-based approach for shading of regions. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:79-84 [Journal ] Martin R. Stytz , Ophir Frieder Volume-primitive based three-dimensional medical image rendering: Customized architectural approaches. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:85-100 [Journal ] Ming Chao , Yinghua Shen , Wei Zhao Solid modelling based on polyhedron approach. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:101-105 [Journal ] Anil Kaul , Jarek Rossignac Solid-interpolating deformations: Construction and animation of PIPs. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:107-115 [Journal ] Peter Shirley Time complexity of Monte Carlo radiosity. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:117-120 [Journal ] Georgios Sakas , Matthias Gerth Sampling and anti-aliasing of discrete 3-D volume density textures. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:1, pp:121-134 [Journal ]