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Journals in DBLP

Computers & Graphics
1992, volume: 16, number: 1

  1. Clifford A. Pickover
    Chaos and graphics introduction by the associate editor. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:3-7 [Journal]
  2. Clifford A. Pickover
    A vacation on Mars - an artist's journey in a computer graphics world. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:9-13 [Journal]
  3. Artur O. Lopes
    On the dynamics of real polynomials on the plane. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:15-23 [Journal]
  4. H. Joel Jeffrey
    Chaos game visualization of sequences. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:25-33 [Journal]
  5. Michael Frame, James Robertson
    A generalized mandelbrot set and the role of critical points. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:35-40 [Journal]
  6. William J. Joel
    A simple attraction. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:41-43 [Journal]
  7. Uday G. Gujar, Virendra C. Bhavsar, Nagarjuna Vangala
    Fractal images from z <-- z alpha + c in the complex z-plane. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:45-49 [Journal]
  8. N. C. Sharma, Swami Manohar
    Line clipping revisited: Two efficient algorithms based on simple geometric observations. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:51-54 [Journal]
  9. Karen M. Daniels, R. Daniel Bergeron, Georges G. Grinstein
    Line monotonic partitioning of planar cubic B-splines. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:55-68 [Journal]
  10. Muhammad Sarfraz
    A C2 rational cubic spline alternative to the nurbs. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:69-77 [Journal]
  11. Feng Lin, Yunhe Pan
    A stack-based approach for shading of regions. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:79-84 [Journal]
  12. Martin R. Stytz, Ophir Frieder
    Volume-primitive based three-dimensional medical image rendering: Customized architectural approaches. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:85-100 [Journal]
  13. Ming Chao, Yinghua Shen, Wei Zhao
    Solid modelling based on polyhedron approach. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:101-105 [Journal]
  14. Anil Kaul, Jarek Rossignac
    Solid-interpolating deformations: Construction and animation of PIPs. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:107-115 [Journal]
  15. Peter Shirley
    Time complexity of Monte Carlo radiosity. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:117-120 [Journal]
  16. Georgios Sakas, Matthias Gerth
    Sampling and anti-aliasing of discrete 3-D volume density textures. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1992, v:16, n:1, pp:121-134 [Journal]
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