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Journals in DBLP

Computers & Graphics
2000, volume: 24, number: 3

  1. Wim C. de Leeuw, Robert van Liere
    Multi-level topology for flow visualization. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:325-331 [Journal]
  2. I. Ari Sadarjoen, Frits H. Post
    Detection, quantification, and tracking of vortices using streamline geometry. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:333-341 [Journal]
  3. Lukas Mroz, Andreas König, Eduard Gröller
    Maximum intensity projection at warp speed. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:343-352 [Journal]
  4. Oliver Kreylos, Bernd Hamann
    Data structures for optimizing linear spline approximations. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:353-361 [Journal]
  5. Thomas Gerstner, Martin Rumpf, Ulrich Weikard
    Error indicators for multilevel visualization and computing on nested grids. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:363-373 [Journal]
  6. David S. Ebert, Randall M. Rohrer, Christopher D. Shaw, Pradyut Panda, James M. Kukla, D. Aaron Roberts
    Procedural shape generation for multi-dimensional data visualization. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:375-384 [Journal]
  7. Peter Hastreiter, Christof Rezk-Salama, Christopher Nimsky, Christoph Lürig, Günther Greiner, Thomas Ertl
    Registration techniques for the analysis of the brain shift in neurosurgery. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:385-389 [Journal]
  8. H. Haase, M. Bock, Elke Hergenröther, Christian Knöpfle, Hans-Joachim Koppert, Florian Schröder, Andrzej Trembilski, Jens Weidenhausen
    Meteorology meets computer graphics - a look at a wide range of weather visualisations for diverse audiences. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:391-397 [Journal]
  9. Paolo Cignoni, Fabio Ganovelli, Claudio Montani, Roberto Scopigno
    Reconstruction of topologically correct and adaptive trilinear isosurfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:399-418 [Journal]
  10. Satoshi Tanaka, Akio Morisaki, Satoru Nakata, Yasushi Fukuda, Hiroaki Yamamoto
    Sampling implicit surfaces based on stochastic differential equations with converging constraint. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:419-431 [Journal]
  11. Shiaofen Fang, Hongsheng Chen
    Hardware accelerated voxelization. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:433-442 [Journal]
  12. Xiaobu Yuan, Xiaomin Dong
    Hidden-line rendering with a dynamic P-buffer. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:443-451 [Journal]
  13. Ling Li, Xiaoyan Liu
    Simulating human walking on special terrain: up and down slopes. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:453-463 [Journal]
  14. Gordon R. J. Cooper
    Chaotic behaviour in the Carotid-Kundalini map function. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:465-470 [Journal]
  15. Asok K. Sen
    Moiré patterns. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:471-475 [Journal]
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