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Journals in DBLP

Computers & Graphics
2005, volume: 29, number: 1

  1. Wolfgang Müller-Wittig
    Editorial. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:1-2 [Journal]
  2. Martin Näf, Oliver G. Staadt, Markus H. Gross
    Multimedia integration into the blue-c API. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:3-15 [Journal]
  3. Marc Schirski, Torsten Kuhlen, Martin Hopp, Philipp Adomeit, Stefan Pischinger, Christian H. Bischof
    Virtual Tubelets - efficiently visualizing large amounts of particle trajectories. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:17-27 [Journal]
  4. Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, Cheng-Chung Lin
    Fast rendering of dynamic clouds. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:29-40 [Journal]
  5. Meehae Song, Thomas Elias, Wolfgang Müller-Wittig, Tony K. Y. Chan
    Using the Chinese Calligraphy brush as a tangible user interface tool in virtual heritage scenarios. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:41-48 [Journal]
  6. Katerina Mania, Andrew Robinson
    An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:49-56 [Journal]
  7. Yu Peng, Jun-Hai Yong, Wei-Ming Dong, Hui Zhang, Jia-Guang Sun
    A new algorithm for Boolean operations on general polygons. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:57-70 [Journal]
  8. Stanimire Tomov, Michael D. McGuigan, Robert Bennett, Gordon Smith, John Spiletic
    Benchmarking and implementation of probability-based simulations on programmable graphics cards. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:71-80 [Journal]
  9. Oscar E. Ruiz, Carlos A. Cadavid, Miguel Granados, Sebastián Peña, Eliana Vásquez
    2D shape similarity as a complement for Voronoi-Delone methods in shape reconstruction. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:81-94 [Journal]
  10. Francisco J. Serón, Diego Gutierrez, Guillermo Gutierrez, Eva Cerezo
    Implementation of a method of curved ray tracing for inhomogeneous atmospheres. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:95-108 [Journal]
  11. A. M. Day, J. Willmott
    Compound textures for dynamic impostor rendering. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:109-124 [Journal]
  12. Paolo Cignoni, Roberto Scopigno, Marco Tarini
    A simple normal enhancement technique for interactive non-photorealistic renderings. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:125-133 [Journal]
  13. Martine Pithioux, Oscar López, Ullrich Meier, Carlos Monserrat Aranda, Mari C. Juan, Mariano Alcañiz Raya
    ParSys: a new particle system for the introduction of on-line physical behaviour to three-dimensional synthetic object. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:135-144 [Journal]
  14. Jinhui Yu, Qunsheng Peng
    Realistic synthesis of cao shu of Chinese calligraphy. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:145-153 [Journal]
  15. Slawomir Nikiel, Adam Goinski
    A recursive subdivision scheme for isosurface construction. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:1, pp:155-164 [Journal]
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