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Journals in DBLP

Computers & Graphics
2006, volume: 30, number: 5

  1. Thomas Kirste, Heidi Schumann
    Introduction. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:679-680 [Journal]
  2. Oliver Storz, Adrian Friday, Nigel Davies
    Supporting content scheduling on situated public displays. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:681-691 [Journal]
  3. Erik G. Nilsson, Jacqueline Floch, Svein O. Hallsteinsen, Erlend Stav
    Model-based user interface adaptation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:692-701 [Journal]
  4. Kris Luyten, Jan Van den Bergh, Chris Vandervelpen, Karin Coninx
    Designing distributed user interfaces for ambient intelligent environments using models and simulations. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:702-713 [Journal]
  5. Zdenek Mikovec, Ladislav Cmolik, Jiri Kopsa, Pavel Slavík
    Beyond traditional interaction in a mobile environment: New approach to 3D scene rendering. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:714-726 [Journal]
  6. Uwe Rauschenbach
    Interactive TV: A new application for mobile computing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:727-736 [Journal]
  7. Antonio Castelo, Luis Gustavo Nonato, M. F. Siqueira, Rosane Minghim, Geovan Tavares
    The Jal triangulation: An adaptive triangulation in any dimension. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:737-753 [Journal]
  8. Tobias Isenberg, Angela Brennecke
    G-Strokes: A Concept for Simplifying Line Stylization. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:754-766 [Journal]
  9. Seunghyup Shin, Tomoyuki Nishita, Sung Yong Shin
    On pixel-based texture synthesis by non-parametric sampling. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:767-778 [Journal]
  10. Wei Zeng, Xiangxu Meng, Chenglei Yang, Lei Huang
    Feature extraction for online handwritten characters using Delaunay triangulation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:779-786 [Journal]
  11. Zbigniew Les, Magdalena Les
    The cyclic object: The example of visual reasoning in the shape understanding system. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:787-799 [Journal]
  12. Yong Liu, Congfu Xu, Zhigeng Pan, Yunhe Pan
    Semantic modeling for ancient architecture of digital heritage. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:800-814 [Journal]
  13. John McDonald
    Fractal classifications of trajectories in a nonlinear mass-spring system. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:815-833 [Journal]
  14. Cameron Browne, Paul B. van Wamelen
    Spiral packing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:834-842 [Journal]
  15. Philip R. Van Loocke, Yannick Joye
    Symmetry breaking in fields as a methodology for three-dimensional fractal form generation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:843-853 [Journal]
  16. Timothy S. Newman, Hong Yi
    A survey of the marching cubes algorithm. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:854-879 [Journal]
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