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Journals in DBLP

IEEE Computer Graphics and Applications
2001, volume: 21, number: 6

  1. Gary Singh
    About the Cover. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:4-5 [Journal]
  2. Stephen Figgins
    Graphics in Computational Paleontology. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:6-13 [Journal]
  3. Wolfgang Broll, Leonie Schäfer
    Projects in VR. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:14-17 [Journal]
  4. Ivan Herman, David J. Duke
    Minimal Graphics. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:18-21 [Journal]
  5. Martin Goebel, Michitaka Hirose, Lawrence J. Rosenblum
    Guest Editors' Introduction: Today's VR. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:22-24 [Journal]
  6. Larry F. Hodges, Page Anderson, Grigore C. Burdea, Hunter G. Hoffman, Barbara O. Rothbaum
    Treating Psychological and Physical Disorders with VR. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:25-33 [Journal]
  7. Ronald Azuma, Yohan Baillot, Reinhold Behringer, Steven Feiner, Simon Julier, Blair MacIntyre
    Recent Advances in Augmented Reality. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:34-47 [Journal]
  8. Oliver Bimber, Bernd Fröhlich, Dieter Schmalstieg, L. Miguel Encarnação
    The Virtual Showcase. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:48-55 [Journal]
  9. Takaaki Nara, Masaya Takasaki, Taro Maeda, Toshiro Higuchi, Shigeru Ando, Susumu Tachi
    Surface Acoustic Wave Tactile Display. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:56-63 [Journal]
  10. Hideyuki Tamura, Hiroyuki Yamamoto, Akihiro Katayama
    Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:64-70 [Journal]
  11. Andrew S. Glassner
    Quantum Computing, Part 3. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:72-82 [Journal]
  12. Carl Machover, John Dill
    New Products. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:83-86 [Journal]
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