Journals in DBLP
Ben Delaney Painting With Light. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:4-5 [Journal ] Victoria Interrante Harnessing Natural Textures for Multivariate Visualization. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:6-11 [Journal ] Mary Hanson Beyond First Aid: Emergency Response Teams Turn to Graphics. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:12-18 [Journal ] L. Miguel Encarnação , Robert J. Barton , Oliver Bimber , Dieter Schmalstieg Walk-up VR: Virtual Reality beyond Projection Screens. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:19-23 [Journal ] Steven Feiner , Daniel Thalmann Guest Editors' Introduction: Virtual Reality. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:24-25 [Journal ] Andries van Dam , Andrew S. Forsberg , David H. Laidlaw , Joseph J. LaViola Jr. , Rosemary Michelle Simpson Immersive VR for Scientific Visualization: A Progress Report. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:26-52 [Journal ] Bastian Leibe , Thad Starner , William Ribarsky , Zachary Wartell , David M. Krum , Justin Weeks , Brad Singletary , Larry F. Hodges Toward Spontaneous Interaction with the Perceptive Workbench. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:54-65 [Journal ] Chris Faisstnauer , Dieter Schmalstieg , Werner Purgathofer Priority Scheduling for Networked Virtual Environments. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:66-75 [Journal ] Peter Stephenson , Bruce E. Litow Why Step When You Can Run? Iterative Line Digitization Algorithms Based On Hierarchies Of Runs. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:76-84 [Journal ] Marcus D. Waller , Jon P. Ewins , Martin White , Paul F. Lister Efficient Coverage Mask Generation for Antialiasing. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:86-93 [Journal ] James F. Blinn Polynomial Discriminants-Part 1: Matrix Magic. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:94-98 [Journal ] Andrew S. Glassner Soap Bubbles: Part 2. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2000, v:20, n:6, pp:99-109 [Journal ]