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Journals in DBLP

IEEE Computer Graphics and Applications
2001, volume: 21, number: 2

  1. Gary Singh
    Showing Off in 3D. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:4-5 [Journal]
  2. David H. Laidlaw
    Loose, Artistic "Textures" for Visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:6-9 [Journal]
  3. Vali Lalioti, Andries Malan, James Pun, Jürgen Wind
    Ndebele Painting in VR. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:10-13 [Journal]
  4. Barbara Anne am Ende
    3D Mapping of Underwater Caves. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:14-20 [Journal]
  5. Jonas Lext, Ulf Assarsson, Tomas Möller
    A Benchmark for Animated Ray Tracing. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:22-31 [Journal]
  6. Tien-Tsin Wong, Pheng-Ann Heng, Chi-Wing Fu
    Interactive Relighting of Panoramas. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:32-41 [Journal]
  7. Martin R. Stytz, Sheila B. Banks, Troy D. Johnson, John M. Lewis, Scott A. Rothermel
    The Virtual SpacePlane. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:42-52 [Journal]
  8. Georgios Papaioannou, Evaggelia-Aggeliki Karabassi, Theoharis Theoharis
    Virtual Archaeologist: Assembling the Past. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:53-59 [Journal]
  9. Tasso Karkanis, A. James Stewart
    Curvature-Dependent Triangulation of Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:60-69 [Journal]
  10. Ron Goldman
    Baseball Arithmetic and the Laws of Pseudoperspective. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:70-78 [Journal]
  11. Andrew S. Glassner
    Tricks of the Trade. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:80-87 [Journal]
  12. James F. Blinn
    Tensor Contraction in C++. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:2, pp:88-92 [Journal]
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The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
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