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Comput. Graph. Forum
2003, volume: 22, number: 3

  1. Chandrajit L. Bajaj
    Volumetric Filtering, Modeling and Visualization for Nano-Medicine. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:220- [Journal]
  2. Leif Kobbelt
    Freeform Shape Representations for Efficient Geometry Processing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:221- [Journal]
  3. Werner Purgathofer
    Open Issues in Photo-realistic Rendering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:222- [Journal]
  4. Ding-Yun Chen, Xiao-Pei Tian, Yu-Te Shen, Ming Ouhyoung
    On Visual Similarity Based 3D Model Retrieval. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:223-232 [Journal]
  5. P. C. Hsu, C. Lee
    Field Functions for Blending Range Controls on Soft Objects. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:233-242 [Journal]
  6. Xueying Qin, Eihachiro Nakamae, Katsumi Tadamura, Yasuo Nagai
    Fast Photo-Realistic Rendering of Trees in Daylight. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:243-252 [Journal]
  7. Jeong-Mo Hong, Chang-Hun Kim
    Animation of Bubbles in Liquid . [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:253-262 [Journal]
  8. David Pritchard, Wolfgang Heidrich
    Cloth Motion Capture. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:263-272 [Journal]
  9. Stephan Bischoff, Leif Kobbelt
    Sub-Voxel Topology Control for Level-Set Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:273-280 [Journal]
  10. Mark Pauly, Richard Keiser, Markus H. Gross
    Multi-scale Feature Extraction on Point-sampled Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:281-290 [Journal]
  11. Isabel Navazo, Jarek Rossignac, J. Jou, R. Shariff
    ShieldTester: Cell-to-Cell Visibility Test for Surface Occluders. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:291-302 [Journal]
  12. D. Haumont, Olivier Debeir, François X. Sillion
    Volumetric Cell-and-Portal Generation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:303-312 [Journal]
  13. Marcelo Kallmann, Amaury Aubel, Tolga Abaci, Daniel Thalmann
    Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:313-322 [Journal]
  14. Christoph Niederberger, Markus H. Gross
    Hierarchical and Heterogenous Reactive Agents for Real-Time Applications. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:323-332 [Journal]
  15. Holger Theisel, Christian Rössl, Hans-Peter Seidel
    Compression of 2D Vector Fields Under Guaranteed Topology Preservation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:333-342 [Journal]
  16. Lawrence Ibarria, Peter Lindstrom, Jarek Rossignac, Andrzej Szymczak
    Out-of-core Compression and Decompression of Large n-dimensional Scalar Fields. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:343-348 [Journal]
  17. Ziv Bar-Joseph, Daniel Cohen-Or
    Hierarchical Context-based Pixel Ordering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:349-358 [Journal]
  18. David J. Duke, Philip J. Barnard, Nick Halper, Mara Mellin
    Rendering and Affect. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:359-368 [Journal]
  19. Mario Costa Sousa, Kevin Foster, Brian Wyvill, Faramarz F. Samavati
    Precise Ink Drawing of 3D Models. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:369-380 [Journal]
  20. Mario Costa Sousa, Przemyslaw Prusinkiewicz
    A Few Good Lines: Suggestive Drawing of 3D Models. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:381-390 [Journal]
  21. Tsunemi Takahashi, Hiroko Fujii, Atsushi Kunimatsu, Kazuhiro Hiwada, Takahiro Saito, Ken Tanaka, Heihachi Ueki
    Realistic Animation of Fluid with Splash and Foam. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:391-400 [Journal]
  22. Simon Premoze, Tolga Tasdizen, James Bigler, Aaron E. Lefohn, Ross T. Whitaker
    Particle-Based Simulation of Fluids. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:401-410 [Journal]
  23. Yosuke Bando, Tomoyuki Nishita, Bing-Yu Chen
    Animating Hair with Loosely Connected Particles. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:411-418 [Journal]
  24. Frédéric Drago, Karol Myszkowski, Thomas Annen, Norishige Chiba
    Adaptive Logarithmic Mapping For Displaying High Contrast Scenes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:419-426 [Journal]
  25. David Gavilan Ruiz, Hiroki Takahashi, Masayuki Nakajima
    Image Categorization using Color Blobs in a Mobile Environment. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:427-432 [Journal]
  26. Stefan Brabec, Hans-Peter Seidel
    Shadow Volumes on Programmable Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:433-440 [Journal]
  27. Markus Denny
    Solving Geometric Optimization Problems using Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:441-452 [Journal]
  28. Michael Guthe, Reinhard Klein
    Automatic Texture Atlas Generation from Trimmed NURBS Models. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:453-462 [Journal]
  29. Frank Suykens, Karl vom Berge, Ares Lagae, Philip Dutré
    Interactive Rendering with Bidirectional Texture Functions. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:463-472 [Journal]
  30. Hendrik P. A. Lensch, Jochen Lang, Asla Medeiros Sá, Hans-Peter Seidel
    Planned Sampling of Spatially Varying BRDFs. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:473-482 [Journal]
  31. Mario Botsch, Leif Kobbelt
    Multiresolution Surface Representation Based on Displacement Volumes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:483-492 [Journal]
  32. Yi-Jen Chiang, Xiang Lu
    Progressive Simplification of Tetrahedral Meshes Preserving All Isosurface Topologies. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:493-504 [Journal]
  33. Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno
    BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:505-514 [Journal]
  34. Stefan Hiller, Heino Hellwig, Oliver Deussen
    Beyond Stippling - Methods for Distributing Objects on the Plane. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:515-522 [Journal]
  35. Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl
    Interactive Cutaway Illustrations. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:523-532 [Journal]
  36. Songhua Xu, Francis C. M. Lau, Feng Tang, Yunhe Pan
    Advanced Design for a Realistic Virtual Brush. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:533-542 [Journal]
  37. Per H. Christensen, David M. Laur, Julian Fong, Wayne L. Wooten, Dana Batali
    Ray Differentials and Multiresolution Geometry Caching for Distribution Ray Tracing in Complex Scenes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:543-552 [Journal]
  38. Kerstin Müller, Torsten Techmann, Dieter W. Fellner
    Adaptive Ray Tracing of Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:553-562 [Journal]
  39. Enrico Gobbetti, Leonardo Spanò, Marco Agus
    Hierarchical Higher Order sFace Cluster Radiosity for Global Illumination Walkthroughs of Complex Non-Diffuse Environments. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:563-572 [Journal]
  40. Jan-Friso Evers-Senne, Reinhard Koch
    Image Based Interactive Rendering with View Dependent Geometry. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:573-582 [Journal]
  41. Nicolas Tarrin, Sabine Coquillart, Shoichi Hasegawa, Laroussi Bouguila, Makoto Sato
    The Stringed Haptic Workbench: a New Haptic Workbench Solution. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:583-590 [Journal]
  42. Frédéric Boudon, Przemyslaw Prusinkiewicz, Pavol Federl, Christophe Godin, Radoslaw Karwowski
    Interactive Design of Bonsai Tree Models. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:591-600 [Journal]
  43. Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita
    A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:601-610 [Journal]
  44. Michael Wand, Wolfgang Straßer
    Real-Time Caustics. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:611-620 [Journal]
  45. Carsten Benthin, Ingo Wald, Philipp Slusallek
    A Scalable Approach to Interactive Global Illumination. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:621-631 [Journal]
  46. Sumedha Kshirsagar, Nadia Magnenat-Thalmann
    Visyllable Based Speech Animation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:632-640 [Journal]
  47. Volker Blanz, Curzio Basso, Tomaso Poggio, Thomas Vetter
    Reanimating Faces in Images and Video. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:641-650 [Journal]
  48. Thomas Rieger, Norbert Braun
    Narrative Use of Sign Language by a Virtual Character for the Hearing Impaired. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:651-660 [Journal]
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