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Journals in DBLP

Comput. Graph. Forum
2004, volume: 23, number: 3

  1. Henry Fuchs
    Immersive Integration of Physical and Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:- [Journal]
  2. Philip Dutré
    Image-based Relighting and Computer Vision. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:- [Journal]
  3. Mathieu Desbrun
    Applied Geometry: Discrete Differential Calculus for Graphics. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:- [Journal]
  4. Jukka Arvo, Mika Hirvikorpi, Joonas Tyystjárvi
    Approximate Soft Shadows with an Image-Space Flood-Fill Algorithm. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:271-280 [Journal]
  5. Chunhui Mei, Jiaoying Shi, Fuli Wu
    Rendering with Spherical Radiance Transport Maps. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:281-290 [Journal]
  6. Mateu Sbert, László Szécsi, László Szirmay-Kalos
    Real-time Light Animation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:291-300 [Journal]
  7. Amit Shesh, Baoquan Chen
    SMARTPAPER: An Interactive and User Friendly Sketching System. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:301-310 [Journal]
  8. Jian J. Zhang, Lihua You
    Fast Surface Modelling Using a 6th Order PDE. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:311-320 [Journal]
  9. Sebti Foufou, Lionel Garnier
    Dupin Cyclide Blends Between Quadric Surfaces for Shape Modeling. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:321-330 [Journal]
  10. Aravind Krishnaswamy, Gladimir V. G. Baranoski
    A Biophysically-Based Spectral Model of Light Interaction with Human Skin. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:331-340 [Journal]
  11. Brett Desbenoit, Eric Galin, Samir Akkouche
    Simulating and Modeling Lichen Growth. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:341-350 [Journal]
  12. Callum Galbraith, Lars Mündermann, Brian Wyvill
    Implicit Visualization and Inverse Modeling of Growing Trees. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:351-360 [Journal]
  13. Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour
    A Physically-Based Model for Rendering Realistic Scratches. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:361-370 [Journal]
  14. M. Gopi, David Eppstein
    Single-Strip Triangulation of Manifolds with Arbitrary Topology. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:371-380 [Journal]
  15. Sébastien Valette, Jean-Marc Chassery
    Approximated Centroidal Voronoi Diagrams for Uniform Polygonal Mesh Coarsening. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:381-390 [Journal]
  16. Klaus Hildebrandt, Konrad Polthier
    Anisotropic Filtering of Non-Linear Surface Features. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:391-400 [Journal]
  17. Carlos Andújar, Pere Brunet, Antoni Chica, Jarek Rossignac, Isabel Navazo, Alvar Vinacua
    Computing Maximal Tiles and Application to Impostor-Based Simplification. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:401-410 [Journal]
  18. Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
    A System for View-Dependent Animation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:411-420 [Journal]
  19. Johannes Zander, Tobias Isenberg, Stefan Schlechtweg, Thomas Strothotte
    High Quality Hatching. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:421-430 [Journal]
  20. Daisuke Tasaki, Shinji Mizuno, Minoru Okada
    Virtual Drypoint by a Model-driven Strategy. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:431-440 [Journal]
  21. Shuzhen Wang, Wolfgang Heidrich
    The Design of an Inexpensive Very High Resolution Scan Camera System. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:441-450 [Journal]
  22. Ramesh Raskar, Jeroen van Baar, Thomas Willwacher, Srinivas Rao
    Quadric Transfer for Immersive Curved Screen Displays. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:451-460 [Journal]
  23. Eric Bourque, Gregory Dudek
    Procedural Texture Matching and Transformation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:461-468 [Journal]
  24. Tino Weinkauf, Holger Theisel, Hans-Christian Hege, Hans-Peter Seidel
    Topological Construction and Visualization of Higher Order 3D Vector Fields. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:469-478 [Journal]
  25. Daniel Weiskopf
    Dye Advection without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:479-488 [Journal]
  26. Benjamin Mora, David S. Ebert
    Instant Volumetric Understanding with Order-Independent Volume Rendering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:489-498 [Journal]
  27. Carlos Andújar Gran, Pere Pau Vázquez Alcocer, Marta Fairén González
    Way-Finder: Guided Tours Through Complex Walkthrough Models. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:499-508 [Journal]
  28. Fabrice Lamarche, Stéphane Donikian
    Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:509-518 [Journal]
  29. ManKyu Sung, Michael Gleicher, Stephen Chenney
    Scalable Behaviors for Crowd Simulation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:519-528 [Journal]
  30. Shoichi Hasegawa, Makoto Sato
    Real-time Rigid Body Simulation for Haptic Interactions Based on Contact Volume of Polygonal Objects. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:529-538 [Journal]
  31. Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita
    Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:539-546 [Journal]
  32. Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
    Measurement-Based Interactive Simulation of Viscoelastic Solids. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:547-556 [Journal]
  33. Avneesh Sud, Miguel A. Otaduy, Dinesh Manocha
    DiFi: Fast 3D Distance Field Computation Using Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:557-566 [Journal]
  34. Jan Klein, Gabriel Zachmann
    Point Cloud Collision Detection. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:567-576 [Journal]
  35. Xiaobin Wu, Jörg Peters
    Interference Detection for Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:577-584 [Journal]
  36. László Szécsi, Mateu Sbert, László Szirmay-Kalos
    Combined Correlated and Importance Sampling in Direct Light Source Computation and Environment Mapping. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:585-594 [Journal]
  37. Ingo Wald, Johannes Günther, Philipp Slusallek
    Balancing Considered Harmful - Faster Photon Mapping using the Voxel Volume Heuristic. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:595-604 [Journal]
  38. Jean-Philippe Farrugia, Bernard Péroche
    A Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:605-614 [Journal]
  39. Jirí Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer
    Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:615-624 [Journal]
  40. Daniel Weiskopf, Tobias Schafhitzel, Thomas Ertl
    GPU-Based Nonlinear Ray Tracing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:625-634 [Journal]
  41. Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    Hardware-Accelerated Rendering of Photo Hulls. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:635-642 [Journal]
  42. Jianhua Wu, Leif Kobbelt
    Optimized Sub-Sampling of Point Sets for Surface Splatting. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:643-652 [Journal]
  43. Gaël Guennebaud, Loïc Barthe, Mathias Paulin
    Deferred Splatting. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:653-660 [Journal]
  44. Sören Grimm, Stefan Bruckner, Armin Kanitsar, Eduard Gröller
    VOTS: VOlume doTS as a Point-Based Representation of Volumetric Data. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:661-668 [Journal]
  45. Volker Blanz, Kristina Scherbaum, Thomas Vetter, Hans-Peter Seidel
    Exchanging Faces in Images. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:669-676 [Journal]
  46. Yang Wang, Xiaolei Huang, Chan-Su Lee, Song Zhang 0002, Zhiguo Li, Dimitris Samaras, Dimitris N. Metaxas, Ahmed M. Elgammal, Peisen Huang
    High Resolution Acquisition, Learning and Transfer of Dynamic 3D Facial Expressions. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:677-686 [Journal]
  47. Kyunggun Na, Moonryul Jung
    Hierarchical Retargetting of Fine Facial Motions. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:687-695 [Journal]
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