Journals in DBLP
Xunlei Wu , Michael S. Downes , Tolga Goktekin , Frank Tendick Adaptive Nonlinear Finite Elements for Deformable Body Simulation Using Dynamic Progressive Meshes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Hartmut Schirmacher , Ming Li , Hans-Peter Seidel On-the-Fly Processing of Generalized Lumigraphs. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Holly E. Rushmeier , Laurent Balmelli , Fausto Bernardini Horizon Map Capture. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] S. H. Martin Roth , Patrick Diezi , Markus H. Gross Raytracing Triangular Bézier Patches. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Charles F. Rose III , Peter-Pike J. Sloan , Michael F. Cohen Artist-Directed Inverse-Kinematics Using Radial Basis Function Interpolation. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Claudio Rocchini , Paolo Cignoni , Claudio Montani , Paolo Pingi , Roberto Scopigno A low cost optical 3D scanner. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] L.-M. Reissell , Dinesh K. Pai Modeling Stochastic Dynamical Systems for Interactive Simulation. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Masaki Oshita , Akifumi Makinouchi A Dynamic Motion Control Technique for Human-like Articulated Figures. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Yutaka Ohtake , Alexander G. Belyaev Mesh Optimization for Polygonized Isosurfaces. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Ky Giang Nguyen , Dietmar Saupe Rapid high quality compression of volume data for visualization. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Benjamin Mora , Jean-Pierre Jessel , René Caubet Visualisation of Isosurfaces with Parametric Cubes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Jean-Sébastien Monzani , Angela Caicedo , Daniel Thalmann Integrating Behavioural Animation Techniques. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Xavier Serpaggi , Bernard Peroche An Adaptive Method for Indirect Illumination Using Light Vectors. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Ram Shacked , Dani Lischinski Automatic Lighting Design using a Perceptual Quality Metric. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Oliver G. Staadt , Martin Näf , Edouard Lamboray , Stephan Würmlin JAPE: A Prototyping System for Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Peter Wonka , Michael Wimmer , François X. Sillion Instant Visibility. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Rüdiger Westermann , Christof Rezk-Salama Real-Time Volume Deformations. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Der-Lor Way , Zen-Chung Shih The Synthesis of Rock Textures in Chinese Landscape Painting. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Kouki Watanabe , Alexander G. Belyaev Detection of Salient Curvature Features on Polygonal Surfaces. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Ingo Wald , Philipp Slusallek , Carsten Benthin , Markus Wagner Interactive Rendering with Coherent Ray Tracing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Jens Vorsatz , Christian Rössl , Leif Kobbelt , Hans-Peter Seidel Feature Sensitive Remeshing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] T. Ivanov Vassilev , B. Spanlang , Yiorgos Chrysanthou Fast Cloth Animation on Walking Avatars. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Xavier Tricoche , Gerik Scheuermann , Hans Hagen Tensor Topology Tracking: A Visualization Method For Time-Dependent 2D Symmetric Tensor Fields. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Eyal Teler , Dani Lischinski Streaming of Complex 3D Scenes for Remote Walkthroughs. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Satoshi Tanaka , Akihiro Shibata , Hiroaki Yamamoto , Hisakiyo Kotsuru Generalized Stochastic Sampling Method for Visualization and Investigation of Implicit Surfaces. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] László Szirmay-Kalos , Ferenc Csonka , György Antal Global Illumination as a Combination of Continuous Random Walk and Finite-Element Based Iteration. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] J. R. T. Lane , Vali Lalioti Reflective Interaction in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Jérôme Maillot , Jos Stam A Unified Subdivision Scheme for Polygonal Modeling. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Sergey Ershov , Konstantin Kolchin , Karol Myszkowski Rendering Pearlescent Appearance Based On Paint-Composition Modelling. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Balázs Csébfalvi , Lukas Mroz , Helwig Hauser , Andreas König , Eduard Gröller Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Stephen A. Ehmann , Ming C. Lin Accurate and Fast Proximity Queries Between Polyhedra Using Convex Surface Decomposition. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Ilya Eckstein , Vitaly Surazhsky , Craig Gotsman Texture Mapping with Hard Constraints. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Roman Durikovic Animation of Soap Bubble Dynamics, Cluster Formation and Collision. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Katja Bühler Linear Interval Estimations for Parametric Objects - Theory and Application. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Pere Brunet , Isabel Navazo , Jarek Rossignac , Carlos Saona-Vázquez Hoops: 3D Curves as Conservative Occluders for Cell Visibility. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] David E. Breen , Sean Mauch , Ross T. Whitaker , Jia Mao 3D Metamorphosis Between Different Types of Geometric Models. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] David Bourguignon , Marie-Paule Cani , George Drettakis Drawing for Illustration and Annotation in 3D. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Mario Botsch , Leif Kobbelt Resampling Feature Regions in Polygonal Meshes for Surface Anti-Aliasing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Jean-Daniel Boissonnat , Frédéric Cazals Coarse-to-fine surface simplification with geometric guarantees. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Petr Felkel , Mario Bruckschwaiger , Rainer Wegenkittl Implementation and Complexity of the Watershed-from-Markers Algorithm Computed as a Minimal Cost Forest. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Mark J. Harris , Anselmo Lastra Real-Time Cloud Rendering. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Michael Hauth , Olaf Etzmuß A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] A. Kunimatsu , Y. Watanabe , H. Fujii , T. Saito , K. Hiwada , H. Ueki Fast simulation and rendering techniques for fluid objects. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Yoshifumi Kitamura , Tomohiko Higashi , Takayuki Iida , Fumio Kishino Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Hyung Woo Kang , Soon Hyung Pyo , Ken-ichi Anjyo , Sung Yong Shin Tour Into the Picture using a Vanishing Line and its Extension to Panoramic Images. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Yuya Iwakiri , Toyohisa Kaneko PC-based Real-time Texture Painting on Real World Objects. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Denis V. Ivanov , Yevgeniy Kuzmin Spatial Patches - A Primitive for 3D Model Representation. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Sunil Hadap , Nadia Magnenat-Thalmann Modeling Dynamic Hair as a Continuum. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Jörg Haber , Karol Myszkowski , Hitoshi Yamauchi , Hans-Peter Seidel Perceptually Guided Corrective Splatting. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Xavier Granier , George Drettakis Incremental Updates for Rapid Glossy Global Illumination. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Simon Gibson , Toby Howard , Roger J. Hubbold Flexible Image-Based Photometric Reconstruction using Virtual Light Sources. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Nicolas Halper , Ralf Helbing , Thomas Strothotte A Camera Engine for Computer Games: Managing the Trade-Off Between Constraint Satisfaction and Frame Coherence. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Bert Freudenberg , Maic Masuch , Thomas Strothotte Walk-Through Illustrations. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Pierre Alliez , Mathieu Desbrun Valence-Driven Connectivity Encoding for 3D Meshes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ]