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Journals in DBLP
- Songhua Xu, Min Tang, Francis Chi-Moon Lau, Yunhe Pan
A Solid Model Based Virtual Hairy Brush. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Valerio Pascucci
Slow Growing Subdivision (SGS) in Any Dimension: Towards Removing the Curse of Dimensionality. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Liu Ren, Hanspeter Pfister, Matthias Zwicker
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Stephane Redon, Abderrahmane Kheddar, Sabine Coquillart
Fast Continuous Collision Detection between Rigid Bodies. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hinton
Local Physical Models for Interactive Character Animation. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Hiroto Matsuoka, Tatsuto Takeuchi, Hitoshi Kitazawa, Akira Onozawa
Representation of Pseudo Inter-reflection and Transparency by Considering Characteristics of Human Vision. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Yunjin Lee, Seungyong Lee
Geometric Snakes for Triangular Meshes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Sung Chun Lee, Soon Ki Jung, Ramakant Nevatia
Automatic Integration of Facade Textures into 3D Building Models with a Projective Geometry Based Line Clustering. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Haeyoung Lee, Pierre Alliez, Mathieu Desbrun
Angle-Analyzer: A Triangle-Quad Mesh Codec. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Annette Scheel, Marc Stamminger, Hans-Peter Seidel
Grid Based Final Gather for Radiosity on Complex Clustered Scenes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Vincent Scheib, Jörg Haber, Ming C. Lin, Hans-Peter Seidel
Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Shymon Shlafman, Ayellet Tal, Sagi Katz
Metamorphosis of Polyhedral Surfaces using Decomposition. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Andrew S. Winter, Min Chen
Image-Swept Volumes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Holger Winnemöller, Shaun Bangay
Geometric Approximations Towards Free Specular Comic Shading. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Jianning Wang, Manuel M. Oliveira
Improved Scene Reconstruction from Range Images. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Michael Wand, Wolfgang Straßer
Multi-Resolution Rendering of Complex Animated Scenes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Bruce Walter, Sumanta N. Pattanaik, Donald P. Greenberg
Using Perceptual Texture Masking for Efficient Image Synthesis. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Holger Theisel
Designing 2D Vector Fields of Arbitrary Topology. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Shigeo Takahashi, Naoya Ohta, Hiroko Nakamura, Yuriko Takeshima, Issei Fujishiro
Modeling Surperspective Projection of Landscapes for Geographical Guide-Map Generation. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Lisa Streit, Wolfgang Heidrich
A Biologically-Parameterized Feather Model. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Domingo Martín, Jean-Daniel Fekete, Juan Carlos Torres
Flattening 3D objects using silhouettes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Éric Marchand, François Chaumette
Virtual Visual Servoing: a framework for real-time augmented reality. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Mathieu Desbrun, Mark Meyer, Pierre Alliez
Intrinsic Parameterizations of Surface Meshes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Katja Daubert, Hans-Peter Seidel
Hardware-Based Volumetric Knit-Wear. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Frederic Cordier, Nadia Magnenat-Thalmann
Real-time Animation of Dressed Virtual Humans. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Dinesh K. Pai
STRANDS: Interactive Simulation of Thin Solids using Cosserat Models. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Dana Cobzas, Keith Yerex, Martin Jägersand
Dynamic Textures for Image-based Rendering of Fine-Scale 3D Structure and Animation of Non-rigid Motion. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Laurent Balmelli, Gabriel Taubin, Fausto Bernardini
Space-Optimized Texture Maps (Guenter Enderle [Best Paper] Award. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Jörg Ayasse, Heinrich Müller
Sculpturing on Discrete Displacement Fields. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Udeepta Bordoloi, Han-Wei Shen
Hardware Accelerated Interactive Vector Field Visualization: A level of detail approach. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl
Transparency in Interactive Technical Illustrations. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Jean-Michel Dischler, Karl Maritaud, Bruno Lévy, Djamchid Ghazanfarpour
Texture Particles. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Ryutarou Ohbuchi, Akio Mukaiyama, Shigeo Takahashi
A Frequency-Domain Approach to Watermarking 3D Shapes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Thomas Kollig, Alexander Keller
Efficient Multidimensional Sampling. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Dongho Kim, James K. Hahn
Projective Texture Mapping with Full Panorama. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Csaba Kelemen, László Szirmay-Kalos, György Antal, Ferenc Csonka
A Simple and Robust Mutation Strategy for the Metropolis Light Transport Algorithm. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Olga A. Karpenko, John F. Hughes, Ramesh Raskar
Free-form sketching with variational implicit surfaces. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Joachim Giesen, Matthias John
Surface reconstruction based on a dynamical system. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Eduardo Hidalgo, Roger J. Hubbold
Hybrid Geometric - Image Based Rendering. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Heinrich Hey, Werner Purgathofer
Advanced Radiance Estimation For Photon Map Global Illumination. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Sigal Ar, Gil Montag, Ayellet Tal
Deferred, Self-Organizing BSP Trees. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal]
- Tobias Isenberg, Nick Halper, Thomas Strothotte
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2002, v:21, n:3, pp:249-258 [Journal]
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