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Journals in DBLP

Computer-Aided Design
2010, volume: 42, number: 10


  1. Merging multiple B-spline surface patches in a virtual reality environment. [Citation Graph (, )][DBLP]


  2. A fast interactive reverse-engineering system. [Citation Graph (, )][DBLP]


  3. Quasi-worlds and quasi-operators on quasi-triangulations. [Citation Graph (, )][DBLP]


  4. Structural optimization based on CAD-CAE integration and metamodeling techniques. [Citation Graph (, )][DBLP]


  5. Global optimization of tool path for five-axis flank milling with a conical cutter. [Citation Graph (, )][DBLP]


  6. Three-dimensional beta-shapes and beta-complexes via quasi-triangulation. [Citation Graph (, )][DBLP]


  7. A simple and effective geometric representation for irregular porous structure modeling. [Citation Graph (, )][DBLP]


  8. Applying the improved Chen and Han's algorithm to different versions of shortest path problems on a polyhedral surface. [Citation Graph (, )][DBLP]

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