The SCEAS System
Navigation Menu

Journals in DBLP

Comput. Graph. Forum
2008, volume: 27, number: 7


  1. The Craniofacial Reconstruction from the Local Structural Diversity of Skulls. [Citation Graph (, )][DBLP]


  2. Reconstructing head models from photographs for individualized 3D-audio processing. [Citation Graph (, )][DBLP]


  3. Reconstructing 3D Shape, Albedo and Illumination from a Single Face Image. [Citation Graph (, )][DBLP]


  4. Knitting a 3D Model. [Citation Graph (, )][DBLP]


  5. Perceptual Evaluation of Color-to-Grayscale Image Conversions. [Citation Graph (, )][DBLP]


  6. Distortion Optimization based Image Completion from a Large Displacement View. [Citation Graph (, )][DBLP]


  7. Example-based Multiple Local Color Transfer by Strokes. [Citation Graph (, )][DBLP]


  8. Shape-simplifying Image Abstraction. [Citation Graph (, )][DBLP]


  9. View and Time Interpolation in Image Space. [Citation Graph (, )][DBLP]


  10. Sketching MLS Image Deformations On the GPU. [Citation Graph (, )][DBLP]


  11. Shrinkability Maps for Content-Aware Video Resizing. [Citation Graph (, )][DBLP]


  12. Capturing Intention-based Full-Frame Video Stabilization. [Citation Graph (, )][DBLP]


  13. A Biorthogonal Wavelet Approach based on Dual Subdivision. [Citation Graph (, )][DBLP]


  14. Progressive Interpolation based on Catmull-Clark Subdivision Surfaces. [Citation Graph (, )][DBLP]


  15. Interpolatory and Mixed Loop Schemes. [Citation Graph (, )][DBLP]


  16. Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons. [Citation Graph (, )][DBLP]


  17. Part-type Segmentation of Articulated Voxel-Shapes using the Junction Rule. [Citation Graph (, )][DBLP]


  18. Context Aware Terrain Visualization for Wayfinding and Navigation. [Citation Graph (, )][DBLP]


  19. Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching. [Citation Graph (, )][DBLP]


  20. A Hidden-picture Puzzles Generator. [Citation Graph (, )][DBLP]


  21. Automatic Facsimile of Chinese Calligraphic Writings. [Citation Graph (, )][DBLP]


  22. Real-time Animation of Sand-Water Interaction. [Citation Graph (, )][DBLP]


  23. Robust and Efficient Wave Simulations on Deforming Meshes. [Citation Graph (, )][DBLP]


  24. Simulating Inextensible Cloth Using Impulses. [Citation Graph (, )][DBLP]


  25. Smart Motion Synthesis. [Citation Graph (, )][DBLP]


  26. Local Volume Preservation for Skinned Characters. [Citation Graph (, )][DBLP]


  27. A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping. [Citation Graph (, )][DBLP]


  28. A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces. [Citation Graph (, )][DBLP]


  29. Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media. [Citation Graph (, )][DBLP]


  30. Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers. [Citation Graph (, )][DBLP]


  31. Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination. [Citation Graph (, )][DBLP]


  32. Photon-driven Irradiance Cache. [Citation Graph (, )][DBLP]


  33. Interactive Global Illumination for Deformable Geometry in CUDA. [Citation Graph (, )][DBLP]


  34. Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD. [Citation Graph (, )][DBLP]

NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002