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Journals in DBLP

Comput. Graph. Forum
2009, volume: 28, number: 2


  1. Predicting Display Visibility Under Dynamically Changing Lighting Conditions. [Citation Graph (, )][DBLP]


  2. Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye. [Citation Graph (, )][DBLP]


  3. Color correction for tone mapping. [Citation Graph (, )][DBLP]


  4. Energy Aware Color Sets. [Citation Graph (, )][DBLP]


  5. Mixing Fluids and Granular Materials. [Citation Graph (, )][DBLP]


  6. Hydraulic Erosion Using Smoothed Particle Hydrodynamics. [Citation Graph (, )][DBLP]


  7. Simulation of two-phase flow with sub-scale droplet and bubble effects. [Citation Graph (, )][DBLP]


  8. Scalable real-time animation of rivers. [Citation Graph (, )][DBLP]


  9. Shadowing Dynamic Scenes with Arbitrary BRDFs. [Citation Graph (, )][DBLP]


  10. Anisotropic Radiance-Cache Splatting for Efficiently Computing High-Quality Global Illumination with Lightcuts. [Citation Graph (, )][DBLP]


  11. Bidirectional Importance Sampling for Unstructured Direct Illumination. [Citation Graph (, )][DBLP]


  12. Physics-driven Multi Dimensional Keyframe Animation for Artist-directable Interactive Character. [Citation Graph (, )][DBLP]


  13. Modal Locomotion: Animating Virtual Characters with Natural Vibrations. [Citation Graph (, )][DBLP]


  14. Character Motion Synthesis by Topology Coordinates. [Citation Graph (, )][DBLP]


  15. Adaptive Caustic Maps Using Deferred Shading. [Citation Graph (, )][DBLP]


  16. Into the Blue: Better Caustics through Photon Relaxation. [Citation Graph (, )][DBLP]


  17. An Analytical Solution to Single Scattering in Homogeneous Participating Media. [Citation Graph (, )][DBLP]


  18. A Statistical Model of Human Pose and Body Shape. [Citation Graph (, )][DBLP]


  19. Simplification of Articulated Meshes. [Citation Graph (, )][DBLP]


  20. Motion Compression using Principal Geodesics Analysis. [Citation Graph (, )][DBLP]


  21. Fast GPU-based Adaptive Tessellation with CUDA. [Citation Graph (, )][DBLP]


  22. Fast BVH Construction on GPUs. [Citation Graph (, )][DBLP]


  23. Out-of-core Data Management for Path Tracing on Hybrid Resources. [Citation Graph (, )][DBLP]


  24. A Part-aware Surface Metric for Shape Analysis. [Citation Graph (, )][DBLP]


  25. Shape Decomposition using Modal Analysis. [Citation Graph (, )][DBLP]


  26. Linear Time Super-Helices. [Citation Graph (, )][DBLP]


  27. Wrinkling Captured Garments Using Space-Time Data-Driven Deformation. [Citation Graph (, )][DBLP]


  28. Genuinity Signatures: Designing Signatures for Verifying 3D Object Genuinity. [Citation Graph (, )][DBLP]


  29. Range Scan Registration Using Reduced Deformable Models. [Citation Graph (, )][DBLP]


  30. Arches: a Framework for Modeling Complex Terrains. [Citation Graph (, )][DBLP]


  31. Structure-Preserving Reshape for Textured Architectural Scenes. [Citation Graph (, )][DBLP]


  32. Interactive Geometric Simulation of 4D Cities. [Citation Graph (, )][DBLP]


  33. Feature Preserving Point Set Surfaces based on Non-Linear Kernel Regression. [Citation Graph (, )][DBLP]


  34. Completion and Reconstruction with Primitive Shapes. [Citation Graph (, )][DBLP]


  35. Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections. [Citation Graph (, )][DBLP]


  36. Physically Guided Animation of Trees. [Citation Graph (, )][DBLP]


  37. Wind projection basis for real-time animation of trees. [Citation Graph (, )][DBLP]


  38. Structure from silhouettes: a new paradigm for fast sketch-based design of trees. [Citation Graph (, )][DBLP]


  39. Positional, Metric, and Curvature Control for Constraint-Based Surface Deformation. [Citation Graph (, )][DBLP]


  40. Implicit Contact Handling for Deformable Objects. [Citation Graph (, )][DBLP]


  41. Continuum-based Strain Limiting. [Citation Graph (, )][DBLP]


  42. Importance Sampling Spherical Harmonics. [Citation Graph (, )][DBLP]


  43. Complex Barycentric Coordinates with Applications to Planar Shape Deformation. [Citation Graph (, )][DBLP]


  44. LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons. [Citation Graph (, )][DBLP]


  45. Compressive Dual Photography. [Citation Graph (, )][DBLP]


  46. Deblurring by Matching. [Citation Graph (, )][DBLP]


  47. Image Appearance Exploration by Model-Based Navigation. [Citation Graph (, )][DBLP]


  48. Spectral-Based Group Formation Control. [Citation Graph (, )][DBLP]


  49. TopoPlan: a topological path planner for real time human navigation under floor and ceiling constraints. [Citation Graph (, )][DBLP]


  50. Example-Based Rendering of Eye Movements. [Citation Graph (, )][DBLP]


  51. Dominant Texture and Diffusion Distance Manifolds. [Citation Graph (, )][DBLP]


  52. Animating Pictures of Fluid using Video Examples. [Citation Graph (, )][DBLP]


  53. Table-based Alpha Compression. [Citation Graph (, )][DBLP]


  54. Symmetry Detection Using Feature Lines. [Citation Graph (, )][DBLP]


  55. Detecting Symmetries and Curvilinear Arrangements in Vector Art. [Citation Graph (, )][DBLP]


  56. Learning good views through intelligent galleries. [Citation Graph (, )][DBLP]

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