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Elisabeth André: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Wolfgang Wahlster, Elisabeth André, Wolfgang Finkler, Hans-Jürgen Profitlich, Thomas Rist
    Plan-Based Integration of Natural Language and Graphics Generation. [Citation Graph (1, 0)][DBLP]
    Artif. Intell., 1993, v:63, n:1-2, pp:387-427 [Journal]
  2. Elisabeth André, Wolfgang Finkler, Winfried Graf, Thomas Rist, Anne Schauder, Wolfgang Wahlster
    WIP: The Automatic Synthesis of Multimodal Presentations. [Citation Graph (0, 0)][DBLP]
    AAAI Workshop on Intelligent Multimedia Interfaces, 1991, pp:75-93 [Conf]
  3. Elisabeth André, Thomas Rist
    The Design of Illustrated Documents as a Planning Task. [Citation Graph (0, 0)][DBLP]
    AAAI Workshop on Intelligent Multimedia Interfaces, 1991, pp:94-116 [Conf]
  4. Elisabeth André, Thomas Rist
    Coping with Temporal Constraints in Multimedia Presentation Planning. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, Vol. 1, 1996, pp:142-147 [Conf]
  5. Elisabeth André, Matthias Rehm, Wolfgang Minker, Dirk Bühler
    Endowing Spoken Language Dialogue Systems with Emotional Intelligence. [Citation Graph (0, 0)][DBLP]
    ADS, 2004, pp:178-187 [Conf]
  6. Elisabeth André, Thomas Rist, Jochen Müller
    Integrating Reactive and Scripted Behaviors in a Life-Like Presentation Agent. [Citation Graph (0, 0)][DBLP]
    Agents, 1998, pp:261-268 [Conf]
  7. Elisabeth André
    Enhancing Adaptive Hypermedia Presentation Systems by Lifelike Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    AH, 2000, pp:1-4 [Conf]
  8. Wolfgang Wahlster, Elisabeth André, Winfried Graf, Thomas Rist
    Knowledge-Based Media Coordination in Intelligent User Interfaces. [Citation Graph (0, 0)][DBLP]
    AI*IA, 1991, pp:2-16 [Conf]
  9. Elisabeth André, Guido Bosch, Gerd Herzog, Thomas Rist
    Coping with the Intrinsic and Deictic Uses of Spatial Prepositions. [Citation Graph (0, 0)][DBLP]
    AIMSA, 1986, pp:375-382 [Conf]
  10. Matthias Rehm, Elisabeth André
    Catch me if you can: exploring lying agents in social settings. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2005, pp:937-944 [Conf]
  11. Matthias Rehm, Elisabeth André, Michael Wissner
    Gamble v2.0: social interactions with multiple users. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2005, pp:145-146 [Conf]
  12. Elisabeth André, Jochen Müller, Thomas Rist
    The PPP persona: a multipurpose animated presentation agent. [Citation Graph (0, 0)][DBLP]
    AVI, 1996, pp:245-247 [Conf]
  13. Thomas Rist, Elisabeth André
    Incorporating Graphics Design and Realization into the Multimodal Presentation System WIP. [Citation Graph (0, 0)][DBLP]
    Advanced Visual Interfaces, 1992, pp:193-207 [Conf]
  14. Thomas Rist, Patrick Brandmeier, Gerd Herzog, Elisabeth André
    Getting the Mobile Users in: Three Systems that Support Collaboration in an Environment with Heterogeneous Communication Devices. [Citation Graph (0, 0)][DBLP]
    Advanced Visual Interfaces, 2000, pp:250-254 [Conf]
  15. Susanne van Mulken, Elisabeth André, Jochen Müller
    The Persona Effect: How Substantial Is It? [Citation Graph (0, 0)][DBLP]
    BCS HCI, 1998, pp:53-66 [Conf]
  16. Elisabeth André, Thomas Rist
    Adding Life-Like Synthetic Characters to the Web. [Citation Graph (0, 0)][DBLP]
    CIA, 2000, pp:1-13 [Conf]
  17. Elisabeth André, Thomas Rist
    Referring To World Objects With Text And Pictures. [Citation Graph (0, 0)][DBLP]
    COLING, 1994, pp:530-534 [Conf]
  18. Wolfgang Wahlster, Elisabeth André, Winfried Graf, Thomas Rist
    Designing Illustrated Texts: How Language Production Is Influenced By Graphics Generation. [Citation Graph (0, 0)][DBLP]
    EACL, 1991, pp:8-14 [Conf]
  19. Elisabeth André, Gerd Herzog, Thomas Rist
    On the Simultaneous Interpretation of Real World Image Sequences and their Natural Language Description: The System Soccer. [Citation Graph (0, 0)][DBLP]
    ECAI, 1988, pp:449-454 [Conf]
  20. Elisabeth André, Thomas Rist
    Towards a Plan-Based Synthesis of Illustrated Documents. [Citation Graph (0, 0)][DBLP]
    ECAI, 1990, pp:25-30 [Conf]
  21. Thomas Rist, Elisabeth André
    From Presentation Tasks to Pictures: Towards a Computational Approach to Graphics Design. [Citation Graph (0, 0)][DBLP]
    ECAI, 1992, pp:764-768 [Conf]
  22. SunJung Kim, Elisabeth André
    Composing Affective Music with a Generate and Sense Approach. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 2004, pp:- [Conf]
  23. Jonghwa Kim, Nikolaus Bee, Johannes Wagner, Elisabeth André
    Emote toWin: Affective Interactions with a Computer Game Agent. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (1), 2004, pp:159-164 [Conf]
  24. Karin Leichtenstern, Elisabeth André
    Social Mobile Interaction using Tangible User Interfaces and Mobile Phones. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (2), 2006, pp:396-402 [Conf]
  25. Elisabeth André, Thomas Rist
    Ein planbasierter Ansatz zur Synthese illustrierter Dokumente. [Citation Graph (0, 0)][DBLP]
    Graphik und KI, 1990, pp:35-47 [Conf]
  26. Thomas Rist, Elisabeth André
    Wissensbasierte Perspektivenwahl für die automatische Erzeugung von 3D-Objektdarstellungen. [Citation Graph (0, 0)][DBLP]
    Graphik und KI, 1990, pp:48-57 [Conf]
  27. Elisabeth André
    Web-based characters for universal access: experience with different player technologies. [Citation Graph (0, 0)][DBLP]
    HCI, 2001, pp:63-67 [Conf]
  28. Elisabeth André
    Towards personalized multimedia presentation systems for all. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:873-877 [Conf]
  29. Elisabeth André, Jochen Müller, Thomas Rist
    Computer-Generated Presentation Scripts for Life-Like Interface Agents. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:643-646 [Conf]
  30. Susanne van Mulken, Elisabeth André, Jochen Müller
    An empirical study on the trustworthiness of life-like interface agents. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:152-156 [Conf]
  31. Thomas Rist, Elisabeth André
    Designing Coherent Multimedia Presentations. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1993, pp:434-439 [Conf]
  32. Elisabeth André
    Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum. [Citation Graph (0, 0)][DBLP]
    IAT, 2006, pp:19-20 [Conf]
  33. Gerd Herzog, Elisabeth André, Stephan Baldes, Thomas Rist
    Combining Alternatives in the Multimedia presentation of Decision Support Information for Real-Time Control. [Citation Graph (0, 0)][DBLP]
    Designing Effective and Usable Multimedia Systems, 1998, pp:- [Conf]
  34. Elisabeth André, Wolfgang Finkler, Winfried Graf, Karin Harbusch, Jochen Heinsohn, Anne Kilger, Bernhard Nebel, Hans-Jürgen Profitlich, Thomas Rist, Wolfgang Wahlster, Andreas Butz, Anthony Jameson
    WIP: From Multimedia to Intellimedia. [Citation Graph (0, 0)][DBLP]
    IJCAI, 1995, pp:2053-2054 [Conf]
  35. Matthias Rehm, Elisabeth André, Michael Nischt
    Let's Come Together - Social Navigation Behaviors of Virtual and Real Humans. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:124-133 [Conf]
  36. Matthias Rehm, Elisabeth André, Michael Nischt
    Lets Come Together - Social Navigation Behaviors of Virtual and Real Humans. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:336-336 [Conf]
  37. Klaus Dorfmüller-Ulhaas, Elisabeth André
    The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:178-179 [Conf]
  38. Claude Frasson, Kaska Porayska-Pomsta, Cristina Conati, Guy Gouardères, W. Lewis Johnson, Helen Pain, Elisabeth André, Timothy W. Bickmore, Paul Brna, Isabel Fernández de Castro, Stefano A. Cerri, Cleide Jane Costa, James C. Lester, Christine L. Lisetti, Stacy Marsella, Jack Mostow, Roger Nkambou, Magalie Ochs, Ana Paiva, Fábio Paraguaçu, Natalie K. Person, Rosalind W. Picard, Candice Sidner, Angel de Vicente
    Workshop on Social and Emotional Intelligence in Learning Environments. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 2004, pp:913- [Conf]
  39. Elisabeth André, Thomas Rist
    Presenting through performing: on the use of multiple lifelike characters in knowledge-based presentation systems. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2000, pp:1-8 [Conf]
  40. Elisabeth André, Thomas Rist, Jochen Müller
    Guiding the User Through Dynamically Generated Hypermedia Presentations with a Life-like Character. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1998, pp:21-28 [Conf]
  41. Wauter Bosma, Elisabeth André
    Exploiting emotions to disambiguate dialogue acts. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2004, pp:85-92 [Conf]
  42. SunJung Kim, Elisabeth André
    A generate and sense approach to automated music composition. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2004, pp:268-270 [Conf]
  43. Thomas Rist, Elisabeth André, Stephan Baldes
    A flexible platform for building applications with life-like characters. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2003, pp:158-165 [Conf]
  44. Thomas Rist, Elisabeth André, Stephan Baldes
    Building applications with life-like characters: the MIAU platform. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2003, pp:328- [Conf]
  45. Thomas Rist, Elisabeth André, Jochen Müller
    Adding Animated Presentation Agents to the Interface. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 1997, pp:79-86 [Conf]
  46. Michael Nischt, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka
    MPML3D: A Reactive Framework for the Multimodal Presentation Markup Language. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:218-229 [Conf]
  47. Matthias Rehm, Elisabeth André
    Where Do They Look? Gaze Behaviors of Multiple Users Interacting with an Embodied Conversational Agent. [Citation Graph (0, 0)][DBLP]
    IVA, 2005, pp:241-252 [Conf]
  48. Matthias Rehm, Birgit Endraß, Elisabeth André
    A Plug-and-Play Framework for Theories of Social Group Dynamics. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:465-466 [Conf]
  49. Elisabeth André, Martin Klesen, Patrick Gebhard, Steve Allen, Thomas Rist
    Integrating Models of Personality and Emotions into Lifelike Characters. [Citation Graph (0, 0)][DBLP]
    IWAI, 1999, pp:150-165 [Conf]
  50. Elisabeth André
    From Simulated Dialogues to Interactive Performances with Virtual Actors. [Citation Graph (0, 0)][DBLP]
    KI, 2002, pp:317- [Conf]
  51. Elisabeth André, Thomas Rist, Gerd Herzog
    Generierung natürlichsprachlicher Äußerungen zur simultanen Beschreibung von zeitveränderlichen Szenen. [Citation Graph (0, 0)][DBLP]
    GWAI, 1987, pp:330-338 [Conf]
  52. Elisabeth André, Thomas Rist, Stephan Baldes
    From Simulated Dialogues to Interactive Performances. [Citation Graph (0, 0)][DBLP]
    Multi-Agent-Systems and Applications, 2001, pp:107-118 [Conf]
  53. Thomas Rist, Gerd Herzog, Elisabeth André
    Ereignismodellierung zur inkrementellen High-Level Bildfolgenanalyse. [Citation Graph (0, 0)][DBLP]
    ÖGAI, 1987, pp:1-11 [Conf]
  54. Wolfgang Wahlster, Elisabeth André, Som Bandyopadhyay, Winfried Graf, Thomas Rist
    Knowledge-Based Generation of Illustrated Documents. [Citation Graph (0, 0)][DBLP]
    ÖGAI, 1991, pp:1-15 [Conf]
  55. Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, Elisabeth André, Mitsuru Ishizuka
    AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect. [Citation Graph (0, 0)][DBLP]
    PIT, 2006, pp:40-52 [Conf]
  56. Klaus Dorfmüller-Ulhaas, Dennis Erdmann, Oliver Gerl, Nicolas Schulz, Volker Wiendl, Elisabeth André
    An Immersive Game - Augsburg Cityrun. [Citation Graph (0, 0)][DBLP]
    PIT, 2006, pp:201-204 [Conf]
  57. Jonghwa Kim, Elisabeth André
    Emotion Recognition Using Physiological and Speech Signal in Short-Term Observation. [Citation Graph (0, 0)][DBLP]
    PIT, 2006, pp:53-64 [Conf]
  58. Matthias Rehm, Elisabeth André, Bettina Conradi, Stephan Hammer, Malte Iversen, Eva Lösch, Torsten Pajonk, Katharina Stamm
    Location-Based Interaction with Children for Edutainment. [Citation Graph (0, 0)][DBLP]
    PIT, 2006, pp:197-200 [Conf]
  59. Gerd Herzog, Thomas Rist, Elisabeth André
    Sprache und Raum: Natürlichsprachlicher Zugang zu visuellen Daten. [Citation Graph (0, 0)][DBLP]
    Repräsentation und Verarbeitung räumlichen Wissens, 1990, pp:207-220 [Conf]
  60. Elisabeth André, Gerd Herzog, Thomas Rist
    Generating Multimedia Presentations for RoboCup Soccer Games. [Citation Graph (0, 0)][DBLP]
    RoboCup, 1997, pp:200-215 [Conf]
  61. Dirk Voelz, Elisabeth André, Gerd Herzog, Thomas Rist
    Rocco: A RoboCup Soccer Commentator System. [Citation Graph (0, 0)][DBLP]
    RoboCup, 1998, pp:50-60 [Conf]
  62. Elisabeth André, Klaus Dorfmüller-Ulhaas, Matthias Rehm
    Engaging in a Conversation with Synthetic Characters Along the Virtuality Continuum. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2005, pp:1-12 [Conf]
  63. Thomas Rist, Elisabeth André
    Building Smart Embodied Virtual Characters. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2003, pp:123-130 [Conf]
  64. Elisabeth André, Thomas Rist
    Simulierte Konversationen zwischen animierten Agenten als eine neue Variante zur rechnergestützten Informationspräsentation. [Citation Graph (0, 0)][DBLP]
    SimVis, 2000, pp:119-132 [Conf]
  65. Gerd Herzog, Elisabeth André, Stephan Baldes, Thomas Rist
    Zur multimedialen Präsentation von Handlungsalternativen in Verkehrsmanagement- und Verkehrssimulationssystemen. [Citation Graph (0, 0)][DBLP]
    SimVis, 1998, pp:235-248 [Conf]
  66. Dennis Erdmann, Klaus Dorfmüller-Ulhaas, Elisabeth André
    Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:151-162 [Conf]
  67. Gerd Herzog, C.-K. Sung, Elisabeth André, Wilfried Enkelmann, Hans-Hellmut Nagel, Thomas Rist, Wolfgang Wahlster, Georg Zimmermann
    Incremental Natural Language Description of Dynamic Imagery. [Citation Graph (0, 0)][DBLP]
    Wissensbasierte Systeme, 1989, pp:153-162 [Conf]
  68. Elisabeth André
    Editorial. [Citation Graph (0, 0)][DBLP]
    Applied Artificial Intelligence, 1999, v:13, n:4-5, pp:341-342 [Journal]
  69. Elisabeth André, Thomas Rist, Jochen Müller
    Employing AI Methods to Control the Behavior of Animated Interface Agents. [Citation Graph (0, 0)][DBLP]
    Applied Artificial Intelligence, 1999, v:13, n:4-5, pp:415-448 [Journal]
  70. Elisabeth André
    Lifelike Interface Agents - Guest Editorial. [Citation Graph (0, 0)][DBLP]
    AI Commun., 2000, v:13, n:3, pp:143-144 [Journal]
  71. Elisabeth André, Kim Binsted, Kumiko Tanaka-Ishii, Sean Luke, Gerd Herzog, Thomas Rist
    Three RoboCup Simulation League Commentator Systems. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2000, v:21, n:1, pp:57-66 [Journal]
  72. Elisabeth André, Thomas Rist
    Controlling the Behavior of Animated Presentation Agents in the Interface: Scripting versus Instructing. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 2001, v:22, n:4, pp:53-66 [Journal]
  73. Elisabeth André, Thomas Rist
    Research in Multimedia Systems at DFKI. [Citation Graph (0, 0)][DBLP]
    Artif. Intell. Rev., 1995, v:9, n:2-3, pp:81-84 [Journal]
  74. Elisabeth André, Thomas Rist
    Generating Coherent Presentations Employing Textual and Visual Material. [Citation Graph (0, 0)][DBLP]
    Artif. Intell. Rev., 1995, v:9, n:2-3, pp:147-165 [Journal]
  75. Elisabeth André, Thomas Rist
    From adaptive hypertext to personalized web companions. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2002, v:45, n:5, pp:43-46 [Journal]
  76. Elisabeth André
    Intellimedia: Making Multimedia Usable by Exploiting AI Methods. [Citation Graph (0, 0)][DBLP]
    ACM Comput. Surv., 1995, v:27, n:4, pp:560-563 [Journal]
  77. Jonathan Gratch, Jeff Rickel, Elisabeth André, Justine Cassell, Eric Petajan, Norman I. Badler
    Creating Interactive Virtual Humans: Some Assembly Required. [Citation Graph (0, 0)][DBLP]
    IEEE Intelligent Systems, 2002, v:17, n:4, pp:54-63 [Journal]
  78. SunJung Kim, Elisabeth André
    A Generate-And-Sense Approach to Automated Music Composition. [Citation Graph (0, 0)][DBLP]
    International Journal on Artificial Intelligence Tools, 2005, v:14, n:1-2, pp:343-360 [Journal]
  79. Elisabeth André, Klaus Dorfmüller-Ulhaas, Thomas Rist
    Embodied Conversational Characters: Wandering between the Digital and the Physical World (Digitale Weltenwanderer: Synthetische Charaktere zwischen Realität und Virtualität). [Citation Graph (0, 0)][DBLP]
    it - Information Technology, 2004, v:46, n:6, pp:332-340 [Journal]
  80. Elisabeth André, Thomas Rist
    Presenting through performing: on the use of multiple lifelike characters in knowledge-based presentation systems. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 2001, v:14, n:1-2, pp:3-13 [Journal]
  81. Elisabeth André, Thomas Rist, Jochen Müller
    WebPersona: a lifelike presentation agent for the World-Wide Web. [Citation Graph (0, 0)][DBLP]
    Knowl.-Based Syst., 1998, v:11, n:1, pp:25-36 [Journal]
  82. Elisabeth André
    Obituary for Jeff Rickel, a Pioneer in the Field of Pedagogical Agents. [Citation Graph (0, 0)][DBLP]
    KI, 2003, v:17, n:4, pp:41-0 [Journal]
  83. Elisabeth André, Winfried Graf, Alfred Kobsa, Thomas Rist
    AAAI'91 Workshop Inteligent Multimedia Interfaces. [Citation Graph (0, 0)][DBLP]
    KI, 1991, v:5, n:4, pp:29-31 [Journal]
  84. Elisabeth André, Winfried Graf, Markus A. Thies
    5th International Conference on Human-Computer Interaction jointly with 9th Symposium on Human Interface. [Citation Graph (0, 0)][DBLP]
    KI, 1994, v:8, n:2, pp:44-45 [Journal]
  85. Elisabeth André, Martin Klesen
    Puppet - Ein virtuelles Puppentheater. [Citation Graph (0, 0)][DBLP]
    KI, 2000, v:14, n:2, pp:32-33 [Journal]
  86. Elisabeth André, Thomas Rist
    Von Textgeneratoren zu Intermedia-Präsentationssystemen. [Citation Graph (0, 0)][DBLP]
    KI, 1993, v:7, n:2, pp:40-48 [Journal]
  87. Elisabeth André, Ana Paiva
    Editorial. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 2003, v:13, n:1-2, pp:1-3 [Journal]
  88. Helmut Prendinger, Tobias Eichner, Elisabeth André, Mitsuru Ishizuka
    Gaze-based infotainment agents. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:87-90 [Conf]
  89. Johannes Wagner, Thurid Vogt, Elisabeth André
    A Systematic Comparison of Different HMM Designs for Emotion Recognition from Acted and Spontaneous Speech. [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:114-125 [Conf]
  90. João Dias, Wan Ching Ho, Thurid Vogt, Nathalie Beeckman, Ana Paiva, Elisabeth André
    I Know What I Did Last Summer: Autobiographic Memory in Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:606-617 [Conf]
  91. Alexander Osherenko, Elisabeth André
    Lexical Affect Sensing: Are Affect Dictionaries Necessary to Analyze Affect? [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:230-241 [Conf]
  92. Karin Leichtenstern, Elisabeth André, Thurid Vogt
    Role Assignment Via Physical Mobile Interaction Techniques in Mobile Multi-user Applications for Children. [Citation Graph (0, 0)][DBLP]
    AmI, 2007, pp:38-54 [Conf]
  93. Volker Wiendl, Klaus Dorfmüller-Ulhaas, Nicolas Schulz, Elisabeth André
    Integrating a Virtual Agent into the Real World: The Virtual Anatomy Assistant Ritchie. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:211-224 [Conf]
  94. Tobias Eichner, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka
    Attentive Presentation Agents. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:283-295 [Conf]

  95. An affective model of user experience for interactive art. [Citation Graph (, )][DBLP]


  96. Cross-Cultural Evaluation of Politeness in Tactics for Pedagogical Agents. [Citation Graph (, )][DBLP]


  97. Emotional input for character-based interactive storytelling. [Citation Graph (, )][DBLP]


  98. But that was in another country: agents and intercultural empathy. [Citation Graph (, )][DBLP]


  99. Culture-specific communication management for virtual agents. [Citation Graph (, )][DBLP]


  100. EmoEmma: emotional speech input for interactive storytelling. [Citation Graph (, )][DBLP]


  101. A data-driven approach to model culture-specific communication management styles for virtual agents. [Citation Graph (, )][DBLP]


  102. Multimodal interaction with a virtual character in interactive storytelling. [Citation Graph (, )][DBLP]


  103. Exploring emotions and multimodality in digitally augmented puppeteering. [Citation Graph (, )][DBLP]


  104. Wave like an Egyptian: accelerometer based gesture recognition for culture specific interactions. [Citation Graph (, )][DBLP]


  105. 04121 Abstracts Collection -- Evaluating Embodied Conversational Agents. [Citation Graph (, )][DBLP]


  106. Bi-channel sensor fusion for automatic sign language recognition. [Citation Graph (, )][DBLP]


  107. Some Pitfalls for Developing Enculturated Conversational Agents. [Citation Graph (, )][DBLP]


  108. Comparing Feature Sets for Acted and Spontaneous Speech in View of Automatic Emotion Recognition. [Citation Graph (, )][DBLP]


  109. From Physiological Signals to Emotions: Implementing and Comparing Selected Methods for Feature Extraction and Classification. [Citation Graph (, )][DBLP]


  110. Simplified facial animation control utilizing novel input devices: a comparative study. [Citation Graph (, )][DBLP]


  111. Enculturating conversational interfaces by socio-cultural aspects of communication. [Citation Graph (, )][DBLP]


  112. Workshop: eye gaze in intelligent human machine interaction. [Citation Graph (, )][DBLP]


  113. EMG-based hand gesture recognition for realtime biosignal interfacing. [Citation Graph (, )][DBLP]


  114. Cross-Cultural Evaluations of Avatar Facial Expressions Designed by Western Designers. [Citation Graph (, )][DBLP]


  115. Creating and Scripting Second Life Bots Using MPML3D. [Citation Graph (, )][DBLP]


  116. Bossy or Wimpy: Expressing Social Dominance by Combining Gaze and Linguistic Behaviors. [Citation Graph (, )][DBLP]


  117. Culture-Specific First Meeting Encounters between Virtual Agents. [Citation Graph (, )][DBLP]


  118. Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent. [Citation Graph (, )][DBLP]


  119. Multiple Agent Roles in an Adaptive Virtual Classroom Environment. [Citation Graph (, )][DBLP]


  120. Level of Detail Based Behavior Control for Virtual Characters. [Citation Graph (, )][DBLP]


  121. Generating Culture-Specific Gestures for Virtual Agent Dialogs. [Citation Graph (, )][DBLP]


  122. To See and to Be Seen in the Virtual Beer Garden - A Gaze Behavior System for Intelligent Virtual Agents in a 3D Environment. [Citation Graph (, )][DBLP]


  123. EVAL - an evaluation component for mobile interfaces. [Citation Graph (, )][DBLP]


  124. Studying multi-user settings for pervasive games. [Citation Graph (, )][DBLP]


  125. E-tree: emotionally driven augmented reality art. [Citation Graph (, )][DBLP]


  126. EmoVoice - A Framework for Online Recognition of Emotions from Voice. [Citation Graph (, )][DBLP]


  127. Writing with Your Eye: A Dwell Time Free Writing System Adapted to the Nature of Human Eye Gaze. [Citation Graph (, )][DBLP]


  128. Affective Interactive Narrative in the CALLAS Project. [Citation Graph (, )][DBLP]


  129. Xenakis: combining tangible interaction with probability-based musical composition. [Citation Graph (, )][DBLP]


  130. User-Centred Development of Mobile Interfaces to a Pervasive Computing Environment. [Citation Graph (, )][DBLP]


  131. Multi-Channel Biosignal Analysis for Automatic Emotion Recognition. [Citation Graph (, )][DBLP]


  132. Four-Channel Biosignal Analysis and Feature Extraction for Automatic Emotion Recognition. [Citation Graph (, )][DBLP]


  133. From Annotated Multimodal Corpora to Simulated Human-Like Behaviors. [Citation Graph (, )][DBLP]


  134. The Assisted User-Centred Generation and Evaluation of Pervasive Interfaces. [Citation Graph (, )][DBLP]


  135. The IRIS Network of Excellence: Integrating Research in Interactive Storytelling. [Citation Graph (, )][DBLP]


  136. Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences from Practice. [Citation Graph (, )][DBLP]


  137. What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users. [Citation Graph (, )][DBLP]


  138. Using the mobile application EDDY for gathering user information in the requirement analysis. [Citation Graph (, )][DBLP]


  139. MoPeDT: features and evaluation of a user-centred prototyping tool. [Citation Graph (, )][DBLP]


  140. Introduction to the special issue on the Fourth German Conference on Multiagent System Technologies (MATES). [Citation Graph (, )][DBLP]


  141. Enculturating human-computer interaction. [Citation Graph (, )][DBLP]


  142. From observation to simulation: generating culture-specific behavior for interactive systems. [Citation Graph (, )][DBLP]


  143. Avatar culture: cross-cultural evaluations of avatar facial expressions. [Citation Graph (, )][DBLP]


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