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## Search the dblp DataBase
Insung Ihm:
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## Publications of Author- Chandrajit L. Bajaj, Insung Ihm
**Hermite Interpolation of Rational Space Curves Using Real Algebraic Surfaces.**[Citation Graph (0, 0)][DBLP] Symposium on Computational Geometry, 1989, pp:94-103 [Conf] - Insung Ihm, Sanghun Park
**Wavelet-Based 3D Compression Scheme for Very Large Volume Data.**[Citation Graph (0, 0)][DBLP] Graphics Interface, 1998, pp:107-116 [Conf] - Sanghun Park, Chandrajit L. Bajaj, Insung Ihm
**Visualization of Very Large Oceanography Time-Varying Volume Datasets.**[Citation Graph (0, 0)][DBLP] International Conference on Computational Science, 2004, pp:419-426 [Conf] - Insung Ihm, Bumdae Lee, Joong-Youn Lee, Minsu Joh, Sanghun Park
**Interactive Stereoscopic Visualization of Very Large Visible Men on CAVE.**[Citation Graph (0, 0)][DBLP] ICCSA (1), 2003, pp:41-50 [Conf] - Chandrajit L. Bajaj, Insung Ihm, Sanghun Park
**Making 3D Textures Practical.**[Citation Graph (0, 0)][DBLP] Pacific Conference on Computer Graphics and Applications, 1999, pp:259-0 [Conf] - Chandrajit L. Bajaj, Sanghun Park, Insung Ihm
**Visualization-Specific Compression of Large Volume Data.**[Citation Graph (0, 0)][DBLP] Pacific Conference on Computer Graphics and Applications, 2001, pp:212-222 [Conf] - Insung Ihm, Sanghoon Park, Rae Kyoung Lee
**Rendering of spherical light fields.**[Citation Graph (0, 0)][DBLP] Pacific Conference on Computer Graphics and Applications, 1997, pp:59-68 [Conf] - Chandrajit L. Bajaj, Insung Ihm
**Smoothing polyhedra using implicit algebraic splines.**[Citation Graph (0, 0)][DBLP] SIGGRAPH, 1992, pp:79-88 [Conf] - Insung Ihm, Rae Kyoung Lee
**On Enhancing the Speed of Splatting with Indexing.**[Citation Graph (0, 0)][DBLP] IEEE Visualization, 1995, pp:69-76 [Conf] - Janghee Kim, Deukhyun Cha, Byungjoon Chang, BonKi Koo, Insung Ihm
**Practical animation of turbulent splashing water.**[Citation Graph (0, 0)][DBLP] Symposium on Computer Animation, 2006, pp:335-344 [Conf] - Insung Ihm, Rae Kyoung Lee
**Indexing data structures for faster volume rendering.**[Citation Graph (0, 0)][DBLP] Computers & Graphics, 1997, v:21, n:4, pp:497-506 [Journal] - Insung Ihm, Sanghun Park
**Wavelet-Based 3D Compression Scheme for Interactive Visualization of Very Large Volume Data.**[Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 1999, v:18, n:1, pp:3-15 [Journal] - Chandrajit L. Bajaj, Insung Ihm, Sanghun Park
**Compression-Based 3D Texture Mapping for Real-Time Rendering.**[Citation Graph (0, 0)][DBLP] Graphical Models, 2000, v:62, n:6, pp:391-410 [Journal] - Rae Kyoung Lee, Insung Ihm
**On Enhancing the Speed of Splatting Using Both Object- and Image-Space Coherence.**[Citation Graph (0, 0)][DBLP] Graphical Models, 2000, v:62, n:4, pp:263-282 [Journal] - Byungkwon Kang, Insung Ihm, Chandrajit L. Bajaj
**Extending the photon mapping method for realistic rendering of hot gaseous fluids.**[Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:353-363 [Journal] - Insung Ihm, Deukhyun Cha, Byungkwon Kang
**Controllable local monotonic cubic interpolation in fluid animations.**[Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:365-375 [Journal] - Chandrajit L. Bajaj, Insung Ihm
**Algebraic Surface Design with Hermite Interpolation.**[Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 1992, v:11, n:1, pp:61-91 [Journal] - Chandrajit L. Bajaj, Insung Ihm, Sanghun Park
**3D RGB image compression for interactive applications.**[Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 2001, v:20, n:1, pp:10-38 [Journal] - Chandrajit L. Bajaj, Insung Ihm, Joe D. Warren
**Higher-Order Interpolation and Least-Squares Approximation Using Implicit Algebraic Surfaces.**[Citation Graph (0, 0)][DBLP] ACM Trans. Graph., 1993, v:12, n:4, pp:327-347 [Journal] - Byungkwon Kang, Yoojin Jang, Insung Ihm
**Animation of chemically reactive fluids using a hybrid simulation method.**[Citation Graph (0, 0)][DBLP] Symposium on Computer Animation, 2007, pp:199-208 [Conf] **Selective and adaptive supersampling for real-time ray tracing.**[Citation Graph (, )][DBLP]**SIMD Optimization of Linear Expressions for Programmable Graphics Hardware.**[Citation Graph (, )][DBLP]**Computing Local Signed Distance Fields for Large Polygonal Models.**[Citation Graph (, )][DBLP]**GPU-Assisted High Quality Particle Rendering.**[Citation Graph (, )][DBLP]
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