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Ernst P. Mücke :
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Herbert Edelsbrunner , Ernst P. Mücke Simulation of Simplicity: A Technique to Cope with Degenerate Cases in Geometric Algorithms. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 1988, pp:118-133 [Conf ] Ernst P. Mücke , Isaac Saias , Binhai Zhu Fast Randomized Point Location Without Preprocessing in Two- and Three-dimensional Delaunay Triangulations. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 1996, pp:274-283 [Conf ] Herbert Edelsbrunner , Ernst P. Mücke Three-Dimensional Alpha Shapes. [Citation Graph (0, 0)][DBLP ] VVS, 1992, pp:75-82 [Conf ] Luc Devroye , Ernst P. Mücke , Binhai Zhu A Note on Point Location in Delaunay Triangulations of Random Points. [Citation Graph (0, 0)][DBLP ] Algorithmica, 1998, v:22, n:4, pp:477-482 [Journal ] Ernst P. Mücke , Isaac Saias , Binhai Zhu Fast randomized point location without preprocessing in two- and three-dimensional Delaunay triangulations. [Citation Graph (0, 0)][DBLP ] Comput. Geom., 1999, v:12, n:1-2, pp:63-83 [Journal ] Ernst P. Mücke A Robust Implementation for Three-Dimensional Delaunay Triangulations. [Citation Graph (0, 0)][DBLP ] Int. J. Comput. Geometry Appl., 1998, v:8, n:2, pp:255-276 [Journal ] Scot W. Hornick , Sanjeev R. Maddila , Ernst P. Mücke , Harald Rosenberger , Steven Skiena , Ioannis G. Tollis Searching on a Tape. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Computers, 1990, v:39, n:10, pp:1265-1272 [Journal ] Herbert Edelsbrunner , Ernst P. Mücke Simulation of simplicity: a technique to cope with degenerate cases in geometric algorithms. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 1990, v:9, n:1, pp:66-104 [Journal ] Herbert Edelsbrunner , Ernst P. Mücke Three-dimensional alpha shapes. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 1994, v:13, n:1, pp:43-72 [Journal ] Quickhull: Computing Convex Hulls Quickly. [Citation Graph (, )][DBLP ] Search in 0.004secs, Finished in 0.004secs