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Naga K. Govindaraju: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha
    Fast and reliable collision detection using graphics processors. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 2005, pp:384-385 [Conf]
  2. Naga K. Govindaraju, Dinesh Manocha
    Efficient Relational Database Management using Graphics Processors. [Citation Graph (0, 0)][DBLP]
    DaMoN, 2005, pp:- [Conf]
  3. Anastassia Ailamaki, Naga K. Govindaraju, Dinesh Manocha
    Query Co-Processing on Commodity Hardware. [Citation Graph (0, 0)][DBLP]
    ICDE, 2006, pp:107- [Conf]
  4. William V. Baxter III, Avneesh Sud, Naga K. Govindaraju, Dinesh Manocha
    GigaWalk: Interactive Walkthrough of Complex Environments. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2002, pp:203-214 [Conf]
  5. Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, Dinesh Manocha
    CC Shadow Volumes. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:197-206 [Conf]
  6. Nico Galoppo, Naga K. Govindaraju, Michael Henson, Dinesh Manocha
    LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    SC, 2005, pp:3- [Conf]
  7. Naga K. Govindaraju, Scott Larsen, Jim Gray, Dinesh Manocha
    Memory - A memory model for scientific algorithms on graphics processors. [Citation Graph (0, 0)][DBLP]
    SC, 2006, pp:89- [Conf]
  8. David P. Luebke, Mark Harris, Naga K. Govindaraju, Aaron E. Lefohn, Mike Houston, John D. Owens, Mark Segal, Matthew Papakipos, Ian Buck
    S07 - GPGPU: general-purpose computation on graphics hardware. [Citation Graph (0, 0)][DBLP]
    SC, 2006, pp:208- [Conf]
  9. Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh Manocha
    Interactive visibility culling in complex environments using occlusion-switches. [Citation Graph (0, 0)][DBLP]
    SI3D, 2003, pp:103-112 [Conf]
  10. Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha
    Interactive visibility ordering and transparency computations among geometric primitives in complex environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 2005, pp:49-56 [Conf]
  11. Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Dinesh Manocha
    Interactive 3D distance field computation using linear factorization. [Citation Graph (0, 0)][DBLP]
    SI3D, 2006, pp:117-124 [Conf]
  12. Naga K. Govindaraju, Jim Gray, Ritesh Kumar, Dinesh Manocha
    GPUTeraSort: high performance graphics co-processor sorting for large database management. [Citation Graph (0, 0)][DBLP]
    SIGMOD Conference, 2006, pp:325-336 [Conf]
  13. Naga K. Govindaraju, Brandon Lloyd, Wei Wang, Ming C. Lin, Dinesh Manocha
    Fast Computation of Database Operations using Graphics Processors. [Citation Graph (0, 0)][DBLP]
    SIGMOD Conference, 2004, pp:215-226 [Conf]
  14. Naga K. Govindaraju, Nikunj Raghuvanshi, Dinesh Manocha
    Fast and Approximate Stream Mining of Quantiles and Frequencies Using Graphics Processors. [Citation Graph (0, 0)][DBLP]
    SIGMOD Conference, 2005, pp:611-622 [Conf]
  15. Anastassia Ailamaki, Naga K. Govindaraju, Stavros Harizopoulos, Dinesh Manocha
    Query Co-Processing on Commodity Processors. [Citation Graph (0, 0)][DBLP]
    VLDB, 2006, pp:1267- [Conf]
  16. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha
    Fast and reliable collision culling using graphics hardware. [Citation Graph (0, 0)][DBLP]
    VRST, 2004, pp:2-9 [Conf]
  17. Nitin Jain, Ilknur Kabul, Naga K. Govindaraju, Dinesh Manocha, Ming C. Lin
    Multi-resolution collision handling for cloth-like simulations. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:141-151 [Journal]
  18. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha
    Efficient Collision Culling among Deformable Objects using Graphics Processors. [Citation Graph (0, 0)][DBLP]
    Presence, 2006, v:15, n:1, pp:62-76 [Journal]
  19. Naga K. Govindaraju, David Knott, Nitin Jain, Ilknur Kabul, Rasmus Tamstorf, Russell Gayle, Ming C. Lin, Dinesh Manocha
    Interactive collision detection between deformable models using chromatic decomposition. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:991-999 [Journal]
  20. Naga K. Govindaraju, Brandon Lloyd, Sung-Eui Yoon, Avneesh Sud, Dinesh Manocha
    Interactive shadow generation in complex environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:501-510 [Journal]
  21. Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Ilknur Kabul, Dinesh Manocha
    Fast proximity computation among deformable models using discrete Voronoi diagrams. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:1144-1153 [Journal]
  22. Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha
    Fast and Reliable Collision Culling Using Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:2, pp:143-154 [Journal]
  23. Brandon Lloyd, Naga K. Govindaraju, Steven E. Molnar, Dinesh Manocha
    Practical logarithmic rasterization for low-error shadow maps. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2007, pp:17-24 [Conf]
  24. Naga K. Govindaraju, Stephane Redon, Ming C. Lin, Dinesh Manocha
    CULLIDE: interactive collision detection between complex models in large environments using graphics hardware. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2003, pp:25-32 [Conf]
  25. Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Erik Andersen, Dinesh Manocha
    Surface distance maps. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:35-42 [Conf]
  26. Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander
    GPUQP: query co-processing using graphics processors. [Citation Graph (0, 0)][DBLP]
    SIGMOD Conference, 2007, pp:1061-1063 [Conf]
  27. Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Dinesh Manocha
    Fast continuous collision detection among deformable models using graphics processors. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:1, pp:5-14 [Journal]

  28. Mars: a MapReduce framework on graphics processors. [Citation Graph (, )][DBLP]


  29. In-memory grid files on graphics processors. [Citation Graph (, )][DBLP]


  30. Fast computation of general Fourier Transforms on GPUS. [Citation Graph (, )][DBLP]


  31. Fast scan algorithms on graphics processors. [Citation Graph (, )][DBLP]


  32. Detail-preserving paint modeling for 3D brushes. [Citation Graph (, )][DBLP]


  33. Image-Based Proxy Accumulation for Real-Time Soft Global Illumination. [Citation Graph (, )][DBLP]


  34. Efficient gather and scatter operations on graphics processors. [Citation Graph (, )][DBLP]


  35. High performance discrete Fourier transforms on graphics processors. [Citation Graph (, )][DBLP]


  36. Simple data-driven modeling of brushes. [Citation Graph (, )][DBLP]


  37. Project Gustav: immersive digital painting. [Citation Graph (, )][DBLP]


  38. Relational joins on graphics processors. [Citation Graph (, )][DBLP]


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