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Edgar Velázquez-Armendáriz: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Edgar Velázquez-Armendáriz, Erik Millán
    Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine. [Citation Graph (0, 0)][DBLP]
    CONIELECOMP, 2006, pp:43- [Conf]
  2. Edgar Velázquez-Armendáriz, Eugene Lee, Kavita Bala, Bruce Walter
    Implementing the render cache and the edge-and-point image on graphics hardware. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2006, pp:211-217 [Conf]

  3. Tensor Clustering for Rendering Many-Light Animations. [Citation Graph (, )][DBLP]


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