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Erik Millán: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Edgar Velázquez-Armendáriz, Erik Millán
    Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine. [Citation Graph (0, 0)][DBLP]
    CONIELECOMP, 2006, pp:43- [Conf]
  2. Isaac Rudomín, Erik Millán
    Probabilistic, layered and hierarchical animated agents using XML. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2005, pp:113-116 [Conf]
  3. Erik Millán, Isaac Rudomín
    Impostors and pseudo-instancing for GPU crowd rendering. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2006, pp:49-55 [Conf]
  4. Raziel Álvarez, Erik Millán, Ricardo Swain Oropeza, Alejandro Aceves-López
    Color Image Classification Through Fitting of Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    IBERAMIA, 2004, pp:677-686 [Conf]
  5. Isaac Rudomín, Fernando Perez, Erik Millán
    Groups and Crowds with behaviors specified in the environment. [Citation Graph (0, 0)][DBLP]
    IVEVA, 2004, pp:- [Conf]
  6. Raziel Álvarez, Erik Millán, Ricardo Swain Oropeza
    Multilevel Seed Region Growth Segmentation. [Citation Graph (0, 0)][DBLP]
    MICAI, 2005, pp:359-368 [Conf]
  7. Isaac Rudomín, Erik Millán, Benjamín Hernández
    Fragment shaders for agent animation using finite state machines. [Citation Graph (0, 0)][DBLP]
    Simulation Modelling Practice and Theory, 2005, v:13, n:8, pp:741-751 [Journal]

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