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Andreas Zimmermann: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Andreas Zimmermann, Andreas Lorenz, Marcus Specht
    Applications of a Context-Management System. [Citation Graph (0, 0)][DBLP]
    CONTEXT, 2005, pp:556-569 [Conf]
  2. Marcus Specht, Andreas Zimmermann
    An Architecture for Contextualized Learning Experiences. [Citation Graph (0, 0)][DBLP]
    ICALT, 2006, pp:169-173 [Conf]
  3. Andreas Zimmermann
    Context-Awareness in User Modelling: Requirements Analysis for a Case-Based Reasoning Application. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2003, pp:718-732 [Conf]
  4. Lucia Terrenghi, Andreas Zimmermann
    Tailored audio augmented environments for museums. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2004, pp:334-336 [Conf]
  5. Andreas Zimmermann, Lucia Terrenghi
    Designing Audio-Augmented Environments. [Citation Graph (0, 0)][DBLP]
    IWUC, 2004, pp:113-118 [Conf]
  6. Andreas Lorenz, Andreas Zimmermann, Markus Eisenhauer
    Enabling Natural Interaction by Approaching Objects. [Citation Graph (0, 0)][DBLP]
    LWA, 2005, pp:50-55 [Conf]
  7. Andreas Zimmermann, Andreas Lorenz, Marcus Specht
    User Modeling in Adaptive Audio-Augmented Museum Environments. [Citation Graph (0, 0)][DBLP]
    User Modeling, 2003, pp:403-407 [Conf]
  8. Andreas Zimmermann, Marcus Specht, Andreas Lorenz
    Personalization and Context Management. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 2005, v:15, n:3-4, pp:275-302 [Journal]
  9. Andreas Zimmermann, Andreas Lorenz, Reinhard Oppermann
    An Operational Definition of Context. [Citation Graph (0, 0)][DBLP]
    CONTEXT, 2007, pp:558-571 [Conf]

  10. Middleware for building pervasive systems. [Citation Graph (, )][DBLP]

  11. Mobile interaction with the real world. [Citation Graph (, )][DBLP]

  12. Lessons learned from an interaction-kiosk for open selection of input devices of a gaming application. [Citation Graph (, )][DBLP]

  13. Workshop on Mobile Interaction with the Real World. [Citation Graph (, )][DBLP]

  14. Mobile Interaction with the Real World. [Citation Graph (, )][DBLP]

  15. Implicit interaction for pro-active assistance in a context-adaptive warehouse application. [Citation Graph (, )][DBLP]

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