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Duane Szafron: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. M. Tamer Özsu, Randal J. Peters, Duane Szafron, Boman Irani, Anna Lipka, Adriana Muñoz
    TIGUKAT: A Uniform Behavioral Objectbase Management System [Citation Graph (7, 39)][DBLP]
    VLDB J., 1995, v:4, n:3, pp:445-492 [Journal]
  2. Randal J. Peters, Anna Lipka, M. Tamer Özsu, Duane Szafron
    An Extensible Query Model and Its Languages for a Uniform Behavioral Object Management System. [Citation Graph (4, 0)][DBLP]
    CIKM, 1993, pp:403-412 [Conf]
  3. M. Tamer Özsu, Adriana Muñoz, Duane Szafron
    An Extensible Query Optimizer for an Objectbase Management System. [Citation Graph (2, 20)][DBLP]
    CIKM, 1995, pp:188-196 [Conf]
  4. John Z. Li, M. Tamer Özsu, Duane Szafron
    Modeling of Moving Objects in a Video Database. [Citation Graph (2, 0)][DBLP]
    ICMCS, 1997, pp:336-343 [Conf]
  5. M. Tamer Özsu, Duane Szafron, Ghada El-Medani, Chiradeep Vittal
    An Object-Oriented Multimedia Database System for a News-on-Demand Applications. [Citation Graph (1, 0)][DBLP]
    Multimedia Syst., 1995, v:3, n:5-6, pp:182-203 [Journal]
  6. Darse Billings, Denis Papp, Jonathan Schaeffer, Duane Szafron
    Opponent Modeling in Poker. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, 1998, pp:493-499 [Conf]
  7. Darse Billings, Lourdes Peña Castillo, Jonathan Schaeffer, Duane Szafron
    Using Probabilistic Knowledge and Simulation to Play Poker. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, 1999, pp:697-703 [Conf]
  8. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    AAAI, 2006, pp:- [Conf]
  9. Matthew McNaughton, Paul Lu, Jonathan Schaeffer, Duane Szafron
    Memory-Efficient A* Heuristics for Multiple Sequence Alignment. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, 2002, pp:737-743 [Conf]
  10. Brett Poulin, Roman Eisner, Duane Szafron, Paul Lu, Russell Greiner, David S. Wishart, Alona Fyshe, Brandon Pearcy, Cam Macdonell, John Anvik
    Visual Explanation of Evidence with Additive Classifiers. [Citation Graph (0, 0)][DBLP]
    AAAI, 2006, pp:- [Conf]
  11. Brett Poulin, Duane Szafron, Paul Lu, Russell Greiner, David S. Wishart, Roman Eisner, Alona Fyshe, Brandon Pearcy, Luca Pireddu
    The Proteome Analyst Suite of Automated Function Prediction Tools. [Citation Graph (0, 0)][DBLP]
    AAAI, 2005, pp:1698-1699 [Conf]
  12. Darse Billings, Denis Papp, Jonathan Schaeffer, Duane Szafron
    Poker as Testbed for AI Research. [Citation Graph (0, 0)][DBLP]
    Canadian Conference on AI, 1998, pp:228-238 [Conf]
  13. Matthew McNaughton, James Redford, Jonathan Schaeffer, Duane Szafron
    Pattern-Based AI Scripting Using ScriptEase. [Citation Graph (0, 0)][DBLP]
    Canadian Conference on AI, 2003, pp:35-49 [Conf]
  14. M. Tamer Özsu, Randal J. Peters, Boman Irani, Anna Lipka, Adriana Muñoz, Duane Szafron
    TIGUKAT object management system: initial design and current directions. [Citation Graph (0, 0)][DBLP]
    CASCON, 1993, pp:595-611 [Conf]
  15. Ajit Singh, Jonathan Schaeffer, Duane Szafron
    Views on template-based parallel programming. [Citation Graph (0, 0)][DBLP]
    CASCON, 1996, pp:35- [Conf]
  16. Duane Szafron, Jonathan Schaeffer, Paul Iglinski, Ian Parsons, Ronald Kornelsen, Chris Morrow
    Enterprise: current status and future directions. [Citation Graph (0, 0)][DBLP]
    CASCON, 1994, pp:65- [Conf]
  17. Gregory V. Wilson, Jonathan Schaeffer, Duane Szafron
    Enterprise in context: assessing the usability of parallel programming environments. [Citation Graph (0, 0)][DBLP]
    CASCON, 1993, pp:999-1010 [Conf]
  18. David R. Woloschuk, Paul Iglinski, Steve MacDonald, Diego Novillo, Ian Parsons, Jonathan Schaeffer, Duane Szafron
    Performance debugging in the enterprise parallel programming system. [Citation Graph (0, 0)][DBLP]
    CASCON, 1995, pp:61- [Conf]
  19. Zhuang Guo, José Nelson Amaral, Duane Szafron, Yang Wang
    Utilizing field usage patterns for Java heap space optimization. [Citation Graph (0, 0)][DBLP]
    CASCON, 2006, pp:67-79 [Conf]
  20. Darse Billings, Aaron Davidson, Terence Schauenberg, Neil Burch, Michael Bowling, Robert C. Holte, Jonathan Schaeffer, Duane Szafron
    Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. [Citation Graph (0, 0)][DBLP]
    Computers and Games, 2004, pp:21-34 [Conf]
  21. Roman Eisner, Brett Poulin, Duane Szafron, Paul Lu, Russell Greiner
    Improving Protein Function Prediction Using the Hierarchical Structure of the Gene Ontology. [Citation Graph (0, 0)][DBLP]
    CIBCB, 2005, pp:354-363 [Conf]
  22. Luca Pireddu, Brett Poulin, Duane Szafron, Paul Lu, David S. Wishart
    Pathway Analyst--Automated Metabolic Pathway Prediction. [Citation Graph (0, 0)][DBLP]
    CIBCB, 2005, pp:243-250 [Conf]
  23. Iqbal A. Goralwalla, Yuri Leontiev, M. Tamer Özsu, Duane Szafron, Carlo Combi
    Temporal Granularity for Unanchored Temporal Data. [Citation Graph (0, 0)][DBLP]
    CIKM, 1998, pp:414-423 [Conf]
  24. Iqbal A. Goralwalla, Yuri Leontiev, M. Tamer Özsu, Duane Szafron
    Modeling Temporal Primitives: Back to Basics. [Citation Graph (0, 0)][DBLP]
    CIKM, 1997, pp:24-31 [Conf]
  25. Christopher Dutchyn, Paul Lu, Duane Szafron, Steven Bromling, Wade Holst
    Multi-Dispatch in the Java Virtual Machine: Design and Implementation. [Citation Graph (0, 0)][DBLP]
    COOTS, 2001, pp:77-92 [Conf]
  26. Steve MacDonald, Duane Szafron, Jonathan Schaeffer
    Object-Oriented Pattern-Based Parallel Programming with Automatically Generated Frameworks. [Citation Graph (0, 0)][DBLP]
    COOTS, 1999, pp:29-44 [Conf]
  27. Iqbal A. Goralwalla, M. Tamer Özsu, Duane Szafron
    An Object-Oriented Framework for Temporal Data Models. [Citation Graph (0, 0)][DBLP]
    Temporal Databases, Dagstuhl, 1997, pp:1-35 [Conf]
  28. Jonathan Schaeffer, Mike Carbonaro, Duane Szafron, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Stephanie Gillis, Sabrina Kratchmer
    Interactive Story Writing in the Classroom: Using Computer Games. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  29. Vincent Oria, M. Tamer Özsu, Duane Szafron, Paul Iglinski
    Defining Views in an Image Database System. [Citation Graph (0, 0)][DBLP]
    DS-8, 1999, pp:231-250 [Conf]
  30. Wade Holst, Duane Szafron
    A General Framework for Inheritance Management and Method Dispatch in Object-Oriented Languages. [Citation Graph (0, 0)][DBLP]
    ECOOP, 1997, pp:276-301 [Conf]
  31. Candy Pang, Wade Holst, Yuri Leontiev, Duane Szafron
    Multi-method Dispatch Using Multiple Row Displacement. [Citation Graph (0, 0)][DBLP]
    ECOOP, 1999, pp:304-328 [Conf]
  32. Iqbal A. Goralwalla, Duane Szafron, M. Tamer Özsu, Randal J. Peters
    Managing Schema Evolution Using a Temporal Object Model. [Citation Graph (0, 13)][DBLP]
    ER, 1997, pp:71-84 [Conf]
  33. John Anvik, Jonathan Schaeffer, Duane Szafron, Kai Tan
    Why Not Use a Pattern-Based Parallel Programming System? [Citation Graph (0, 0)][DBLP]
    Euro-Par, 2003, pp:81-86 [Conf]
  34. Marco Danelutto, Denis Caromel, Duane Szafron, Fernando M. A. Silva
    Topic 9 - Parallel Programming: Models, Methods and Languages. [Citation Graph (0, 0)][DBLP]
    Euro-Par, 2005, pp:685- [Conf]
  35. Steve MacDonald, Duane Szafron, Jonathan Schaeffer, Steven Bromling
    Generating Parallel Program Frameworks from Parallel Design Patterns. [Citation Graph (0, 0)][DBLP]
    Euro-Par, 2000, pp:95-104 [Conf]
  36. Steve MacDonald, Duane Szafron, Jonathan Schaeffer
    Rethinking the Pipeline as Object-Oriented States with Transformations. [Citation Graph (0, 0)][DBLP]
    HIPS, 2004, pp:12-21 [Conf]
  37. Steven Bromling, Steve MacDonald, John Anvik, Jonathan Schaeffer, Duane Szafron, Kai Tan
    Pattern-Based Parallel Programming. [Citation Graph (0, 0)][DBLP]
    ICPP, 2002, pp:257-265 [Conf]
  38. Adrian Driga, Paul Lu, Jonathan Schaeffer, Duane Szafron, Kevin Charter, Ian Parsons
    FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment. [Citation Graph (0, 0)][DBLP]
    ICPP, 2003, pp:48-0 [Conf]
  39. Maria Cutumisu, Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Jeff Siegel, Mike Carbonaro
    Evaluating pattern catalogs: the computer games experience. [Citation Graph (0, 0)][DBLP]
    ICSE, 2006, pp:132-141 [Conf]
  40. Darse Billings, Neil Burch, Aaron Davidson, Robert C. Holte, Jonathan Schaeffer, Terence Schauenberg, Duane Szafron
    Approximating Game-Theoretic Optimal Strategies for Full-scale Poker. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2003, pp:661-668 [Conf]
  41. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro
    Generating Ambient Behaviors in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:34-43 [Conf]
  42. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro
    A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:311-314 [Conf]
  43. John Anvik, Steve MacDonald, Duane Szafron, Jonathan Schaeffer, Steven Bromling, Kai Tan
    Generating Parallel Programs from the Wavefront Design Pattern. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2002, pp:- [Conf]
  44. Zhuang Guo, Jonathan Schaeffer, Duane Szafron, Patrick Earl
    Using Generative Design Patterns to Develop Network Server Applications. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2005, pp:- [Conf]
  45. Steve MacDonald, Duane Szafron, Jonathan Schaeffer
    Rethinking the Pipeline as Object-Oriented States with Transformations. [Citation Graph (0, 0)][DBLP]
    IPDPS, 2004, pp:12-21 [Conf]
  46. Ian Parsons, Jonathan Schaeffer, Duane Szafron, Ronald C. Unrau
    Using PI/OT to Support Complex Parallel I/O. [Citation Graph (0, 0)][DBLP]
    IPPS/SPDP, 1998, pp:285-291 [Conf]
  47. Steve MacDonald, Jonathan Schaeffer, Duane Szafron
    Pattern-Based Object-Oriented Parallel Programming. [Citation Graph (0, 0)][DBLP]
    ISCOPE, 1997, pp:267-274 [Conf]
  48. John Z. Li, M. Tamer Özsu, Duane Szafron
    Modeling of Video Spatial Relationships in an Object Oriented Database Management System. [Citation Graph (0, 0)][DBLP]
    IW-MMDBMS, 1996, pp:124-132 [Conf]
  49. Steve MacDonald, Duane Szafron, Jonathan Schaeffer, John Anvik, Steven Bromling, Kai Tan
    Generative Design Patterns. [Citation Graph (0, 0)][DBLP]
    ASE, 2002, pp:23-0 [Conf]
  50. Matthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, Dominique Parker
    ScriptEase: Generative Design Patterns for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    ASE, 2004, pp:88-99 [Conf]
  51. Matthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, Dominique Parker
    ScriptEase: Generating Scripting Code for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    ASE, 2004, pp:386-387 [Conf]
  52. M. Tamer Özsu, Paul Iglinski, Duane Szafron, Sherine El-Medani, Manuela Junghanns
    An Object-Oriented SGML/HyTime Compliant Multimedia Database Management System. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 1997, pp:239-249 [Conf]
  53. Duane Szafron, Jonathan Schaeffer, Pok Sze Wong, Enoch Chan, Paul Lu, Carol Smith
    The Enterprise Distributed Programming Model. [Citation Graph (0, 0)][DBLP]
    Programming Environments for Parallel Computing, 1992, pp:67-76 [Conf]
  54. Kai Tan, Duane Szafron, Jonathan Schaeffer, John Anvik, Steve MacDonald
    Using generative design patterns to generate parallel code for a distributed memory environment. [Citation Graph (0, 0)][DBLP]
    PPOPP, 2003, pp:203-215 [Conf]
  55. Yuri Leontiev, M. Tamer Özsu, Duane Szafron
    On Separation between Interface, Implementation, and Representation in Object DBMSs. [Citation Graph (0, 0)][DBLP]
    TOOLS (26), 1998, pp:155-167 [Conf]
  56. M. Tamer Özsu, Iqbal A. Goralwalla, Duane Szafron
    A Framework for Temporal Data Models: Exploiting Object-Oriented Technology. [Citation Graph (0, 0)][DBLP]
    TOOLS (23), 1997, pp:16-30 [Conf]
  57. Wade Holst, Duane Szafron
    Incremental Table-Based Method Dispatch for Reflective Object-Oriented Languages. [Citation Graph (0, 0)][DBLP]
    TOOLS (23), 1997, pp:63-0 [Conf]
  58. Greg Lobe, Duane Szafron, Jonathan Schaeffer
    The Object-Oriented Components of the Enterprise Parallel Programming Environment. [Citation Graph (0, 0)][DBLP]
    TOOLS (11), 1993, pp:215-229 [Conf]
  59. Duane Szafron
    SPECTalk: an Object-Oriented Data Specification Language. [Citation Graph (0, 0)][DBLP]
    TOOLS (8), 1992, pp:123-137 [Conf]
  60. Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher
    Automatic Story Generation for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:147-148 [Conf]
  61. Jonathan Schaeffer, Mike Carbonaro, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Duane Szafron
    Interactive Story Writing Using ScriptEase. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2005, pp:163-164 [Conf]
  62. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:141-142 [Conf]
  63. Darse Billings, Aaron Davidson, Jonathan Schaeffer, Duane Szafron
    The challenge of poker. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 2002, v:134, n:1-2, pp:201-240 [Journal]
  64. Jonathan Schaeffer, Joseph C. Culberson, Norman Treloar, Brent Knight, Paul Lu, Duane Szafron
    A World Championship Caliber Checkers Program. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 1992, v:53, n:2-3, pp:273-289 [Journal]
  65. Adrian Driga, Paul Lu, Jonathan Schaeffer, Duane Szafron, Kevin Charter, Ian Parsons
    FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment. [Citation Graph (0, 0)][DBLP]
    Algorithmica, 2006, v:45, n:3, pp:337-375 [Journal]
  66. Zhiyong Lu, Duane Szafron, Russell Greiner, Paul Lu, David S. Wishart, Brett Poulin, John Anvik, Cam Macdonell, Roman Eisner
    Predicting subcellular localization of proteins using machine-learned classifiers. [Citation Graph (0, 0)][DBLP]
    Bioinformatics, 2004, v:20, n:4, pp:- [Journal]
  67. David S. Wishart, S. Fortin, David R. Woloschuk, W. Wong, T. Rosborough, Gary H. Van Domselaar, Jonathan Schaeffer, Duane Szafron
    A platform-independent graphical user interface for SEQSEE and XALIGN. [Citation Graph (0, 0)][DBLP]
    Computer Applications in the Biosciences, 1997, v:13, n:5, pp:561-562 [Journal]
  68. Ajit Singh, Jonathan Schaeffer, Duane Szafron
    Experience with parallel programming using code templates. [Citation Graph (0, 0)][DBLP]
    Concurrency - Practice and Experience, 1998, v:10, n:2, pp:91-120 [Journal]
  69. Duane Szafron, Jonathan Schaeffer
    An experiment to measure the usability of parallel programming systems. [Citation Graph (0, 0)][DBLP]
    Concurrency - Practice and Experience, 1996, v:8, n:2, pp:147-166 [Journal]
  70. Yuri Leontiev, M. Tamer Özsu, Duane Szafron
    On type systems for object-oriented database programming languages. [Citation Graph (0, 0)][DBLP]
    ACM Comput. Surv., 2002, v:34, n:4, pp:409-449 [Journal]
  71. Iqbal A. Goralwalla, Duane Szafron, M. Tamer Özsu, Randal J. Peters
    A Temporal Approach to Managing Schema Evolution in Object Database Systems. [Citation Graph (0, 0)][DBLP]
    Data Knowl. Eng., 1998, v:28, n:1, pp:73-105 [Journal]
  72. Johnny W. Wong, Kelly A. Lyons, David Evans, Rolf J. Velthuys, Gregor von Bochmann, Eric Dubois, Nicolas D. Georganas, Gerald W. Neufeld, M. Tamer Özsu, Jeff Brinskelle, Abdelhakim Hafid, Norman C. Hutchinson, Paul Iglinski, Brigitte Kerhervé, Louise Lamont, Dwight J. Makaroff, Duane Szafron
    Enabling Technology for Distributed Multimedia Applications. [Citation Graph (0, 0)][DBLP]
    IBM Systems Journal, 1997, v:36, n:4, pp:489-507 [Journal]
  73. Iqbal A. Goralwalla, Yuri Leontiev, M. Tamer Özsu, Duane Szafron, Carlo Combi
    Temporal Granularity: Completing the Puzzle. [Citation Graph (0, 0)][DBLP]
    J. Intell. Inf. Syst., 2001, v:16, n:1, pp:41-63 [Journal]
  74. John Anvik, Jonathan Schaeffer, Duane Szafron, Kai Tan
    Asserting the utility of CO2P3S using the Cowichan Problem Set. [Citation Graph (0, 0)][DBLP]
    J. Parallel Distrib. Comput., 2005, v:65, n:12, pp:1542-1557 [Journal]
  75. Daniel Lanovaz, Duane Szafron
    An object-oriented inference engine for PROLOG. [Citation Graph (0, 0)][DBLP]
    Journal of Systems and Software, 1992, v:19, n:1, pp:13-25 [Journal]
  76. Duane Szafron, Paul Lu, Russell Greiner, David S. Wishart, Brett Poulin, Roman Eisner, Zhiyong Lu, John Anvik, Cam Macdonell, Alona Fyshe, David Meeuwis
    Proteome Analyst: custom predictions with explanations in a web-based tool for high-throughput proteome annotations. [Citation Graph (0, 0)][DBLP]
    Nucleic Acids Research, 2004, v:32, n:Web-Server-Issue, pp:365-371 [Journal]
  77. Paul Lu, Duane Szafron, Russell Greiner, David S. Wishart, Alona Fyshe, Brandon Pearcy, Brett Poulin, Roman Eisner, Danny Ngo, Nicholas Lamb
    PA-GOSUB: a searchable database of model organism protein sequences with their predicted Gene Ontology molecular function and subcellular localization. [Citation Graph (0, 0)][DBLP]
    Nucleic Acids Research, 2005, v:33, n:Database-Issue, pp:147-153 [Journal]
  78. Gary H. Van Domselaar, Paul Stothard, Savita Shrivastava, Joseph A. Cruz, Anchi Guo, Xiaoli Dong, Paul Lu, Duane Szafron, Russell Greiner, David S. Wishart
    BASys: a web server for automated bacterial genome annotation. [Citation Graph (0, 0)][DBLP]
    Nucleic Acids Research, 2005, v:33, n:Web-Server-Issue, pp:455-459 [Journal]
  79. Luca Pireddu, Duane Szafron, Paul Lu, Russell Greiner
    The Path-A metabolic pathway prediction web server. [Citation Graph (0, 0)][DBLP]
    Nucleic Acids Research, 2006, v:34, n:Web-Server-Issue, pp:714-719 [Journal]
  80. Steve MacDonald, John Anvik, Steven Bromling, Jonathan Schaeffer, Duane Szafron, Kai Tan
    From patterns to frameworks to parallel programs. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 2002, v:28, n:12, pp:1663-1683 [Journal]
  81. Ian Parsons, Ronald C. Unrau, Jonathan Schaeffer, Duane Szafron
    PI/OT: Parallel I/O Templates. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 1997, v:23, n:4-5, pp:543-570 [Journal]
  82. Paras Mehta, José Nelson Amaral, Duane Szafron
    Is MPI suitable for a generative design-pattern system? [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 2006, v:32, n:7-8, pp:616-626 [Journal]
  83. Duane Szafron, Randy Ng
    LexAGen: An Interactive Incremental Scanner Generator. [Citation Graph (0, 0)][DBLP]
    Softw., Pract. Exper., 1990, v:20, n:5, pp:459-483 [Journal]
  84. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. [Citation Graph (0, 0)][DBLP]
    AAAI, 2007, pp:1968-1969 [Conf]
  85. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh
    Motivational Ambient and Latent Behaviors in Computer RPGs. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:74-76 [Conf]
  86. Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher
    A Demonstration of SQUEGE: A CRPG Sub-Quest Generator. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:110-111 [Conf]
  87. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:106-107 [Conf]
  88. Maria Cutumisu, Curtis Onuczko, Matthew McNaughton, Thomas Roy, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh, Mike Carbonaro, Harvey Duff, Stephanie Gillis
    ScriptEase: A generative/adaptive programming paradigm for game scripting. [Citation Graph (0, 0)][DBLP]
    Sci. Comput. Program., 2007, v:67, n:1, pp:32-58 [Journal]

  89. A demonstration of the Polaris poker system. [Citation Graph (, )][DBLP]


  90. Abstraction pathologies in extensive games. [Citation Graph (, )][DBLP]


  91. Using counterfactual regret minimization to create competitive multiplayer poker agents. [Citation Graph (, )][DBLP]


  92. Strategy evaluation in extensive games with importance sampling. [Citation Graph (, )][DBLP]


  93. The MAP3S Static-and-Regular Mesh Simulation and Wavefront Parallel-Programming Patterns. [Citation Graph (, )][DBLP]


  94. Probabilistic State Translation in Extensive Games with Large Action Sets. [Citation Graph (, )][DBLP]


  95. Spatial Reasoning Rules in Multimedia Management Systems. [Citation Graph (, )][DBLP]


  96. Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games. [Citation Graph (, )][DBLP]


  97. A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer Role-Playing Games. [Citation Graph (, )][DBLP]


  98. An Architecture for Game Behavior AI: Behavior Multi-Queues. [Citation Graph (, )][DBLP]


  99. Supporting Dialogue Generation for Story-Based Games. [Citation Graph (, )][DBLP]


  100. Learning Character Behaviors Using Agent Modeling in Games. [Citation Graph (, )][DBLP]


  101. Improving subcellular localization prediction using text classification and the gene ontology. [Citation Graph (, )][DBLP]


  102. Predicting homologous signaling pathways using machine learning. [Citation Graph (, )][DBLP]


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