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Duane Szafron :
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M. Tamer Özsu , Randal J. Peters , Duane Szafron , Boman Irani , Anna Lipka , Adriana Muñoz TIGUKAT: A Uniform Behavioral Objectbase Management System [Citation Graph (7, 39)][DBLP ] VLDB J., 1995, v:4, n:3, pp:445-492 [Journal ] Randal J. Peters , Anna Lipka , M. Tamer Özsu , Duane Szafron An Extensible Query Model and Its Languages for a Uniform Behavioral Object Management System. [Citation Graph (4, 0)][DBLP ] CIKM, 1993, pp:403-412 [Conf ] M. Tamer Özsu , Adriana Muñoz , Duane Szafron An Extensible Query Optimizer for an Objectbase Management System. [Citation Graph (2, 20)][DBLP ] CIKM, 1995, pp:188-196 [Conf ] John Z. Li , M. Tamer Özsu , Duane Szafron Modeling of Moving Objects in a Video Database. [Citation Graph (2, 0)][DBLP ] ICMCS, 1997, pp:336-343 [Conf ] M. Tamer Özsu , Duane Szafron , Ghada El-Medani , Chiradeep Vittal An Object-Oriented Multimedia Database System for a News-on-Demand Applications. [Citation Graph (1, 0)][DBLP ] Multimedia Syst., 1995, v:3, n:5-6, pp:182-203 [Journal ] Darse Billings , Denis Papp , Jonathan Schaeffer , Duane Szafron Opponent Modeling in Poker. [Citation Graph (0, 0)][DBLP ] AAAI/IAAI, 1998, pp:493-499 [Conf ] Darse Billings , Lourdes Peña Castillo , Jonathan Schaeffer , Duane Szafron Using Probabilistic Knowledge and Simulation to Play Poker. [Citation Graph (0, 0)][DBLP ] AAAI/IAAI, 1999, pp:697-703 [Conf ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Kevin Waugh , Curtis Onuczko , Jeff Siegel , Allan Schumacher ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] AAAI, 2006, pp:- [Conf ] Matthew McNaughton , Paul Lu , Jonathan Schaeffer , Duane Szafron Memory-Efficient A* Heuristics for Multiple Sequence Alignment. [Citation Graph (0, 0)][DBLP ] AAAI/IAAI, 2002, pp:737-743 [Conf ] Brett Poulin , Roman Eisner , Duane Szafron , Paul Lu , Russell Greiner , David S. Wishart , Alona Fyshe , Brandon Pearcy , Cam Macdonell , John Anvik Visual Explanation of Evidence with Additive Classifiers. [Citation Graph (0, 0)][DBLP ] AAAI, 2006, pp:- [Conf ] Brett Poulin , Duane Szafron , Paul Lu , Russell Greiner , David S. Wishart , Roman Eisner , Alona Fyshe , Brandon Pearcy , Luca Pireddu The Proteome Analyst Suite of Automated Function Prediction Tools. [Citation Graph (0, 0)][DBLP ] AAAI, 2005, pp:1698-1699 [Conf ] Darse Billings , Denis Papp , Jonathan Schaeffer , Duane Szafron Poker as Testbed for AI Research. [Citation Graph (0, 0)][DBLP ] Canadian Conference on AI, 1998, pp:228-238 [Conf ] Matthew McNaughton , James Redford , Jonathan Schaeffer , Duane Szafron Pattern-Based AI Scripting Using ScriptEase. [Citation Graph (0, 0)][DBLP ] Canadian Conference on AI, 2003, pp:35-49 [Conf ] M. Tamer Özsu , Randal J. Peters , Boman Irani , Anna Lipka , Adriana Muñoz , Duane Szafron TIGUKAT object management system: initial design and current directions. [Citation Graph (0, 0)][DBLP ] CASCON, 1993, pp:595-611 [Conf ] Ajit Singh , Jonathan Schaeffer , Duane Szafron Views on template-based parallel programming. [Citation Graph (0, 0)][DBLP ] CASCON, 1996, pp:35- [Conf ] Duane Szafron , Jonathan Schaeffer , Paul Iglinski , Ian Parsons , Ronald Kornelsen , Chris Morrow Enterprise: current status and future directions. [Citation Graph (0, 0)][DBLP ] CASCON, 1994, pp:65- [Conf ] Gregory V. Wilson , Jonathan Schaeffer , Duane Szafron Enterprise in context: assessing the usability of parallel programming environments. [Citation Graph (0, 0)][DBLP ] CASCON, 1993, pp:999-1010 [Conf ] David R. Woloschuk , Paul Iglinski , Steve MacDonald , Diego Novillo , Ian Parsons , Jonathan Schaeffer , Duane Szafron Performance debugging in the enterprise parallel programming system. [Citation Graph (0, 0)][DBLP ] CASCON, 1995, pp:61- [Conf ] Zhuang Guo , José Nelson Amaral , Duane Szafron , Yang Wang Utilizing field usage patterns for Java heap space optimization. [Citation Graph (0, 0)][DBLP ] CASCON, 2006, pp:67-79 [Conf ] Darse Billings , Aaron Davidson , Terence Schauenberg , Neil Burch , Michael Bowling , Robert C. Holte , Jonathan Schaeffer , Duane Szafron Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2004, pp:21-34 [Conf ] Roman Eisner , Brett Poulin , Duane Szafron , Paul Lu , Russell Greiner Improving Protein Function Prediction Using the Hierarchical Structure of the Gene Ontology. [Citation Graph (0, 0)][DBLP ] CIBCB, 2005, pp:354-363 [Conf ] Luca Pireddu , Brett Poulin , Duane Szafron , Paul Lu , David S. Wishart Pathway Analyst--Automated Metabolic Pathway Prediction. [Citation Graph (0, 0)][DBLP ] CIBCB, 2005, pp:243-250 [Conf ] Iqbal A. Goralwalla , Yuri Leontiev , M. Tamer Özsu , Duane Szafron , Carlo Combi Temporal Granularity for Unanchored Temporal Data. [Citation Graph (0, 0)][DBLP ] CIKM, 1998, pp:414-423 [Conf ] Iqbal A. Goralwalla , Yuri Leontiev , M. Tamer Özsu , Duane Szafron Modeling Temporal Primitives: Back to Basics. [Citation Graph (0, 0)][DBLP ] CIKM, 1997, pp:24-31 [Conf ] Christopher Dutchyn , Paul Lu , Duane Szafron , Steven Bromling , Wade Holst Multi-Dispatch in the Java Virtual Machine: Design and Implementation. [Citation Graph (0, 0)][DBLP ] COOTS, 2001, pp:77-92 [Conf ] Steve MacDonald , Duane Szafron , Jonathan Schaeffer Object-Oriented Pattern-Based Parallel Programming with Automatically Generated Frameworks. [Citation Graph (0, 0)][DBLP ] COOTS, 1999, pp:29-44 [Conf ] Iqbal A. Goralwalla , M. Tamer Özsu , Duane Szafron An Object-Oriented Framework for Temporal Data Models. [Citation Graph (0, 0)][DBLP ] Temporal Databases, Dagstuhl, 1997, pp:1-35 [Conf ] Jonathan Schaeffer , Mike Carbonaro , Duane Szafron , Maria Cutumisu , Matthew McNaughton , Curtis Onuczko , Thomas Roy , Stephanie Gillis , Sabrina Kratchmer Interactive Story Writing in the Classroom: Using Computer Games. [Citation Graph (0, 0)][DBLP ] DIGRA Conf., 2005, pp:- [Conf ] Vincent Oria , M. Tamer Özsu , Duane Szafron , Paul Iglinski Defining Views in an Image Database System. [Citation Graph (0, 0)][DBLP ] DS-8, 1999, pp:231-250 [Conf ] Wade Holst , Duane Szafron A General Framework for Inheritance Management and Method Dispatch in Object-Oriented Languages. [Citation Graph (0, 0)][DBLP ] ECOOP, 1997, pp:276-301 [Conf ] Candy Pang , Wade Holst , Yuri Leontiev , Duane Szafron Multi-method Dispatch Using Multiple Row Displacement. [Citation Graph (0, 0)][DBLP ] ECOOP, 1999, pp:304-328 [Conf ] Iqbal A. Goralwalla , Duane Szafron , M. Tamer Özsu , Randal J. Peters Managing Schema Evolution Using a Temporal Object Model. [Citation Graph (0, 13)][DBLP ] ER, 1997, pp:71-84 [Conf ] John Anvik , Jonathan Schaeffer , Duane Szafron , Kai Tan Why Not Use a Pattern-Based Parallel Programming System? [Citation Graph (0, 0)][DBLP ] Euro-Par, 2003, pp:81-86 [Conf ] Marco Danelutto , Denis Caromel , Duane Szafron , Fernando M. A. Silva Topic 9 - Parallel Programming: Models, Methods and Languages. [Citation Graph (0, 0)][DBLP ] Euro-Par, 2005, pp:685- [Conf ] Steve MacDonald , Duane Szafron , Jonathan Schaeffer , Steven Bromling Generating Parallel Program Frameworks from Parallel Design Patterns. [Citation Graph (0, 0)][DBLP ] Euro-Par, 2000, pp:95-104 [Conf ] Steve MacDonald , Duane Szafron , Jonathan Schaeffer Rethinking the Pipeline as Object-Oriented States with Transformations. [Citation Graph (0, 0)][DBLP ] HIPS, 2004, pp:12-21 [Conf ] Steven Bromling , Steve MacDonald , John Anvik , Jonathan Schaeffer , Duane Szafron , Kai Tan Pattern-Based Parallel Programming. [Citation Graph (0, 0)][DBLP ] ICPP, 2002, pp:257-265 [Conf ] Adrian Driga , Paul Lu , Jonathan Schaeffer , Duane Szafron , Kevin Charter , Ian Parsons FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment. [Citation Graph (0, 0)][DBLP ] ICPP, 2003, pp:48-0 [Conf ] Maria Cutumisu , Curtis Onuczko , Duane Szafron , Jonathan Schaeffer , Matthew McNaughton , Thomas Roy , Jeff Siegel , Mike Carbonaro Evaluating pattern catalogs: the computer games experience. [Citation Graph (0, 0)][DBLP ] ICSE, 2006, pp:132-141 [Conf ] Darse Billings , Neil Burch , Aaron Davidson , Robert C. Holte , Jonathan Schaeffer , Terence Schauenberg , Duane Szafron Approximating Game-Theoretic Optimal Strategies for Full-scale Poker. [Citation Graph (0, 0)][DBLP ] IJCAI, 2003, pp:661-668 [Conf ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Matthew McNaughton , Thomas Roy , Curtis Onuczko , Mike Carbonaro Generating Ambient Behaviors in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] INTETAIN, 2005, pp:34-43 [Conf ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Matthew McNaughton , Thomas Roy , Curtis Onuczko , Mike Carbonaro A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] INTETAIN, 2005, pp:311-314 [Conf ] John Anvik , Steve MacDonald , Duane Szafron , Jonathan Schaeffer , Steven Bromling , Kai Tan Generating Parallel Programs from the Wavefront Design Pattern. [Citation Graph (0, 0)][DBLP ] IPDPS, 2002, pp:- [Conf ] Zhuang Guo , Jonathan Schaeffer , Duane Szafron , Patrick Earl Using Generative Design Patterns to Develop Network Server Applications. [Citation Graph (0, 0)][DBLP ] IPDPS, 2005, pp:- [Conf ] Steve MacDonald , Duane Szafron , Jonathan Schaeffer Rethinking the Pipeline as Object-Oriented States with Transformations. [Citation Graph (0, 0)][DBLP ] IPDPS, 2004, pp:12-21 [Conf ] Ian Parsons , Jonathan Schaeffer , Duane Szafron , Ronald C. Unrau Using PI/OT to Support Complex Parallel I/O. [Citation Graph (0, 0)][DBLP ] IPPS/SPDP, 1998, pp:285-291 [Conf ] Steve MacDonald , Jonathan Schaeffer , Duane Szafron Pattern-Based Object-Oriented Parallel Programming. [Citation Graph (0, 0)][DBLP ] ISCOPE, 1997, pp:267-274 [Conf ] John Z. Li , M. Tamer Özsu , Duane Szafron Modeling of Video Spatial Relationships in an Object Oriented Database Management System. [Citation Graph (0, 0)][DBLP ] IW-MMDBMS, 1996, pp:124-132 [Conf ] Steve MacDonald , Duane Szafron , Jonathan Schaeffer , John Anvik , Steven Bromling , Kai Tan Generative Design Patterns. [Citation Graph (0, 0)][DBLP ] ASE, 2002, pp:23-0 [Conf ] Matthew McNaughton , Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , James Redford , Dominique Parker ScriptEase: Generative Design Patterns for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] ASE, 2004, pp:88-99 [Conf ] Matthew McNaughton , Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , James Redford , Dominique Parker ScriptEase: Generating Scripting Code for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] ASE, 2004, pp:386-387 [Conf ] M. Tamer Özsu , Paul Iglinski , Duane Szafron , Sherine El-Medani , Manuela Junghanns An Object-Oriented SGML/HyTime Compliant Multimedia Database Management System. [Citation Graph (0, 0)][DBLP ] ACM Multimedia, 1997, pp:239-249 [Conf ] Duane Szafron , Jonathan Schaeffer , Pok Sze Wong , Enoch Chan , Paul Lu , Carol Smith The Enterprise Distributed Programming Model. [Citation Graph (0, 0)][DBLP ] Programming Environments for Parallel Computing, 1992, pp:67-76 [Conf ] Kai Tan , Duane Szafron , Jonathan Schaeffer , John Anvik , Steve MacDonald Using generative design patterns to generate parallel code for a distributed memory environment. [Citation Graph (0, 0)][DBLP ] PPOPP, 2003, pp:203-215 [Conf ] Yuri Leontiev , M. Tamer Özsu , Duane Szafron On Separation between Interface, Implementation, and Representation in Object DBMSs. [Citation Graph (0, 0)][DBLP ] TOOLS (26), 1998, pp:155-167 [Conf ] M. Tamer Özsu , Iqbal A. Goralwalla , Duane Szafron A Framework for Temporal Data Models: Exploiting Object-Oriented Technology. [Citation Graph (0, 0)][DBLP ] TOOLS (23), 1997, pp:16-30 [Conf ] Wade Holst , Duane Szafron Incremental Table-Based Method Dispatch for Reflective Object-Oriented Languages. [Citation Graph (0, 0)][DBLP ] TOOLS (23), 1997, pp:63-0 [Conf ] Greg Lobe , Duane Szafron , Jonathan Schaeffer The Object-Oriented Components of the Enterprise Parallel Programming Environment. [Citation Graph (0, 0)][DBLP ] TOOLS (11), 1993, pp:215-229 [Conf ] Duane Szafron SPECTalk: an Object-Oriented Data Specification Language. [Citation Graph (0, 0)][DBLP ] TOOLS (8), 1992, pp:123-137 [Conf ] Curtis Onuczko , Duane Szafron , Jonathan Schaeffer , Maria Cutumisu , Jeff Siegel , Kevin Waugh , Allan Schumacher Automatic Story Generation for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] AIIDE, 2006, pp:147-148 [Conf ] Jonathan Schaeffer , Mike Carbonaro , Maria Cutumisu , Matthew McNaughton , Curtis Onuczko , Thomas Roy , Duane Szafron Interactive Story Writing Using ScriptEase. [Citation Graph (0, 0)][DBLP ] AIIDE, 2005, pp:163-164 [Conf ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Kevin Waugh , Curtis Onuczko , Jeff Siegel , Allan Schumacher A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] AIIDE, 2006, pp:141-142 [Conf ] Darse Billings , Aaron Davidson , Jonathan Schaeffer , Duane Szafron The challenge of poker. [Citation Graph (0, 0)][DBLP ] Artif. Intell., 2002, v:134, n:1-2, pp:201-240 [Journal ] Jonathan Schaeffer , Joseph C. Culberson , Norman Treloar , Brent Knight , Paul Lu , Duane Szafron A World Championship Caliber Checkers Program. [Citation Graph (0, 0)][DBLP ] Artif. Intell., 1992, v:53, n:2-3, pp:273-289 [Journal ] Adrian Driga , Paul Lu , Jonathan Schaeffer , Duane Szafron , Kevin Charter , Ian Parsons FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment. [Citation Graph (0, 0)][DBLP ] Algorithmica, 2006, v:45, n:3, pp:337-375 [Journal ] Zhiyong Lu , Duane Szafron , Russell Greiner , Paul Lu , David S. Wishart , Brett Poulin , John Anvik , Cam Macdonell , Roman Eisner Predicting subcellular localization of proteins using machine-learned classifiers. [Citation Graph (0, 0)][DBLP ] Bioinformatics, 2004, v:20, n:4, pp:- [Journal ] David S. Wishart , S. Fortin , David R. Woloschuk , W. Wong , T. Rosborough , Gary H. Van Domselaar , Jonathan Schaeffer , Duane Szafron A platform-independent graphical user interface for SEQSEE and XALIGN. [Citation Graph (0, 0)][DBLP ] Computer Applications in the Biosciences, 1997, v:13, n:5, pp:561-562 [Journal ] Ajit Singh , Jonathan Schaeffer , Duane Szafron Experience with parallel programming using code templates. [Citation Graph (0, 0)][DBLP ] Concurrency - Practice and Experience, 1998, v:10, n:2, pp:91-120 [Journal ] Duane Szafron , Jonathan Schaeffer An experiment to measure the usability of parallel programming systems. [Citation Graph (0, 0)][DBLP ] Concurrency - Practice and Experience, 1996, v:8, n:2, pp:147-166 [Journal ] Yuri Leontiev , M. Tamer Özsu , Duane Szafron On type systems for object-oriented database programming languages. [Citation Graph (0, 0)][DBLP ] ACM Comput. Surv., 2002, v:34, n:4, pp:409-449 [Journal ] Iqbal A. Goralwalla , Duane Szafron , M. Tamer Özsu , Randal J. Peters A Temporal Approach to Managing Schema Evolution in Object Database Systems. [Citation Graph (0, 0)][DBLP ] Data Knowl. Eng., 1998, v:28, n:1, pp:73-105 [Journal ] Johnny W. Wong , Kelly A. Lyons , David Evans , Rolf J. Velthuys , Gregor von Bochmann , Eric Dubois , Nicolas D. Georganas , Gerald W. Neufeld , M. Tamer Özsu , Jeff Brinskelle , Abdelhakim Hafid , Norman C. Hutchinson , Paul Iglinski , Brigitte Kerhervé , Louise Lamont , Dwight J. Makaroff , Duane Szafron Enabling Technology for Distributed Multimedia Applications. [Citation Graph (0, 0)][DBLP ] IBM Systems Journal, 1997, v:36, n:4, pp:489-507 [Journal ] Iqbal A. Goralwalla , Yuri Leontiev , M. Tamer Özsu , Duane Szafron , Carlo Combi Temporal Granularity: Completing the Puzzle. [Citation Graph (0, 0)][DBLP ] J. Intell. Inf. Syst., 2001, v:16, n:1, pp:41-63 [Journal ] John Anvik , Jonathan Schaeffer , Duane Szafron , Kai Tan Asserting the utility of CO2 P3 S using the Cowichan Problem Set. [Citation Graph (0, 0)][DBLP ] J. Parallel Distrib. Comput., 2005, v:65, n:12, pp:1542-1557 [Journal ] Daniel Lanovaz , Duane Szafron An object-oriented inference engine for PROLOG. [Citation Graph (0, 0)][DBLP ] Journal of Systems and Software, 1992, v:19, n:1, pp:13-25 [Journal ] Duane Szafron , Paul Lu , Russell Greiner , David S. Wishart , Brett Poulin , Roman Eisner , Zhiyong Lu , John Anvik , Cam Macdonell , Alona Fyshe , David Meeuwis Proteome Analyst: custom predictions with explanations in a web-based tool for high-throughput proteome annotations. [Citation Graph (0, 0)][DBLP ] Nucleic Acids Research, 2004, v:32, n:Web-Server-Issue, pp:365-371 [Journal ] Paul Lu , Duane Szafron , Russell Greiner , David S. Wishart , Alona Fyshe , Brandon Pearcy , Brett Poulin , Roman Eisner , Danny Ngo , Nicholas Lamb PA-GOSUB: a searchable database of model organism protein sequences with their predicted Gene Ontology molecular function and subcellular localization. [Citation Graph (0, 0)][DBLP ] Nucleic Acids Research, 2005, v:33, n:Database-Issue, pp:147-153 [Journal ] Gary H. Van Domselaar , Paul Stothard , Savita Shrivastava , Joseph A. Cruz , Anchi Guo , Xiaoli Dong , Paul Lu , Duane Szafron , Russell Greiner , David S. Wishart BASys: a web server for automated bacterial genome annotation. [Citation Graph (0, 0)][DBLP ] Nucleic Acids Research, 2005, v:33, n:Web-Server-Issue, pp:455-459 [Journal ] Luca Pireddu , Duane Szafron , Paul Lu , Russell Greiner The Path-A metabolic pathway prediction web server. [Citation Graph (0, 0)][DBLP ] Nucleic Acids Research, 2006, v:34, n:Web-Server-Issue, pp:714-719 [Journal ] Steve MacDonald , John Anvik , Steven Bromling , Jonathan Schaeffer , Duane Szafron , Kai Tan From patterns to frameworks to parallel programs. [Citation Graph (0, 0)][DBLP ] Parallel Computing, 2002, v:28, n:12, pp:1663-1683 [Journal ] Ian Parsons , Ronald C. Unrau , Jonathan Schaeffer , Duane Szafron PI/OT: Parallel I/O Templates. [Citation Graph (0, 0)][DBLP ] Parallel Computing, 1997, v:23, n:4-5, pp:543-570 [Journal ] Paras Mehta , José Nelson Amaral , Duane Szafron Is MPI suitable for a generative design-pattern system? [Citation Graph (0, 0)][DBLP ] Parallel Computing, 2006, v:32, n:7-8, pp:616-626 [Journal ] Duane Szafron , Randy Ng LexAGen: An Interactive Incremental Scanner Generator. [Citation Graph (0, 0)][DBLP ] Softw., Pract. Exper., 1990, v:20, n:5, pp:459-483 [Journal ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Kevin Waugh , Curtis Onuczko , Jeff Siegel , Allan Schumacher A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. [Citation Graph (0, 0)][DBLP ] AAAI, 2007, pp:1968-1969 [Conf ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Kevin Waugh Motivational Ambient and Latent Behaviors in Computer RPGs. [Citation Graph (0, 0)][DBLP ] AIIDE, 2007, pp:74-76 [Conf ] Curtis Onuczko , Duane Szafron , Jonathan Schaeffer , Maria Cutumisu , Jeff Siegel , Kevin Waugh , Allan Schumacher A Demonstration of SQUEGE: A CRPG Sub-Quest Generator. [Citation Graph (0, 0)][DBLP ] AIIDE, 2007, pp:110-111 [Conf ] Maria Cutumisu , Duane Szafron , Jonathan Schaeffer , Kevin Waugh , Curtis Onuczko , Jeff Siegel , Allan Schumacher A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs. [Citation Graph (0, 0)][DBLP ] AIIDE, 2007, pp:106-107 [Conf ] Maria Cutumisu , Curtis Onuczko , Matthew McNaughton , Thomas Roy , Jonathan Schaeffer , Allan Schumacher , Jeff Siegel , Duane Szafron , Kevin Waugh , Mike Carbonaro , Harvey Duff , Stephanie Gillis ScriptEase: A generative/adaptive programming paradigm for game scripting. [Citation Graph (0, 0)][DBLP ] Sci. Comput. Program., 2007, v:67, n:1, pp:32-58 [Journal ] A demonstration of the Polaris poker system. [Citation Graph (, )][DBLP ] Abstraction pathologies in extensive games. [Citation Graph (, )][DBLP ] Using counterfactual regret minimization to create competitive multiplayer poker agents. [Citation Graph (, )][DBLP ] Strategy evaluation in extensive games with importance sampling. [Citation Graph (, )][DBLP ] The MAP3S Static-and-Regular Mesh Simulation and Wavefront Parallel-Programming Patterns. [Citation Graph (, )][DBLP ] Probabilistic State Translation in Extensive Games with Large Action Sets. [Citation Graph (, )][DBLP ] Spatial Reasoning Rules in Multimedia Management Systems. [Citation Graph (, )][DBLP ] Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games. [Citation Graph (, )][DBLP ] A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer Role-Playing Games. [Citation Graph (, )][DBLP ] An Architecture for Game Behavior AI: Behavior Multi-Queues. [Citation Graph (, )][DBLP ] Supporting Dialogue Generation for Story-Based Games. [Citation Graph (, )][DBLP ] Learning Character Behaviors Using Agent Modeling in Games. [Citation Graph (, )][DBLP ] Improving subcellular localization prediction using text classification and the gene ontology. [Citation Graph (, )][DBLP ] Predicting homologous signaling pathways using machine learning. [Citation Graph (, )][DBLP ] Search in 0.121secs, Finished in 0.129secs