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Marcus A. Magnor: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Marcus A. Magnor, Bastian Goldlücke
    Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2004, pp:365-372 [Conf]
  2. Timo Stich, Art Tevs, Marcus A. Magnor
    Global Depth from Epipolar Volumes--A General Framework for Reconstructing Non-Lambertian Surfaces. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2006, pp:916-923 [Conf]
  3. Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes. [Citation Graph (0, 0)][DBLP]
    IEEE Workshop on Multimedia Signal Processing, 2002, pp:9-12 [Conf]
  4. Bastian Goldlücke, Marcus A. Magnor
    Joint 3D-Reconstruction and Background Separation in Multiple Views using Graph Cuts. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2003, pp:683-688 [Conf]
  5. Bastian Goldlücke, Marcus A. Magnor
    Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2004, pp:350-355 [Conf]
  6. Christian Linz, Bastian Goldlücke, Marcus A. Magnor
    A Point-Based Approach to PDE-Based Surface Reconstruction. [Citation Graph (0, 0)][DBLP]
    DAGM-Symposium, 2006, pp:729-738 [Conf]
  7. Bastian Goldlücke, Marcus A. Magnor
    Weighted Minimal Hypersurfaces and Their Applications in Computer Vision. [Citation Graph (0, 0)][DBLP]
    ECCV (2), 2004, pp:366-378 [Conf]
  8. Heinrich Niemann, Bernd Girod, Hans-Peter Seidel, Benno Heigl, Wolfgang Heidrich, Marcus A. Magnor
    The SFB 603 - Model Based Analysis and Visualization of Complex Scenes and Sensor Data. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung, 1998, pp:319-328 [Conf]
  9. Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    Hardware-Accelerated Visual Hull Reconstruction and Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:65-72 [Conf]
  10. Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2004, pp:41-48 [Conf]
  11. Ivo Ihrke, Bastian Goldlücke, Marcus A. Magnor
    Reconstructing the Geometry of Flowing Water. [Citation Graph (0, 0)][DBLP]
    ICCV, 2005, pp:1055-1060 [Conf]
  12. Robert Strzodka, Ivo Ihrke, Marcus A. Magnor
    A graphics hardware implementation of the generalized Hough transform for fast object recognition, scale, and 3D pose detection. [Citation Graph (0, 0)][DBLP]
    ICIAP, 2003, pp:188-193 [Conf]
  13. Bernd Girod, Peter Eisert, Marcus A. Magnor, Eckehard G. Steinbach, Thomas Wiegand
    3-D Image Models and Compression: Synthetic Hybrid or Natural Fit?. [Citation Graph (0, 0)][DBLP]
    ICIP (2), 1999, pp:525-529 [Conf]
  14. Bernd Girod, Marcus A. Magnor
    Two Approaches to Incorporate Approximate Geometry into Multi-View Image Coding. [Citation Graph (0, 0)][DBLP]
    ICIP, 2000, pp:- [Conf]
  15. Bastian Goldlücke, Marcus A. Magnor
    Real-time microfacet billboarding for free-viewpoint video rendering. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2003, pp:713-716 [Conf]
  16. Marcus A. Magnor
    Sensitivity of reflected radiance to surface normal orientation. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2003, pp:717-720 [Conf]
  17. Marcus A. Magnor, Peter Eisert, Bernd Girod
    Model-Aided Coding of Multi-Viewpoint Image Data. [Citation Graph (0, 0)][DBLP]
    ICIP, 2000, pp:- [Conf]
  18. Marcus A. Magnor, Bernd Girod
    Sensitivity of image-based and texture-based multi-view coding to model accuracy. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2001, pp:98-101 [Conf]
  19. Marcus A. Magnor, Bernd Girod
    Hierarchical Coding of Light Fields with Disparity Maps. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 1999, pp:334-338 [Conf]
  20. Gernot Ziegler, Hendrik P. A. Lensch, Naveed Ahmed, Marcus A. Magnor, Hans-Peter Seidel
    Multi-video compression in texture space. [Citation Graph (0, 0)][DBLP]
    ICIP, 2004, pp:2467-2470 [Conf]
  21. Bastian Goldlücke, Marcus A. Magnor
    Spacetime-continuous geometry meshes from multi-view video sequences. [Citation Graph (0, 0)][DBLP]
    ICIP (1), 2005, pp:625-628 [Conf]
  22. Edilson de Aguiar, Christian Theobalt, Marcus A. Magnor, Holger Theisel, Hans-Peter Seidel
    Mwedge3: Marker-Free Model Reconstruction and Motion Tracking from 3D Voxel Data. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:101-110 [Conf]
  23. Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus A. Magnor, Jochen Lang, Hans-Peter Seidel
    Interactive Rendering of Translucent Objects. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:214-224 [Conf]
  24. Christian Theobalt, Joel Carranza, Marcus A. Magnor, Hans-Peter Seidel
    Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:185-193 [Conf]
  25. Christian Theobalt, Marcus A. Magnor, Pascal Schüler, Hans-Peter Seidel
    Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:96-103 [Conf]
  26. Bastian Goldlücke, Marcus A. Magnor
    Robust depth estimation from multiple video streams for dynamic light field rendering. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  27. Marcus A. Magnor, Hans-Peter Seidel
    Capturing the Shape of a Dynamic World - Fast! [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:3-12 [Conf]
  28. Marcus A. Magnor
    Geometry-Based Automatic Object Localization and 3-D Pose Detection. [Citation Graph (0, 0)][DBLP]
    SSIAI, 2002, pp:144-147 [Conf]
  29. Bastian Goldlücke, Marcus A. Magnor
    Real-time free-viewpoint video rendering from volumetric geometry. [Citation Graph (0, 0)][DBLP]
    VCIP, 2003, pp:1152-1158 [Conf]
  30. Marcus A. Magnor, Peter Eisert, Bernd Girod
    Multiview image coding with depth maps and 3D geometry for prediction. [Citation Graph (0, 0)][DBLP]
    VCIP, 2001, pp:263-271 [Conf]
  31. Marcus A. Magnor, Bernd Girod
    Model-based coding of multiviewpoint imagery. [Citation Graph (0, 0)][DBLP]
    VCIP, 2000, pp:14-22 [Conf]
  32. Lukas Ahrenberg, Ivo Ihrke, Marcus A. Magnor
    Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2005, pp:83-90 [Conf]
  33. Marcus A. Magnor, Kristian Hildebrand, Andrei Lintu, Andrew J. Hanson
    Reflection Nebula Visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:33- [Conf]
  34. Marcus A. Magnor, Gordon L. Kindlmann, Charles D. Hansen
    Constrained Inverse Volume Rendering for Planetary Nebulae. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:83-90 [Conf]
  35. Bastian Goldlücke, Marcus A. Magnor, Bennett Wilburn
    Hardware-Accelerated Dynamic Light Field Rendering. [Citation Graph (0, 0)][DBLP]
    VMV, 2002, pp:455-461 [Conf]
  36. Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    Improved Hardware-Accelerated Visual Hull Rendering. [Citation Graph (0, 0)][DBLP]
    VMV, 2003, pp:151-158 [Conf]
  37. Marcus A. Magnor, Andreas Endmann, Bernd Girod
    Progressive Compression and Rendering of Light Fields. [Citation Graph (0, 0)][DBLP]
    VMV, 2000, pp:199-204 [Conf]
  38. Ryutaro Oi, Marcus A. Magnor, Kiyoharu Aizawa
    A Solid-State, Simultaneous Wide Angle - Detailed View Video Surveillance Camera. [Citation Graph (0, 0)][DBLP]
    VMV, 2003, pp:329-335 [Conf]
  39. Volker Scholz, Marcus A. Magnor
    Cloth Motion from Optical Flow. [Citation Graph (0, 0)][DBLP]
    VMV, 2004, pp:117-124 [Conf]
  40. Christian Theobalt, Joel Carranza, Marcus A. Magnor, Hans-Peter Seidel
    A Parallel Framework for Silhouette-Based Human Motion Capture. [Citation Graph (0, 0)][DBLP]
    VMV, 2003, pp:207-214 [Conf]
  41. Christian Theobalt, Marcus A. Magnor, Pascal Schüler, Hans-Peter Seidel
    Multi-Layer Skeleton Fitting for Online Human Motion Capture. [Citation Graph (0, 0)][DBLP]
    VMV, 2002, pp:471-478 [Conf]
  42. Naveed Ahmed, Edilson de Aguiar, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel
    Automatic generation of personalized human avatars from multi-view video. [Citation Graph (0, 0)][DBLP]
    VRST, 2005, pp:257-260 [Conf]
  43. Marcus A. Magnor
    Reality-augmented virtuality: modeling dynamic events from nature. [Citation Graph (0, 0)][DBLP]
    VRST, 2004, pp:186- [Conf]
  44. Christian Theobalt, Edilson de Aguiar, Marcus A. Magnor, Holger Theisel, Hans-Peter Seidel
    Marker-free kinematic skeleton estimation from sequences of volume data. [Citation Graph (0, 0)][DBLP]
    VRST, 2004, pp:57-64 [Conf]
  45. Christian Theobalt, Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    A Flexible and Versatile Studio for SynchronizedMulti-View Video Recording. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:9-16 [Conf]
  46. Ivo Ihrke, Lars Ahrenberg, Marcus A. Magnor
    External Camera Calibration for Synchronized Multi-video Systems. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:537-544 [Conf]
  47. Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    Online Accelerated Rendering of Visual Hulls in Real Scenes. [Citation Graph (0, 0)][DBLP]
    WSCG, 2003, pp:- [Conf]
  48. Andrei Lintu, Jörg Haber, Marcus A. Magnor
    Realistic Solar Disc Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG (Full Papers), 2005, pp:79-86 [Conf]
  49. Ming Li, Marcus A. Magnor, Hans-Peter Seidel
    Hardware-Accelerated Rendering of Photo Hulls. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:635-642 [Journal]
  50. Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus A. Magnor, Jochen Lang, Hans-Peter Seidel
    Interactive Rendering of Translucent Objects. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:2, pp:195-206 [Journal]
  51. Christian Theobalt, Joel Carranza, Marcus A. Magnor, Hans-Peter Seidel
    Combining 3D flow fields with silhouette-based human motion capture for immersive video. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2004, v:66, n:6, pp:333-351 [Journal]
  52. Ivo Ihrke, Marcus A. Magnor
    Adaptive grid optical tomography. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2006, v:68, n:5-6, pp:484-495 [Journal]
  53. Christian Theobalt, Marcus A. Magnor, Pascal Schüler, Hans-Peter Seidel
    Combining 2d Feature Tracking And Volume Reconstruction For Online Video-Based Human Motion Capture. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2004, v:4, n:4, pp:563-583 [Journal]
  54. Marcus A. Magnor
    3D-TV. [Citation Graph (0, 0)][DBLP]
    Informatik Spektrum, 2004, v:27, n:6, pp:497-503 [Journal]
  55. Bastian Goldlücke, Ivo Ihrke, Christian Linz, Marcus A. Magnor
    Weighted Minimal Hypersurface Reconstruction. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2007, v:29, n:7, pp:1194-1208 [Journal]
  56. Marcus A. Magnor, Bernd Girod
    Data compression for light-field rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2000, v:10, n:3, pp:338-343 [Journal]
  57. Marcus A. Magnor, Prashant Ramanathan, Bernd Girod
    Multi-view coding for image-based rendering using 3-D scene geometry. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Circuits Syst. Video Techn., 2003, v:13, n:11, pp:1092-1106 [Journal]
  58. Joel Carranza, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel
    Free-viewpoint video of human actors. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:569-577 [Journal]
  59. Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel
    Physically-based simulation of twilight phenomena. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:4, pp:1353-1373 [Journal]
  60. Christian Theobalt, Irene Albrecht, Jörg Haber, Marcus A. Magnor, Hans-Peter Seidel
    Pitching a baseball: tracking high-speed motion with multi-exposure images. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:540-547 [Journal]
  61. Marcus A. Magnor, Gordon L. Kindlmann, Charles D. Hansen, Neb Duric
    Reconstruction and Visualization of Planetary Nebulae. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:5, pp:485-496 [Journal]
  62. Christian Theobalt, Naveed Ahmed, Hendrik P. A. Lensch, Marcus A. Magnor, Hans-Peter Seidel
    Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:4, pp:663-674 [Journal]
  63. Timo Stich, Marcus A. Magnor
    Keyframe Animation from Video. [Citation Graph (0, 0)][DBLP]
    ICIP, 2006, pp:2713-2716 [Conf]
  64. Volker Scholz, Timo Stich, Michael Keckeisen, Markus Wacker, Marcus A. Magnor
    Garment Motion Capture Using Color-Coded Patterns. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:439-447 [Journal]
  65. Ivo Ihrke, Gernot Ziegler, Art Tevs, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel
    Eikonal rendering: efficient light transport in refractive objects. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:59- [Journal]

  66. Image-Based Lunar Surface Reconstruction. [Citation Graph (, )][DBLP]


  67. Spatio-Temporal Registration Techniques for Relightable 3D Video. [Citation Graph (, )][DBLP]


  68. The Area Processing Unit of Caroline - Finding the Way through DARPA's Urban Challenge. [Citation Graph (, )][DBLP]


  69. A Simple Framework for Natural Animation of Digitized Models. [Citation Graph (, )][DBLP]


  70. 3D reconstruction of planetary nebulae using hybrid models. [Citation Graph (, )][DBLP]


  71. Virtual video camera: image-based viewpoint navigation through space and time. [Citation Graph (, )][DBLP]


  72. Predictive rendering. [Citation Graph (, )][DBLP]


  73. Photo zoom: high resolution from unordered image collections. [Citation Graph (, )][DBLP]


  74. Belief propagation optical flow for high-resolution image morphing. [Citation Graph (, )][DBLP]


  75. Multi-image interpolation based on graph-cuts and symmetric optical flow. [Citation Graph (, )][DBLP]


  76. 3D Reconstruction of Reflection Nebulae from a Single Image. [Citation Graph (, )][DBLP]


  77. Qualitative Portrait Classification. [Citation Graph (, )][DBLP]


  78. Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images. [Citation Graph (, )][DBLP]


  79. Quality-Based Visualization Matrices. [Citation Graph (, )][DBLP]


  80. High-speed Motion Analysis with Multi-Exposure Images. [Citation Graph (, )][DBLP]


  81. Ray Tracing with the Single Slab Hierarchy. [Citation Graph (, )][DBLP]


  82. Spectral Video Matting. [Citation Graph (, )][DBLP]


  83. Tomographic 4D Reconstruction of Gas Flows in the Presence of Occluders. [Citation Graph (, )][DBLP]


  84. Variational Optical Flow from Alternate Exposure Images. [Citation Graph (, )][DBLP]


  85. Perception-motivated interpolation of image sequences. [Citation Graph (, )][DBLP]


  86. A ghosting artifact detector for interpolated image quality assessment. [Citation Graph (, )][DBLP]


  87. Video-based rendering. [Citation Graph (, )][DBLP]


  88. Caroline: An Autonomously Driving Vehicle for Urban Environments. [Citation Graph (, )][DBLP]


  89. Foreword. [Citation Graph (, )][DBLP]


  90. A Bidirectional Light Field - Hologram Transform. [Citation Graph (, )][DBLP]


  91. Floating Textures. [Citation Graph (, )][DBLP]


  92. View and Time Interpolation in Image Space. [Citation Graph (, )][DBLP]


  93. Efficient and Accurate Rendering of Complex Light Sources. [Citation Graph (, )][DBLP]


  94. Editing Object Behaviour in Video Sequences. [Citation Graph (, )][DBLP]


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