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Mary C. Whitton: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tom Hudson, Diane H. Sonnenwald, Kelly Maglaughlin, Mary C. Whitton, Ronald Bergquist
    Enabling distributed collaborative science. [Citation Graph (0, 0)][DBLP]
    CSCW, 2000, pp:353- [Conf]
  2. Luv Kohli, Mary C. Whitton
    The haptic hand: providing user interface feedback with the non-dominant hand in virtual environments. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2005, pp:1-8 [Conf]
  3. Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha
    MMR: an interactive massive model rendering system using geometric and image-based acceleration. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:199-206 [Conf]
  4. Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.
    Incorporating dynamic real objects into immersive virtual environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 2003, pp:31-40 [Conf]
  5. Michael Meehan, Brent Insko, Mary C. Whitton, Frederick P. Brooks Jr.
    Physiological measures of presence in stressful virtual environments. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:645-652 [Conf]
  6. Andrei State, Mark A. Livingston, William F. Garrett, Gentaro Hirota, Mary C. Whitton, Etta D. Pisano, Henry Fuchs
    Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1996, pp:439-446 [Conf]
  7. Martin Usoh, Kevin Arthur, Mary C. Whitton, Rui Bastos, Anthony Steed, Mel Slater, Frederick P. Brooks Jr.
    Walking > Walking-in-Place > Flying, in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:359-364 [Conf]
  8. Henry Fuchs, Andrei State, Etta D. Pisano, William F. Garrett, Gentaro Hirota, Mark A. Livingston, Mary C. Whitton, Stephen M. Pizer
    Towards Performing Ultrasound-Guided Needle Biopsies from within a Head-Mounted Display. [Citation Graph (0, 0)][DBLP]
    VBC, 1996, pp:591-600 [Conf]
  9. William F. Garrett, Henry Fuchs, Mary C. Whitton, Andrei State
    Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:235-240 [Conf]
  10. Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenwald, Mary C. Whitton
    Managing Collaboration in the nanoManipulator. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:180-0 [Conf]
  11. Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.
    Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:125-132 [Conf]
  12. Michael Meehan, Sharif Razzaque, Mary C. Whitton, Frederick P. Brooks Jr.
    Effect of Latency on Presence in Stressful Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:141-148 [Conf]
  13. Diane H. Sonnenwald, Kelly Maglaughlin, Mary C. Whitton
    Using Innovation Diffusion Theory to Guide Collaboration Technology Evaluation: Work in Progress. [Citation Graph (0, 0)][DBLP]
    WETICE, 2001, pp:114-119 [Conf]
  14. Mary C. Whitton
    Making virtual environments compelling. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2003, v:46, n:7, pp:40-47 [Journal]
  15. Diane H. Sonnenwald, Mary C. Whitton, Kelly Maglaughlin
    Scientific collaboratories: evaluating their potential. [Citation Graph (0, 0)][DBLP]
    Interactions, 2003, v:10, n:4, pp:9-10 [Journal]
  16. Diane H. Sonnenwald, Kelly Maglaughlin, Mary C. Whitton
    Designing to support situation awareness across distances: an example from a scientific collaboratory. [Citation Graph (0, 0)][DBLP]
    Inf. Process. Manage., 2004, v:40, n:6, pp:989-1011 [Journal]
  17. Thomas C. Hudson, Aron T. Helser, Diane H. Sonnenwald, Mary C. Whitton
    Managing Collaboration in the nanoManipulator. [Citation Graph (0, 0)][DBLP]
    Presence, 2004, v:13, n:2, pp:193-210 [Journal]
  18. Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.
    Effects of Handling Real Objects and Self-Avatar Fidelity on Cognitive Task Performance and Sense of Presence in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 2003, v:12, n:6, pp:615-628 [Journal]
  19. Eric Burns, Sharif Razzaque, Abigail Panter, Mary C. Whitton, Matthew R. McCallus, Frederick P. Brooks Jr.
    The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy. [Citation Graph (0, 0)][DBLP]
    Presence, 2006, v:15, n:1, pp:1-15 [Journal]
  20. Diane H. Sonnenwald, Mary C. Whitton, Kelly Maglaughlin
    Evaluating a scientific collaboratory: Results of a controlled experiment. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Comput.-Hum. Interact., 2003, v:10, n:2, pp:150-176 [Journal]
  21. Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr.
    Incorporating dynamic real objects into immersive virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:701- [Journal]
  22. Michael Meehan, Brent Insko, Mary C. Whitton, Frederick P. Brooks Jr.
    Physiological measures of presence in stressful virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:645-652 [Journal]

  23. Evaluation of Reorientation Techniques for Walking in Large Virtual Environments. [Citation Graph (, )][DBLP]


  24. Effective Cooperative Haptic Interaction over the Internet. [Citation Graph (, )][DBLP]


  25. MACBETH: The avatar which I see before me and its movement toward my hand. [Citation Graph (, )][DBLP]


  26. Relating Scene-Motion Thresholds to Latency Thresholds for Head-Mounted Displays. [Citation Graph (, )][DBLP]


  27. GUD WIP: Gait-Understanding-Driven Walking-In-Place. [Citation Graph (, )][DBLP]


  28. Improved Redirection with Distractors: A large-scale-real-walking locomotion interface and its effect on navigation in virtual environments. [Citation Graph (, )][DBLP]


  29. Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual Environments. [Citation Graph (, )][DBLP]


  30. Sensitivity to scene motion for phases of head yaws. [Citation Graph (, )][DBLP]


  31. Matching actual treadmill walking speed and visually perceived walking speed in a projection virtual environment. [Citation Graph (, )][DBLP]


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