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Vincent Corruble: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Vincent Corruble, Jean-Gabriel Ganascia
    The Discovery of the Causes of Leprosy: A Computational Analysis. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, Vol. 1, 1996, pp:731-736 [Conf]
  2. A. McQuatt, P. J. D. Andrews, Derek H. Sleeman, Vincent Corruble, P. A. Jones
    The Analysis of Head Injury Data Using Decision Tree Techniques. [Citation Graph (0, 0)][DBLP]
    AIMDM, 1999, pp:336-345 [Conf]
  3. Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble
    Automatic computer game balancing: a reinforcement learning approach. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2005, pp:1111-1112 [Conf]
  4. Hugo Santana, Geber Ramalho, Vincent Corruble, Bohdana Ratitch
    Multi-Agent Patrolling with Reinforcement Learning. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:1122-1129 [Conf]
  5. Karine Chevalier, Cécile Bothorel, Vincent Corruble
    Discovering Rich Navigation Patterns on a Web Site. [Citation Graph (0, 0)][DBLP]
    Discovery Science, 2003, pp:62-75 [Conf]
  6. Charles-David Wajnberg, Vincent Corruble, Jean-Gabriel Ganascia, C. Ulises Moulines
    A Structuralist Approach Towards Computational Scientific Discovery. [Citation Graph (0, 0)][DBLP]
    Discovery Science, 2004, pp:412-419 [Conf]
  7. Vincent Corruble, Charles A. G. Madeira, Geber Ramalho
    Steps toward Building of a Good AI for Complex Wargame-Type Simulation Games. [Citation Graph (0, 0)][DBLP]
    GAME-ON, 2002, pp:- [Conf]
  8. Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble
    Challenge-Sensitive Action Selection: an Application to Game Balancing. [Citation Graph (0, 0)][DBLP]
    IAT, 2005, pp:194-200 [Conf]
  9. Frédéric Baudoin, Philippe Bretier, Vincent Corruble
    A Dialogue Agent with Adaptive and Proactive Capabilities. [Citation Graph (0, 0)][DBLP]
    IAT, 2005, pp:293-296 [Conf]
  10. Charles A. G. Madeira, Vincent Corruble, Geber Ramalho
    Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations. [Citation Graph (0, 0)][DBLP]
    IAT, 2005, pp:512-515 [Conf]
  11. Jean-Daniel Zucker, Vincent Corruble, J. Thomas, Geber Ramalho
    DICE: A Discovery Environment Integrating Inductive Bias. [Citation Graph (0, 0)][DBLP]
    KDD Workshop, 1994, pp:275-286 [Conf]
  12. Alessandro Almeida, Geber Ramalho, Hugo Santana, Patricia Azevedo Tedesco, Talita Menezes, Vincent Corruble, Yann Chevaleyre
    Recent Advances on Multi-agent Patrolling. [Citation Graph (0, 0)][DBLP]
    SBIA, 2004, pp:474-483 [Conf]
  13. Sérgio R. de M. Queiroz, Francisco de A. T. de Carvalho, Geber Ramalho, Vincent Corruble
    Making Recommendations for Groups Using Collaborative Filtering and Fuzzy Majority. [Citation Graph (0, 0)][DBLP]
    SBIA, 2002, pp:248-258 [Conf]
  14. Ivan R. Teixeira, Francisco de A. T. de Carvalho, Geber Ramalho, Vincent Corruble
    ActiveCP: A Method for Speeding up User Preferences Acquisition in Collaborative Filtering Systems. [Citation Graph (0, 0)][DBLP]
    SBIA, 2002, pp:237-247 [Conf]
  15. Charles A. G. Madeira, Vincent Corruble, Geber Ramalho
    Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:121-123 [Conf]
  16. Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes, Vincent Corruble
    Dynamic Game Balancing: An Evaluation of User Satisfaction. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:3-8 [Conf]
  17. Vincent Corruble, Jean-Gabriel Ganascia
    Induction and the Discovery of the Causes of Scurvy: A Computational Reconstruction. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 1997, v:91, n:2, pp:205-223 [Journal]
  18. Derek H. Sleeman, Vincent Corruble, Raúl E. Valdés-Pérez
    Introduction/Editorial: Machine Discovery. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2000, v:53, n:3, pp:333-334 [Journal]
  19. Donald E. Brown, Vincent Corruble, Clarence Louis Pittard
    A comparison of decision tree classifiers with backpropagation neural networks for multimodal classification problems. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 1993, v:26, n:6, pp:953-961 [Journal]
  20. Karim Sehaba, Nicolas Sabouret, Vincent Corruble
    An Emotional Model for Synthetic Characters with Personality. [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:749-750 [Conf]
  21. Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière, Viviane Gal, Stéphane Natkin, Nicolas Sabouret
    Dialogs Taking into Account Experience, Emotions and Personality. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:356-362 [Conf]

  22. Discovering Abstract Concepts to Aid Cross-Map Transfer for a Learning Agent. [Citation Graph (, )][DBLP]


  23. A Framework for Knowledge Discovery in a Society of Agents. [Citation Graph (, )][DBLP]


  24. Modeling the Dynamics of Virtual Agent's Social Relations. [Citation Graph (, )][DBLP]


  25. Extending the Strada Framework to Design an AI for ORTS. [Citation Graph (, )][DBLP]


  26. Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games. [Citation Graph (, )][DBLP]


  27. Dialogs taking into account experience, emotions and personality. [Citation Graph (, )][DBLP]


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