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Kevin Waugh: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    AAAI, 2006, pp:- [Conf]
  2. Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher
    Automatic Story Generation for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:147-148 [Conf]
  3. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2006, pp:141-142 [Conf]
  4. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. [Citation Graph (0, 0)][DBLP]
    AAAI, 2007, pp:1968-1969 [Conf]
  5. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh
    Motivational Ambient and Latent Behaviors in Computer RPGs. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:74-76 [Conf]
  6. Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher
    A Demonstration of SQUEGE: A CRPG Sub-Quest Generator. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:110-111 [Conf]
  7. Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher
    A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:106-107 [Conf]
  8. Maria Cutumisu, Curtis Onuczko, Matthew McNaughton, Thomas Roy, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh, Mike Carbonaro, Harvey Duff, Stephanie Gillis
    ScriptEase: A generative/adaptive programming paradigm for game scripting. [Citation Graph (0, 0)][DBLP]
    Sci. Comput. Program., 2007, v:67, n:1, pp:32-58 [Journal]

  9. A demonstration of the Polaris poker system. [Citation Graph (, )][DBLP]


  10. Abstraction pathologies in extensive games. [Citation Graph (, )][DBLP]


  11. A Practical Use of Imperfect Recall. [Citation Graph (, )][DBLP]


  12. Exploring the Use of Mixed Abstractions in SQL: 1999 - A Framework-Based Approach. [Citation Graph (, )][DBLP]


  13. A Classification of Object-Relational Impedance Mismatch. [Citation Graph (, )][DBLP]


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