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Ashwin Ram: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Mark Devaney, Ashwin Ram
    Efficient Feature Selection in Conceptual Clustering. [Citation Graph (1, 0)][DBLP]
    ICML, 1997, pp:92-97 [Conf]
  2. Mark Devaney, Ashwin Ram
    Dynamically Adjusting Categories to Accommodate Changing Contexts. [Citation Graph (0, 0)][DBLP]
    AAAI, 1994, pp:1441- [Conf]
  3. Mark Devaney, Ashwin Ram
    Needles in a Haystack: Plan Recognition in Large Spatial Domains Involving Multiple Agents. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, 1998, pp:942-947 [Conf]
  4. Kenneth Moorman, Ashwin Ram
    A Model of Creative Understanding. [Citation Graph (0, 0)][DBLP]
    AAAI, 1994, pp:74-79 [Conf]
  5. Kenneth Moorman, Ashwin Ram
    A Theory of Reading. [Citation Graph (0, 0)][DBLP]
    AAAI, 1994, pp:1478- [Conf]
  6. Ashwin Ram
    AQUA: Asking Questions and Understanding Answers. [Citation Graph (0, 0)][DBLP]
    AAAI, 1987, pp:312-316 [Conf]
  7. Gordon T. Shippey, J. William Murdock, Ashwin Ram
    Pluto: Managing Multistrategy Learning through Planning. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, 1998, pp:1201- [Conf]
  8. Marin Simina, Ashwin Ram, Janet L. Kolodner, Michael E. Gorman
    A Model of Invention. [Citation Graph (0, 0)][DBLP]
    AAAI/IAAI, 1997, pp:846- [Conf]
  9. Ying Liu, Brian J. Ciliax, Karin Borges, Venu Dasigi, Ashwin Ram, Shamkant B. Navathe, Ray Dingledine
    Comparison of Two Schemes for Automatic Keyword Extraction from MEDLINE for Functional Gene Clustering. [Citation Graph (0, 0)][DBLP]
    CSB, 2004, pp:394-404 [Conf]
  10. Anthony G. Francis Jr., Ashwin Ram
    A Comparitive Utility Analysis of Case-Based Reasoning and Control-Rule Learning Systems. [Citation Graph (0, 0)][DBLP]
    ECML, 1995, pp:138-150 [Conf]
  11. Enric Plaza, Agnar Aamodt, Ashwin Ram, Walter Van de Velde, Maarten van Someren
    Integrated Learning Architectures. [Citation Graph (0, 0)][DBLP]
    ECML, 1993, pp:429-441 [Conf]
  12. Michael T. Cox, Ashwin Ram
    Interacting Learning-Goals: Treating Learning as a Planning Task. [Citation Graph (0, 0)][DBLP]
    EWCBR, 1994, pp:60-74 [Conf]
  13. J. William Murdock, Gordon T. Shippey, Ashwin Ram
    Case-Based Planning to Learn. [Citation Graph (0, 0)][DBLP]
    ICCBR, 1997, pp:467-476 [Conf]
  14. Michael T. Cox, Ashwin Ram
    Multistrategy Learning with Introspective Meta-Explanations. [Citation Graph (0, 0)][DBLP]
    ML, 1992, pp:123-128 [Conf]
  15. Ashwin Ram
    Incremental Learning of Explanation Patterns and Their Indices. [Citation Graph (0, 0)][DBLP]
    ML, 1990, pp:313-320 [Conf]
  16. Ashwin Ram, Lawrence Hunter
    A Goal-Based Approach to Intelligent Information Retrieval. [Citation Graph (0, 0)][DBLP]
    ML, 1991, pp:265-269 [Conf]
  17. Ashwin Ram
    Asynchronous Reasoning and Learning in Real-Time AI Systems. [Citation Graph (0, 0)][DBLP]
    IICAI, 2005, pp:2- [Conf]
  18. Manu Sharma, Michael Holmes, Juan Carlos Santamaria, Arya Irani, Charles Lee Isbell Jr., Ashwin Ram
    Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2007, pp:1041-1046 [Conf]
  19. Peng Zang, Manish Mehta, Michael Mateas, Ashwin Ram
    Towards Runtime Behavior Adaptation for Embodied Characters. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2007, pp:1557-1562 [Conf]
  20. Ashwin Ram, Janak H. Patel
    Parallel Garbage Collection Without Synchronization Overhead. [Citation Graph (0, 0)][DBLP]
    ISCA, 1985, pp:84-90 [Conf]
  21. Michael T. Cox, Ashwin Ram
    Introspective Multistrategy Learning: On the Construction of Learning Strategies. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 1999, v:112, n:1-2, pp:1-55 [Journal]
  22. Ashwin Ram, Juan Carlos Santamaria
    Continuous Case-Based Reasoning. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 1997, v:90, n:1-2, pp:25-77 [Journal]
  23. Ashwin Ram, Linda M. Wills, Eric A. Domeshek, Nancy Nersessian, Janet L. Kolodner
    Understanding the Creative Mind: A Review of Margaret Boden's Creative Mind. [Citation Graph (0, 0)][DBLP]
    Artif. Intell., 1995, v:79, n:1, pp:111-128 [Journal]
  24. Ashok K. Goel, Ronald C. Arkin, Kurt P. Eiselt, Janet L. Kolodner, Daryl T. Lawton, Ashwin Ram
    Basic Artificial Intelligence Research at the Georgia Institute of Technology. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 1991, v:12, n:2, pp:17-32 [Journal]
  25. David B. Leake, Ashwin Ram
    Goal-Driven Learning: Fundamental Issues: A Symposium Report. [Citation Graph (0, 0)][DBLP]
    AI Magazine, 1993, v:14, n:4, pp:67-72 [Journal]
  26. David B. Leake, Ashwin Ram
    Learning, Goals, and Learning Goals: A Perspective on Goal-Driven Learning. [Citation Graph (0, 0)][DBLP]
    Artif. Intell. Rev., 1995, v:9, n:6, pp:387-422 [Journal]
  27. Ashwin Ram
    Natural Language Understanding for Information-Filtering Systems. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1992, v:35, n:12, pp:80-81 [Journal]
  28. Ashwin Ram, S. Narayanan, Michael T. Cox
    Learning to Troubleshoot: Multistrategy Learning of Diagnostic Knowledge for a Real-World Problem-Solving Task. [Citation Graph (0, 0)][DBLP]
    Cognitive Science, 1995, v:19, n:3, pp:289-340 [Journal]
  29. Ashwin Ram, Richard Catrambone, Mark Guzdial, Colleen M. Kehoe, D. Scott McCrickard, John T. Stasko
    PML: Adding Flexibility to Multimedia Presentations. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 1999, v:6, n:2, pp:40-52 [Journal]
  30. Ashwin Ram, Juan Carlos
    Multistrategy Learning in a Reactive Control Systems for Autonomous Robotic Navigation. [Citation Graph (0, 0)][DBLP]
    Informatica (Slovenia), 1993, v:17, n:4, pp:- [Journal]
  31. Ashwin Ram
    Indexing and Elaboration and Refinement: Incremental Learning of Explanatory Cases. [Citation Graph (0, 0)][DBLP]
    Machine Learning, 1993, v:10, n:, pp:201-248 [Journal]
  32. Ying Liu, Shamkant B. Navathe, Jorge Civera, Venu Dasigi, Ashwin Ram, Brian J. Ciliax, Ray Dingledine
    Text Mining Biomedical Literature for Discovering Gene-to-Gene Relationships: A Comparative Study of Algorithms. [Citation Graph (0, 0)][DBLP]
    IEEE/ACM Trans. Comput. Biology Bioinform., 2005, v:2, n:1, pp:62-76 [Journal]
  33. Ashwin Ram, Ronald C. Arkin, Kenneth Moorman, Russell J. Clark
    Case-based reactive navigation: a method for on-line selection and adaptation of reactive robotic control parameters. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part B, 1997, v:27, n:3, pp:376-394 [Journal]
  34. Manu Sharma, Santiago Ontañón, Christina R. Strong, Manish Mehta, Ashwin Ram
    Towards Player Preference Modeling for Drama Management in Interactive Stories. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 2007, pp:571-0 [Conf]
  35. Ashwin Ram, Santiago Ontañón, Manish Mehta
    Artificial Intelligence for Adaptive Computer Games. [Citation Graph (0, 0)][DBLP]
    FLAIRS Conference, 2007, pp:22-29 [Conf]
  36. Santiago Ontañón, Kinshuk Mishra, Neha Sugandh, Ashwin Ram
    Case-Based Planning and Execution for Real-Time Strategy Games. [Citation Graph (0, 0)][DBLP]
    ICCBR, 2007, pp:164-178 [Conf]
  37. Albert N. Badre, Stefano Levialdi, Jim Foley, John Thomas, Carol Strohecker, Antonella De Angeli, Preetha Ram, Ashwin Ram, Jaime Sanchez
    Human Centric E-Learning and the Challenge of Cultural Localization. [Citation Graph (0, 0)][DBLP]
    INTERACT (2), 2007, pp:690-691 [Conf]
  38. Christina R. Strong, Manish Mehta, Kinshuk Mishra, Alistair Jones, Ashwin Ram
    Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2007, pp:98-100 [Conf]

  39. On-Line Case-Based Plan Adaptation for Real-Time Strategy Games. [Citation Graph (, )][DBLP]

  40. Adapting associative classification to text categorization. [Citation Graph (, )][DBLP]

  41. Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games. [Citation Graph (, )][DBLP]

  42. iReMedI- Intelligent Retrieval from Medical Information. [Citation Graph (, )][DBLP]

  43. Situation Assessment for Plan Retrieval in Real-Time Strategy Games. [Citation Graph (, )][DBLP]

  44. Domain Ontology Construction from Biomedical Text. [Citation Graph (, )][DBLP]

  45. Real-Time Case-Based Reasoning for Interactive Digital Entertainment. [Citation Graph (, )][DBLP]

  46. Using Meta-reasoning to Improve the Performance of Case-Based Planning. [Citation Graph (, )][DBLP]

  47. Goal-Driven Learning in the GILA Integrated Intelligence Architecture. [Citation Graph (, )][DBLP]

  48. Exploring question subjectivity prediction in community QA. [Citation Graph (, )][DBLP]

  49. Stochastic Plan Optimization in Real-Time Strategy Games. [Citation Graph (, )][DBLP]

  50. An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games. [Citation Graph (, )][DBLP]

  51. Developing a Drama Management Architecture for Interactive Fiction Games. [Citation Graph (, )][DBLP]

  52. The use of explicit goals for knowledge to guide inference and learning. [Citation Graph (, )][DBLP]

  53. On-Line Case-Based Planning. [Citation Graph (, )][DBLP]

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