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Chris Thorne: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Chris Thorne
    Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds. [Citation Graph (0, 0)][DBLP]
    CW, 2005, pp:263-270 [Conf]
  2. Chris Thorne
    Error Minimising Pipeline for Hi-Fidelity, Scalable Geospatial Simulation. [Citation Graph (0, 0)][DBLP]
    CW, 2006, pp:81- [Conf]
  3. Chris Thorne, Viveka Weiley
    Earth's avatar: the Web augmented virtual earth. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Web Graphics, 2003, pp:- [Conf]

  4. Brake design for dynamic modular robots. [Citation Graph (, )][DBLP]


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