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Weishi Li: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Gang Zhao, Shuhong Xu, Weishi Li
    Detail-Preserving Variational Design of B-Spline Curves and Surfaces. [Citation Graph (0, 0)][DBLP]
    CW, 2003, pp:206-213 [Conf]
  2. Weishi Li, Li Ping Goh, Terence Hung, Shuhong Xu
    Adaptive Mesh Smoothing for Feature Preservation. [Citation Graph (0, 0)][DBLP]
    ICCSA (4), 2005, pp:906-915 [Conf]
  3. Weishi Li, Ong Eng Teo, Shuhong Xu, Terence Hung
    A Point Inclusion Test Algorithm for Simple Polygons. [Citation Graph (0, 0)][DBLP]
    ICCSA (1), 2005, pp:769-775 [Conf]
  4. Weishi Li, Ralph R. Martin, Frank C. Langbein
    Generating smooth parting lines for mold design for meshes. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid and Physical Modeling, 2007, pp:193-204 [Conf]
  5. Weishi Li, Shuhong Xu, Gang Zhao, Li Ping Goh
    Adaptive knot placement in B-spline curve approximation. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2005, v:37, n:8, pp:791-797 [Journal]
  6. Gang Zhao, Shuhong Xu, Weishi Li, Ong Eng Teo
    Fast variational design of multiresolution curves and surfaces with B-spline wavelets. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2005, v:37, n:1, pp:73-82 [Journal]
  7. Weishi Li, Shuhong Xu, Jianmin Zheng, Gang Zhao
    Target curvature driven fairing algorithm for planar cubic B-spline curves. [Citation Graph (0, 0)][DBLP]
    , 2004, v:, n:, pp:499-513 [Journal]
  8. Weishi Li, Shuhong Xu, Ong Eng Teo, Gang Zhao
    Orientation and point inclusion tests for simple polygons. [Citation Graph (0, 0)][DBLP]
    International Journal of Computational Engineering Science, 2004, v:5, n:3, pp:665-671 [Journal]
  9. Gang Zhao, Shuhong Xu, Weishi Li, Xin Xiong Zhu
    Wavelet-based multiresolution representation and editing of closed b-spline curves. [Citation Graph (0, 0)][DBLP]
    International Journal of Computational Engineering Science, 2004, v:5, n:2, pp:403-415 [Journal]

  10. Merging and smoothing machining boundaries on cutter location surfaces. [Citation Graph (, )][DBLP]


  11. Feature-preserving smoothing algorithm for polygons and meshes. [Citation Graph (, )][DBLP]


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