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Graham A. Thomas :
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Giovanni Bazzoni , Enrico Bianchi , Oliver Grau , Alec Knox , Reinhard Koch , Fabio Lavagetto , Alex Parkinson , Federico Pedersini , Augusto Sarti , Graham Thomas , Stefano Tubaro The ORIGAMI Project: advanced tools and techniques for high-end mixing and interaction between real and virtual content. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2002, pp:306-312 [Conf ] Graham A. Thomas , Oliver Grau 3D image sequence acquisition for TV & film production. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2002, pp:320-326 [Conf ] Oliver Grau , M. Price , Graham A. Thomas A 3D studio production system with immersive actor feedback. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2003, pp:- [Conf ] John Cosmas , Take Itagaki , Kannan Krishnapillai , Alan Lucas , Mohammed Akhtar , Graham Thomas , Jigna Chandaria , Wolfgang Putz , André Everts , Michael Probst , Peter Stammnitz , Jens Guether , Wolfram Liebsch , Gerhard Stoll , Christoph Dosch , Reiner Socker , Chris Brendes , Ronald Mies , Dick Van Smirren , Benoit Mory , Nicolas Santini , Alan Pearmain , Yakup Paker , Mounia Lalmas , Damien Parwporth , Ekaterina Moutogianni , Gunn Klungsoeyr , Lena Pedersen , Pers-Steinar Hansen , Klaus Illgner Broadcast technologies for disseminating cultural heritage. [Citation Graph (0, 0)][DBLP ] Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:67-76 [Conf ] Oliver Grau , T. Pullen , Graham A. Thomas A combined studio production system for 3-D capturing of live action and immersive actor feedback. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Circuits Syst. Video Techn., 2004, v:14, n:3, pp:370-380 [Journal ] Virtual Graphics for Broadcast Production. [Citation Graph (, )][DBLP ] Search in 0.001secs, Finished in 0.002secs