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Peter Ljungstrand: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Peter Ljungstrand, Johan Redström, Lars Erik Holmquist
    WebStickers: using physical tokens to access, manage and share bookmarks to the Web. [Citation Graph (0, 0)][DBLP]
    Designing Augmented Reality Environments, 2000, pp:23-31 [Conf]
  2. Johan Redström, Peter Ljungstrand, Patricija Jaksetic
    The ChatterBox: Using Text Manipulation in an Entertaining Information Display. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2000, pp:111-118 [Conf]
  3. Rebecca Hansson, Peter Ljungstrand, Johan Redström
    Subtle and Public Notification Cues for Mobile Devices. [Citation Graph (0, 0)][DBLP]
    Ubicomp, 2001, pp:240-246 [Conf]
  4. Lars Erik Holmquist, Johan Redström, Peter Ljungstrand
    Token-Based Acces to Digital Information. [Citation Graph (0, 0)][DBLP]
    HUC, 1999, pp:234-245 [Conf]
  5. Staffan Björk, Johan Redström, Peter Ljungstrand, Lars Erik Holmquist
    POWERVIEW: Using Information Links and Information Views to Navigate and Visualize Information on Small Displays. [Citation Graph (0, 0)][DBLP]
    HUC, 2000, pp:46-62 [Conf]
  6. Johan Redström, Patricija Jaksetic, Peter Ljungstrand
    The ChatterBox. [Citation Graph (0, 0)][DBLP]
    HUC, 1999, pp:359-361 [Conf]
  7. Henrik Jernström, Linda Melin, Peter Ljungstrand, Johan Redström
    Interactive Party Textiles. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  8. Peter Ljungstrand, Staffan Björk, Jennica Falk
    The Wearboy: A Platform for Low-cost Public Wearable Devices. [Citation Graph (0, 0)][DBLP]
    ISWC, 1999, pp:195-196 [Conf]
  9. Steve Benford, Carsten Magerkurth, Peter Ljungstrand
    Bridging the physical and digital in pervasive gaming. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2005, v:48, n:3, pp:54-57 [Journal]
  10. Ylva Hård Af Segerstad, Peter Ljungstrand
    Instant messaging with WebWho. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2002, v:56, n:1, pp:147-171 [Journal]
  11. Staffan Björk, Jussi Holopainen, Peter Ljungstrand, Karl-Petter Åkesson
    Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:5/6, pp:443-458 [Journal]
  12. Staffan Björk, Jussi Holopainen, Peter Ljungstrand, Regan L. Mandryk
    Editorial: Special Issue on Ubiquitous Games. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:5/6, pp:358-361 [Journal]
  13. Peter Ljungstrand
    Context Awareness and Mobile Phones. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2001, v:5, n:1, pp:58-61 [Journal]

  14. Boxed Pervasive Games: An Experience with User-Created Pervasive Games. [Citation Graph (, )][DBLP]


  15. Supporting group relationships in mediated domestic environments. [Citation Graph (, )][DBLP]


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