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Akihiro Kishimoto: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Akihiro Kishimoto, Martin Müller 0003
    A General Solution to the Graph History Interaction Problem. [Citation Graph (0, 0)][DBLP]
    AAAI, 2004, pp:644-649 [Conf]
  2. Akihiro Kishimoto, Martin Müller 0003
    Search versus Knowledge for Solving Life and Death Problems in Go. [Citation Graph (0, 0)][DBLP]
    AAAI, 2005, pp:1374-1379 [Conf]
  3. Haruhiro Yoshimoto, Kazuki Yoshizoe, Tomoyuki Kaneko, Akihiro Kishimoto, Kenjiro Taura
    Monte Carlo Go Has a Way to Go. [Citation Graph (0, 0)][DBLP]
    AAAI, 2006, pp:- [Conf]
  4. Xiaozhen Niu, Akihiro Kishimoto, Martin Müller 0003
    Recognizing Seki in Computer Go. [Citation Graph (0, 0)][DBLP]
    ACG, 2006, pp:88-103 [Conf]
  5. Akihiro Kishimoto, Martin Müller 0003
    DF-PN in Go: An Application to the One-Eye Problem. [Citation Graph (0, 0)][DBLP]
    ACG, 2003, pp:125-142 [Conf]
  6. Akihiro Kishimoto, Jonathan Schaeffer
    Transposition Table Driven Work Scheduling in Distributed Game-Tree Search. [Citation Graph (0, 0)][DBLP]
    Canadian Conference on AI, 2002, pp:56-68 [Conf]
  7. Akihiro Kishimoto, Jonathan Schaeffer
    Distributed Game-Tree Search Using Transposition Table Driven Work Scheduling. [Citation Graph (0, 0)][DBLP]
    ICPP, 2002, pp:323-330 [Conf]
  8. Jonathan Schaeffer, Yngvi Björnsson, Neil Burch, Akihiro Kishimoto, Martin Müller 0003, Robert Lake, Paul Lu, Steve Sutphen
    Solving Checkers. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2005, pp:292-297 [Conf]
  9. Kazuki Yoshizoe, Akihiro Kishimoto, Martin Müller 0003
    Lambda Depth-First Proof Number Search and Its Application to Go. [Citation Graph (0, 0)][DBLP]
    IJCAI, 2007, pp:2404-2409 [Conf]
  10. Akihiro Kishimoto, Martin Müller 0003
    Dynamic Decomposition Search: A Divide and Conquer Approach and its Application to the One-Eye Problem in Go. [Citation Graph (0, 0)][DBLP]
    CIG, 2005, pp:- [Conf]
  11. Akihiro Kishimoto, Martin Müller 0003
    A solution to the GHI problem for depth-first proof-number search. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2005, v:175, n:4, pp:296-314 [Journal]

  12. Dealing with Infinite Loops, Underestimation, and Overestimation of Depth-First Proof-Number Search. [Citation Graph (, )][DBLP]


  13. Scalable, Parallel Best-First Search for Optimal Sequential Planning. [Citation Graph (, )][DBLP]


  14. Simultaneously Searching with Multiple Settings: An Alternative to Parameter Tuning for Suboptimal Single-Agent Search Algorithms. [Citation Graph (, )][DBLP]


  15. Optimized algorithms for multi-agent routing. [Citation Graph (, )][DBLP]


  16. About the Completeness of Depth-First Proof-Number Search. [Citation Graph (, )][DBLP]


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